Player Matchup

Erlang Shen
Erlang Shen
D0G513
Erlang Shen
Level 145
God Stats
10W - 6L
1,696 SR
Queue Stats
88W - 69L
1,635 Elo+
Party 3
Medusa
Medusa
HonoraryCircle3
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 119L
1,660 Elo+
Party 3
Cerberus
Cerberus
Marconut2
Cerberus
Level 149
God Stats
3W - 2L
1,826 SR
Queue Stats
184W - 164L
1,624 Elo+
Party 2
Cliodhna
Cliodhna
ReformedBigBoy69
Cliodhna
Level 160
God Stats
0W - 1L
1,829 SR
Queue Stats
144W - 71L
1,752 Elo+
Party 2
Baron Samedi
Baron Samedi
TheMilkman0313
Baron Samedi
Level 108
God Stats
22W - 9L
1,778 SR
Queue Stats
96W - 87L
1,611 Elo+
Party 3
Team Averages
Level 138
1,726 SR
1,656 Elo+

VS

Team Averages
Level 133
1,617 SR
1,710 Elo+
Ah Puch
Ah Puch
AxeFactor
Ah Puch
Level 128
God Stats
6W - 1L
1,948 SR
Queue Stats
83W - 64L
1,885 Elo+
Party 1
Sylvanus
Sylvanus
Poseidon
Sylvanus
Level 160
God Stats
1W - 1L
1,821 SR
Queue Stats
29W - 31L
1,730 Elo+
Solo
Achilles
Achilles
QuesoNova
Achilles
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
263W - 265L
1,619 Elo+
Solo
Rama
Rama
RoyaleAndoros
Rama
Level 97
God Stats
2W - 1L
1,314 SR
Queue Stats
29W - 27L
1,817 Elo+
Party 1
Arachne
Arachne
ThePhar0h
Arachne
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 251L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
D0G513
Erlang Shen
13
1 / 3 / 10
8,219
483
7,395
17,142
16,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 6 / 2
8,780
516
5,779
12,269
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Marconut2
Cerberus
16
4 / 1 / 4
9,901
582
11,344
14,001
16,860
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 3 / 4
10,374
610
15,329
13,349
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
TheMilkman0313
Baron Samedi
13
4 / 7 / 8
8,398
494
14,548
12,751
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AxeFactor
Ah Puch
15
2 / 4 / 10
9,736
573
13,637
9,482
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Poseidon
Sylvanus
12
2 / 5 / 9
8,443
497
8,550
19,779
20,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
QuesoNova
Achilles
16
3 / 2 / 3
9,575
563
8,365
16,713
14,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 1 / 5
10,607
624
12,925
12,945
5,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
ThePhar0h
Arachne
15
7 / 7 / 6
9,727
572
8,891
17,749
8,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
53
19
Kills
20
20
Deaths
19
28
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AxeFactor
Ah Puch
2
4
10
1.75
L
Erlang Shen
D0G513
Erlang Shen
1
3
10
2
L
1
6
2
0.33
L
Cerberus
Marconut2
Cerberus
4
1
4
6
W
Sylvanus
Poseidon
Sylvanus
2
5
9
1.3
W
Achilles
QuesoNova
Achilles
3
2
3
2.25
L
9
3
4
3.67
W
6
1
5
8.5
L
Baron Samedi
TheMilkman0313
Baron Samedi
4
7
8
1.14
W
Arachne
ThePhar0h
Arachne
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,395
Damage
52,368
69,512
Taken
76,668
46,536
Mitigated
51,949
23,382
Healing
25,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AxeFactor
Ah Puch
13,637
838
0
2,959
9,482
3,390
0
3,707
5,560
78,540
0
L
Erlang Shen
D0G513
Erlang Shen
7,395
3,690
356
3,549
17,142
16,819
31
5,697
11,104
0
29,639
L
5,779
2,557
0
2,388
12,269
3,902
0
1,269
11,000
0
60,725
L
Cerberus
Marconut2
Cerberus
11,344
1,394
0
7,470
14,001
16,860
0
3,424
10,577
74,182
0
W
Sylvanus
Poseidon
Sylvanus
8,550
1,914
2,542
4,606
19,779
20,533
0
6,569
12,955
20,301
4,682
W
Achilles
QuesoNova
Achilles
8,365
2,023
0
4,651
16,713
14,697
0
6,825
9,782
0
52,842
L
15,329
2,873
0
3,489
13,349
4,330
0
3,838
9,511
0
73,442
W
12,925
10,946
0
7,465
12,945
5,094
310
1,393
11,496
0
98,260
L
Baron Samedi
TheMilkman0313
Baron Samedi
14,548
821
2,579
3,551
12,751
4,625
166
7,218
5,533
52,990
0
W
Arachne
ThePhar0h
Arachne
8,891
5,511
0
3,666
17,749
8,235
18
6,564
10,983
0
50,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,672
Gold Earned
48,088
593
Minions Killed
492
0
Camps Cleared
0
1,689,259
Distance Traveled
1,663,726
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,736
573
132
8
0
333,207
5
L
Erlang Shen
8,219
483
42
2
0
347,797
1
L
Medusa
8,780
516
126
7
0
321,790
5
L
Cerberus
9,901
582
195
11
0
324,307
4
W
Sylvanus
8,443
497
28
2
0
289,782
4
W
Achilles
9,575
563
105
6
0
337,601
4
L
Cliodhna
10,374
610
133
8
0
384,498
2
W
Rama
10,607
624
161
9
0
329,421
6
L
Baron Samedi
8,398
494
97
6
0
310,867
4
W
Arachne
9,727
572
66
4
0
373,715
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role