Player Matchup

Bacchus
Bacchus
Krapula-Spurgu
Bacchus
Level 58
God Stats
372W - 394L
1,477 SR
Queue Stats
383W - 422L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
MagiWax94
Danzaburou
Level 29
God Stats
36W - 28L
1,526 SR
Queue Stats
85W - 96L
1,479 Elo+
Party 4
Fenrir
Fenrir
Mulwaani
Fenrir
Level 16
God Stats
45W - 47L
1,407 SR
Queue Stats
45W - 47L
1,412 Elo+
Party 1
Scylla
Scylla
PiRatJulas
Scylla
Level 55
God Stats
13W - 13L
1,384 SR
Queue Stats
211W - 234L
1,375 Elo+
Solo
Shiva
Shiva
ruggi_devastante
Shiva
Level 107
God Stats
62W - 30L
1,717 SR
Queue Stats
200W - 188L
1,590 Elo+
Party 4
Team Averages
Level 53
1,502 SR
1,460 Elo+

VS

Team Averages
Level 54
1,464 SR
1,400 Elo+
Amaterasu
Amaterasu
REAL_D3lta_Games
Amaterasu
Level 87
God Stats
28W - 33L
1,515 SR
Queue Stats
47W - 57L
1,466 Elo+
Solo
Atlas
Atlas
RNG_TSM_GALAXY
Atlas
Level 47
God Stats
0W - 1L
1,695 SR
Queue Stats
23W - 23L
1,493 Elo+
Party 2
Thanatos
Thanatos
Sagiv_Yosef_0
Thanatos
Level 48
God Stats
0W - 1L
1,261 SR
Queue Stats
59W - 79L
1,432 Elo+
Party 3
Thor
Thor
XY_SYNX
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 2
Neith
Neith
nismesh
Neith
Level 85
God Stats
29W - 33L
1,351 SR
Queue Stats
55W - 73L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 27
11,892
1,189
14,136
12,581
14,133
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
MagiWax94
Danzaburou
18
5 / 0 / 25
12,263
1,226
13,077
6,191
2,522
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Mulwaani
Fenrir
18
15 / 1 / 14
13,487
1,349
22,312
12,199
5,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
PiRatJulas
Scylla
19
11 / 5 / 20
12,720
1,272
20,831
8,497
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
14 / 1 / 25
13,683
1,368
22,980
16,447
18,134
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

311

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
15
3 / 10 / 2
10,835
1,084
9,755
23,537
18,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 5 / 7
9,997
1,000
9,382
25,599
22,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Sagiv_Yosef_0
Thanatos
15
4 / 14 / 3
10,987
1,099
10,913
18,149
6,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
XY_SYNX
Thor
15
0 / 15 / 5
9,917
992
10,217
21,451
8,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
nismesh
Neith
15
1 / 7 / 4
10,255
1,026
11,623
12,171
4,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
29
51
Kills
8
8
Deaths
51
111
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
1
27
19.5
W
Danzaburou
MagiWax94
Danzaburou
5
0
25
17.5
W
Fenrir
Mulwaani
Fenrir
15
1
14
22
W
Scylla
PiRatJulas
Scylla
11
5
20
4.2
L
Amaterasu
3
10
2
0.4
L
0
5
7
0.7
L
Thanatos
Sagiv_Yosef_0
Thanatos
4
14
3
0.39
L
Thor
XY_SYNX
Thor
0
15
5
0.17
L
Neith
nismesh
Neith
1
7
4
0.43
W
14
1
25
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,336
Damage
51,890
55,915
Taken
100,907
42,683
Mitigated
60,917
6,073
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,136
2,390
0
763
12,581
14,133
0
1,826
10,487
22,285
0
W
Danzaburou
MagiWax94
Danzaburou
13,077
6,457
7
1,604
6,191
2,522
0
2,270
3,840
0
31,668
W
Fenrir
Mulwaani
Fenrir
22,312
8,829
0
2,219
12,199
5,111
0
784
11,270
0
32,469
W
Scylla
PiRatJulas
Scylla
20,831
1,443
136
926
8,497
2,783
0
1,820
6,606
28,641
0
L
Amaterasu
9,755
4,623
0
3,423
23,537
18,976
0
6,492
16,767
0
22,419
L
9,382
3,295
86
4,590
25,599
22,108
0
13,889
11,710
16,427
0
L
Thanatos
Sagiv_Yosef_0
Thanatos
10,913
3,764
0
3,494
18,149
6,646
0
6,241
11,908
0
18,565
L
Thor
XY_SYNX
Thor
10,217
2,482
0
10
21,451
8,736
0
7,929
13,522
0
23,112
L
Neith
nismesh
Neith
11,623
3,156
0
1,083
12,171
4,451
0
4,086
8,085
0
36,697
W
22,980
2,362
181
237
16,447
18,134
0
2,682
13,445
5,994
28,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,045
Gold Earned
51,991
128
Minions Killed
122
5
Camps Cleared
3
968,252
Distance Traveled
826,549
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,892
1,189
19
2
1
190,552
1
W
Danzaburou
12,263
1,226
46
5
0
186,291
0
W
Fenrir
13,487
1,349
22
2
2
208,108
0
W
Scylla
12,720
1,272
21
2
2
159,424
0
L
Amaterasu
10,835
1,084
33
3
2
179,840
1
L
Atlas
9,997
1,000
10
1
0
154,904
1
L
Thanatos
10,987
1,099
19
2
0
183,104
0
L
Thor
9,917
992
21
2
1
167,053
0
L
Neith
10,255
1,026
39
4
0
141,648
0
W
Shiva
13,683
1,368
20
2
0
223,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role