Player Matchup

Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
CRUSBYBOOM
Hachiman
Level 65
God Stats
17W - 10L
1,614 SR
Queue Stats
25W - 13L
1,520 Elo+
Solo
Da Ji
Da Ji
Emperius10
Da Ji
Level 108
God Stats
4W - 8L
1,259 SR
Queue Stats
17W - 21L
1,281 Elo+
Party 2
Horus
Horus
LeezyThms91
Horus
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 166L
1,395 Elo+
Solo
Shiva
Shiva
rudolfrudy
Shiva
Level 47
God Stats
22W - 17L
1,492 SR
Queue Stats
196W - 206L
1,437 Elo+
Solo
Team Averages
Level 86
1,473 SR
1,427 Elo+

VS

Team Averages
Level 72
1,449 SR
1,283 Elo+
Chernobog
Chernobog
Akhenalahim
Chernobog
Level 41
God Stats
2W - 4L
1,469 SR
Queue Stats
35W - 50L
1,433 Elo+
Solo
Neith
Neith
Jar_Jar_Samwich
Neith
Level 45
God Stats
4W - 7L
1,500 SR
Queue Stats
12W - 20L
1,651 Elo+
Solo
Gilgamesh
Gilgamesh
Leart746
Gilgamesh
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 20L
1,201 Elo+
Party 1
Odin
Odin
richard-richipro
Odin
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,102 Elo+
Party 1
Zeus
Zeus
xoleon007xo
Zeus
Level 74
God Stats
0W - 2L
1,274 SR
Queue Stats
8W - 20L
1,030 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 0 / 2
7,497
536
3,372
3,894
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
CRUSBYBOOM
Hachiman
12
6 / 1 / 2
7,211
515
7,324
7,030
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
11
4 / 0 / 3
6,630
474
3,984
6,629
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 7
6,586
470
1,870
8,500
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Shiva
13
1 / 1 / 0
7,925
566
6,730
7,939
5,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Akhenalahim
Chernobog
10
1 / 4 / 0
5,748
411
3,295
6,328
2,685
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 0
5,532
395
3,921
5,907
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Leart746
Gilgamesh
11
0 / 0 / 1
6,477
463
1,917
8,998
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 2 / 0
7,097
507
2,857
7,168
4,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 5 / 0
6,912
494
3,362
7,656
2,597
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
3
3
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
2
4
L
Chernobog
Akhenalahim
Chernobog
1
4
0
0.25
W
Hachiman
CRUSBYBOOM
Hachiman
6
1
2
7
W
Da Ji
4
0
3
5.5
L
0
3
0
0
L
Gilgamesh
Leart746
Gilgamesh
0
0
1
0.5
W
0
1
7
3.5
L
1
2
0
0.5
W
Shiva
1
1
0
1
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,280
Damage
15,352
33,992
Taken
36,057
16,460
Mitigated
14,701
11,646
Healing
4,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,372
96
0
500
3,894
1,338
305
1,109
2,785
43,194
0
L
Chernobog
Akhenalahim
Chernobog
3,295
1,857
0
0
6,328
2,685
192
0
6,328
0
28,094
W
Hachiman
CRUSBYBOOM
Hachiman
7,324
3,460
246
2,221
7,030
2,310
1,769
607
6,423
0
43,131
W
Da Ji
3,984
691
0
500
6,629
1,980
0
1,646
4,803
0
27,126
L
3,921
1,441
0
863
5,907
1,993
0
436
5,471
0
24,207
L
Gilgamesh
Leart746
Gilgamesh
1,917
514
0
2,330
8,998
3,211
17
0
8,998
0
43,163
W
1,870
970
1,289
4,274
8,500
5,181
242
0
8,500
0
19,716
L
2,857
541
0
500
7,168
4,215
0
0
7,168
34
35,359
W
Shiva
6,730
1,132
0
2,616
7,939
5,651
324
34
7,905
0
47,966
L
3,362
435
0
858
7,656
2,597
35
2,936
4,720
30,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,849
Gold Earned
31,766
348
Minions Killed
334
0
Camps Cleared
0
1,346,688
Distance Traveled
1,167,773
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,497
536
88
6
0
224,184
0
L
Chernobog
5,748
411
47
3
0
200,275
0
W
Hachiman
7,211
515
77
6
0
238,621
2
W
Da Ji
6,630
474
46
3
0
331,515
0
L
Neith
5,532
395
54
4
0
231,359
0
L
Gilgamesh
6,477
463
81
6
0
291,629
2
W
Horus
6,586
470
35
3
0
262,666
4
L
Odin
7,097
507
85
6
0
248,957
0
W
Shiva
7,925
566
102
7
0
289,702
0
L
Zeus
6,912
494
67
5
0
195,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role