Player Matchup

Atlas
Atlas
Black_J49607
Atlas
Level 17
God Stats
0W - 2L
1,160 SR
Queue Stats
0W - 5L
1,061 Elo+
Party 1
Thor
Thor
CheSvarione
Thor
Level 33
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 13L
960 Elo+
Party 1
Neith
Neith
Peolins420
Neith
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,301 Elo+
Party 1
Team Averages
Level 25
1,318 SR
1,107 Elo+

VS

Team Averages
Level 119
1,439 SR
1,447 Elo+
Ymir
Ymir
Aken_54
Ymir
Level 105
God Stats
11W - 6L
1,269 SR
Queue Stats
120W - 115L
1,424 Elo+
Party 2
Medusa
Medusa
Call_me_Conzu_
Medusa
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 83L
1,441 Elo+
Party 2
Sol
Sol
LionSinofPride28
Sol
Level 125
God Stats
9W - 7L
1,547 SR
Queue Stats
111W - 91L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 14 / 3
8,261
635
5,405
26,973
17,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 19 / 1
7,855
604
5,286
21,944
6,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
13
2 / 8 / 1
9,165
705
11,358
19,284
6,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aken_54
Ymir
16
10 / 0 / 23
11,965
920
13,024
14,279
20,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
11 / 2 / 18
11,053
850
17,794
8,834
3,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
20 / 1 / 13
12,338
949
30,556
11,240
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
95
3
Kills
41
41
Deaths
3
5
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aken_54
Ymir
10
0
23
21.5
L
0
14
3
0.11
W
11
2
18
10
L
1
19
1
0.08
W
20
1
13
26.5
L
Neith
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,049
Damage
61,374
68,201
Taken
34,353
31,450
Mitigated
29,137
4,411
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aken_54
Ymir
13,024
2,581
0
5,005
14,279
20,673
202
2,162
12,117
30,631
0
L
5,405
2,948
250
1,308
26,973
17,659
0
14,748
12,225
16,728
0
W
17,794
7,367
0
2,632
8,834
3,831
279
1,098
7,736
0
54,552
L
5,286
1,562
176
909
21,944
6,996
0
14,009
7,935
0
12,606
W
30,556
11,168
96
6,433
11,240
4,633
951
2,674
8,566
48,914
4,049
L
Neith
11,358
3,655
155
1,613
19,284
6,795
0
12,472
6,812
0
30,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
35,356
77
Minions Killed
158
1
Camps Cleared
9
543,614
Distance Traveled
692,871
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,965
920
41
3
1
239,562
1
L
Atlas
8,261
635
14
1
0
180,864
0
W
Medusa
11,053
850
65
5
6
216,433
4
L
Thor
7,855
604
13
1
1
159,236
2
W
Sol
12,338
949
52
4
2
236,876
1
L
Neith
9,165
705
50
4
0
203,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role