Player Matchup

Ra
Ra
DarkMagician347
Ra
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 132L
1,420 Elo+
Solo
Skadi
Skadi
Darkplayer394
Skadi
Level 80
God Stats
4W - 3L
1,291 SR
Queue Stats
154W - 166L
1,419 Elo+
Party 2
Arachne
Arachne
Nexos_A
Arachne
Level 66
God Stats
29W - 10L
1,734 SR
Queue Stats
135W - 136L
1,419 Elo+
Party 2
Shiva
Shiva
Sephiroth__95
Shiva
Level 59
God Stats
9W - 8L
1,587 SR
Queue Stats
27W - 30L
1,325 Elo+
Party 2
Nu Wa
Nu Wa
hooligan_1418
Nu Wa
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 68
1,523 SR
1,416 Elo+

VS

Team Averages
Level 78
1,398 SR
1,315 Elo+
Thanatos
Thanatos
Dori253
Thanatos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,163 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Driigo
Tsukuyomi
Level 106
God Stats
11W - 12L
1,342 SR
Queue Stats
36W - 39L
1,428 Elo+
Solo
Shiva
Shiva
TareWeaver
Shiva
Level 140
God Stats
0W - 7L
1,105 SR
Queue Stats
17W - 26L
1,363 Elo+
Solo
Tiamat
Tiamat
Yarc253
Tiamat
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 54L
1,163 Elo+
Party 1
Neith
Neith
rambo1989pp
Neith
Level 75
God Stats
1W - 8L
1,542 SR
Queue Stats
181W - 172L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
6,841
684
4,629
2,985
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 5
6,144
614
5,691
4,563
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Arachne
Nexos_A
Arachne
11
9 / 0 / 3
7,177
718
6,027
6,175
1,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
5 / 0 / 2
6,579
658
2,909
6,124
3,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 1
5,557
556
4,075
2,966
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dori253
Thanatos
4
0 / 7 / 0
3,856
386
932
5,661
1,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Driigo
Tsukuyomi
7
0 / 4 / 0
4,627
463
2,469
7,672
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shiva
10
0 / 0 / 0
4,969
497
2,692
7,189
4,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Yarc253
Tiamat
8
0 / 5 / 0
4,480
448
851
6,400
2,557
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 4 / 0
4,795
480
3,794
5,716
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
20
Kills
0
0
Deaths
20
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
3
0
5
5.5
L
Thanatos
Dori253
Thanatos
0
7
0
0
L
Tsukuyomi
Driigo
Tsukuyomi
0
4
0
0
W
Arachne
Nexos_A
Arachne
9
0
3
10.5
W
5
0
2
6
L
Shiva
0
0
0
0
L
Tiamat
Yarc253
Tiamat
0
5
0
0
W
0
0
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,331
Damage
10,738
22,813
Taken
32,638
7,761
Mitigated
11,939
10,283
Healing
8,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,629
285
122
1,806
2,985
954
613
523
2,462
38,289
0
W
5,691
2,187
118
2,260
4,563
1,161
1,027
40
4,523
0
31,495
L
Thanatos
Dori253
Thanatos
932
312
0
1,442
5,661
1,509
0
2,763
2,688
0
6,205
L
Tsukuyomi
Driigo
Tsukuyomi
2,469
293
0
1,761
7,672
1,486
0
204
7,436
0
17,271
W
Arachne
Nexos_A
Arachne
6,027
3,779
0
2,702
6,175
1,828
524
276
5,749
0
35,552
W
2,909
458
166
2,010
6,124
3,028
117
181
5,943
0
12,754
L
Shiva
2,692
360
0
2,425
7,189
4,697
0
3,119
3,645
1,472
21,248
L
Tiamat
Yarc253
Tiamat
851
96
0
1,599
6,400
2,557
0
1,718
4,547
17,799
0
W
4,075
2,005
0
1,099
2,966
790
284
168
2,798
23,057
0
L
3,794
1,162
64
1,533
5,716
1,690
0
86
5,618
0
22,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,298
Gold Earned
22,727
270
Minions Killed
144
0
Camps Cleared
0
1,029,613
Distance Traveled
872,513
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,841
684
81
8
0
206,408
1
W
Skadi
6,144
614
58
6
0
199,547
5
L
Thanatos
3,856
386
13
1
0
149,686
2
L
Tsukuyomi
4,627
463
31
3
0
193,129
1
W
Arachne
7,177
718
65
7
0
256,501
2
W
Shiva
6,579
658
27
3
0
213,575
3
L
Shiva
4,969
497
29
3
0
212,089
3
L
Tiamat
4,480
448
25
3
0
150,337
0
W
Nu Wa
5,557
556
39
4
0
153,582
0
L
Neith
4,795
480
46
5
0
167,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role