Player Matchup

King Arthur
King Arthur
GenericGamer666
King Arthur
Level 88
God Stats
19W - 28L
1,500 SR
Queue Stats
302W - 357L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
JohnHYO
Cthulhu
Level 5
God Stats
15W - 7L
1,500 SR
Queue Stats
231W - 285L
1,477 Elo+
Party 2
Ra
Ra
Warstag4623
Ra
Level 82
God Stats
5W - 1L
1,500 SR
Queue Stats
236W - 265L
1,483 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,473 Elo+

VS

Team Averages
Level 60
1,516 SR
1,355 Elo+
Pele
Pele
ADAMHOLROYD4
Pele
Level 7
God Stats
2W - 1L
1,790 SR
Queue Stats
5W - 9L
1,369 Elo+
Party 1
Shiva
Shiva
Khaza2309
Shiva
Level 69
God Stats
1W - 3L
1,257 SR
Queue Stats
23W - 39L
1,320 Elo+
Solo
Eset
Eset
iLaGzz
Eset
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GenericGamer666
King Arthur
13
4 / 1 / 9
9,021
820
11,704
13,204
10,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
JohnHYO
Cthulhu
12
2 / 6 / 5
7,897
718
7,246
12,508
8,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
7 / 5 / 2
9,066
824
6,246
10,123
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
7,793
708
4,774
8,905
3,589
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Khaza2309
Shiva
13
6 / 5 / 5
8,953
814
12,094
11,580
8,453
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Eset
iLaGzz
Eset
12
5 / 5 / 6
8,780
798
13,036
8,994
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
13
Kills
12
12
Deaths
13
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
9
1.83
W
King Arthur
GenericGamer666
King Arthur
4
1
9
8.5
W
Cthulhu
JohnHYO
Cthulhu
2
6
5
0.75
L
Shiva
Khaza2309
Shiva
6
5
5
1.7
W
7
5
2
1.6
L
Eset
iLaGzz
Eset
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,196
Damage
29,904
35,835
Taken
29,479
23,035
Mitigated
15,102
9,847
Healing
5,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,774
1,879
0
644
8,905
3,589
0
3,740
4,912
0
11,463
W
King Arthur
GenericGamer666
King Arthur
11,704
1,103
202
3,356
13,204
10,832
55
4,949
8,255
0
25,918
W
Cthulhu
JohnHYO
Cthulhu
7,246
732
758
1,731
12,508
8,906
224
4,601
7,907
14,486
0
L
Shiva
Khaza2309
Shiva
12,094
2,262
544
2,439
11,580
8,453
403
6,849
4,192
0
39,351
W
6,246
814
1,320
2,480
10,123
3,297
0
3,900
6,223
20,622
0
L
Eset
iLaGzz
Eset
13,036
897
683
1,377
8,994
3,060
75
2,866
5,707
26,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,984
Gold Earned
25,526
79
Minions Killed
101
1
Camps Cleared
7
585,862
Distance Traveled
604,376
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,793
708
11
1
0
206,606
0
W
King Arthur
9,021
820
30
3
1
203,946
3
W
Cthulhu
7,897
718
13
1
0
182,637
1
L
Shiva
8,953
814
54
5
7
210,338
5
W
Ra
9,066
824
36
3
0
199,279
0
L
Eset
8,780
798
36
3
0
187,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role