Player Matchup

Bakasura
Bakasura
AKTuBHblu__roMeC
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,656 Elo+
Solo
Skadi
Skadi
EnHrK
Skadi
Level 34
God Stats
0W - 1L
1,514 SR
Queue Stats
12W - 28L
1,388 Elo+
Solo
Chaac
Chaac
Eternal-_-Sinner
Chaac
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Susano
Susano
Motoko3o
Susano
Level 48
God Stats
7W - 2L
1,724 SR
Queue Stats
38W - 49L
1,470 Elo+
Party 2
Zeus
Zeus
pettinate
Zeus
Level 67
God Stats
27W - 45L
1,261 SR
Queue Stats
526W - 569L
1,388 Elo+
Solo
Team Averages
Level 42
1,500 SR
1,481 Elo+

VS

Team Averages
Level 76
1,489 SR
1,486 Elo+
Susano
Susano
 
Susano
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Celymon
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,554 Elo+
Party 1
Neith
Neith
GreenhighNL
Neith
Level 47
God Stats
3W - 1L
1,331 SR
Queue Stats
29W - 22L
1,292 Elo+
Solo
Merlin
Merlin
IXx_JESHUA_xXI
Merlin
Level 160
God Stats
5W - 2L
1,739 SR
Queue Stats
64W - 45L
1,638 Elo+
Party 1
Achilles
Achilles
Prince Supa
Achilles
Level 64
God Stats
9W - 11L
1,374 SR
Queue Stats
341W - 370L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,854
1,309
2,045
6,871
2,110
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
EnHrK
Skadi
11
0 / 0 / 0
6,372
1,062
0
0
0
13
0 / 3 / 2
7,385
1,231
4,129
10,062
5,977
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
Motoko3o
Susano
12
2 / 4 / 0
7,607
1,268
5,129
6,669
1,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
13
0 / 4 / 2
7,657
1,276
5,769
5,575
1,428
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

284

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
4 / 2 / 3
8,368
1,395
3,990
5,468
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Celymon
Cerberus
14
3 / 0 / 11
8,757
1,460
7,604
6,359
5,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 0 / 9
7,928
1,321
3,831
617
204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 6
7,068
1,178
3,176
2,273
768
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Prince Supa
Achilles
14
6 / 1 / 7
8,795
1,466
6,418
4,917
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
15
15
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
2
3
2.75
L
2
4
0
0.5
W
Cerberus
Celymon
Cerberus
3
0
11
8.5
L
Skadi
EnHrK
Skadi
0
0
0
0
L
0
3
2
0.33
W
1
0
9
5.5
W
1
1
6
4
L
Susano
Motoko3o
Susano
2
4
0
0.5
W
Achilles
Prince Supa
Achilles
6
1
7
9.5
L
Zeus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,072
Damage
25,019
29,177
Taken
19,634
11,138
Mitigated
11,009
3,411
Healing
3,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,990
218
0
104
5,468
1,865
0
868
4,386
0
17,500
L
2,045
1,493
0
1,238
6,871
2,110
0
1,808
4,966
0
8,356
W
Cerberus
Celymon
Cerberus
7,604
759
0
2,165
6,359
5,008
0
3,177
3,157
22,541
0
L
Skadi
EnHrK
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
4,129
295
0
2,120
10,062
5,977
0
3,755
6,074
426
14,513
W
3,831
556
0
257
617
204
0
86
531
0
17,100
W
3,176
257
0
0
2,273
768
0
709
1,564
7,623
0
L
Susano
Motoko3o
Susano
5,129
555
0
0
6,669
1,623
0
2,465
4,103
0
13,026
W
Achilles
Prince Supa
Achilles
6,418
1,496
0
625
4,917
3,164
0
1,301
3,566
0
10,828
L
Zeus
5,769
1,864
0
53
5,575
1,428
0
2,250
3,254
23,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,875
Gold Earned
40,916
98
Minions Killed
138
6
Camps Cleared
4
500,971
Distance Traveled
567,286
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,368
1,395
34
6
1
120,061
2
L
Bakasura
7,854
1,309
24
4
3
132,631
1
W
Cerberus
8,757
1,460
45
8
0
119,764
0
L
Skadi
6,372
1,062
0
0
0
1,713
0
L
Chaac
7,385
1,231
24
4
2
144,363
0
W
Neith
7,928
1,321
41
7
2
109,142
2
W
Merlin
7,068
1,178
11
2
0
87,048
0
L
Susano
7,607
1,268
20
3
0
126,260
1
W
Achilles
8,795
1,466
7
1
1
131,271
0
L
Zeus
7,657
1,276
30
5
1
96,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role