Player Matchup

Arachne
Arachne
Gold III
B3nce Gecko
Arachne
Gold III
Level 98
God Stats
4W - 2L
1,481 SR
Queue Stats
77W - 77L
1,535 MMR
Party 2
Da Ji
Da Ji
Gold V
Dinohunter27180
Da Ji
Gold V
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 68L
1,352 MMR
Party 2
Anubis
Anubis
Bronze III
KuTulu-Kosso
Anubis
Bronze III
Level 139
God Stats
10W - 6L
1,750 SR
Queue Stats
186W - 177L
1,454 MMR
Solo
Amaterasu
Amaterasu
Silver I
OverHeathed
Amaterasu
Silver I
Level 155
God Stats
3W - 0L
1,753 SR
Queue Stats
61W - 55L
1,444 MMR
Solo
Fafnir
Fafnir
Bronze III
lululephantome
Fafnir
Bronze III
Level 40
God Stats
3W - 3L
1,142 SR
Queue Stats
193W - 195L
1,448 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,525 SR
1,447 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,531 SR
1,464 MMR
Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
Norrh lagoon
Thoth
Bronze III
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 61L
1,475 MMR
Party 1
Awilix
Awilix
Gold IV
Poisonrabbit666
Awilix
Gold IV
Level 146
God Stats
14W - 13L
1,521 SR
Queue Stats
45W - 50L
1,427 MMR
Solo
Loki
Loki
Silver II
Square567
Loki
Silver II
Level 124
God Stats
2W - 2L
1,856 SR
Queue Stats
58W - 61L
1,475 MMR
Party 1
Ymir
Ymir
Silver II
WhitteBeTiCo
Ymir
Silver II
Level 69
God Stats
3W - 8L
1,276 SR
Queue Stats
84W - 94L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B3nce Gecko
Arachne
5
0 / 0 / 0
3,076
615
941
3,128
470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
1 / 0 / 1
3,687
737
440
1,846
447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
7
4 / 0 / 1
4,276
855
2,509
2,029
757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
OverHeathed
Amaterasu
6
0 / 1 / 0
3,691
738
1,036
3,624
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 0 / 0
3,476
695
948
2,623
1,349
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
Ah PuchCerberusBastet

VS

Bans
AchillesIzanamiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
5
0 / 0 / 0
3,135
627
2,756
2,742
484
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 4 / 0
3,084
617
466
2,952
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

2
0 / 1 / 0
2,691
538
271
880
117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Loki
8
1 / 0 / 0
3,873
775
2,357
2,377
566
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,375
675
779
2,575
1,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
5
Kills
1
1
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
0
0
0
W
Arachne
B3nce Gecko
Arachne
0
0
0
0
W
1
0
1
1.5
W
Anubis
4
0
1
4.5
L
0
4
0
0
W
Amaterasu
OverHeathed
Amaterasu
0
1
0
0
L
0
1
0
0
L
Loki
1
0
0
1
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,874
Damage
6,629
13,250
Taken
11,526
4,552
Mitigated
2,685
7,191
Healing
3,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,756
976
109
1,494
2,742
484
0
709
2,033
0
14,745
W
Arachne
B3nce Gecko
Arachne
941
670
0
1,934
3,128
470
0
314
2,814
0
9,278
W
440
0
0
1,120
1,846
447
260
77
1,729
0
8,972
W
Anubis
2,509
621
0
1,109
2,029
757
579
383
1,578
18,618
0
L
466
75
0
452
2,952
476
0
1,989
963
9,320
0
W
Amaterasu
OverHeathed
Amaterasu
1,036
614
0
1,989
3,624
1,529
0
0
3,624
0
16,929
L
271
85
0
0
880
117
0
468
412
0
2,971
L
Loki
2,357
846
0
547
2,377
566
0
0
2,377
0
18,328
L
779
204
70
991
2,575
1,042
0
291
2,284
6,681
0
W
948
179
107
932
2,623
1,349
0
363
2,260
6,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,206
Gold Earned
16,158
138
Minions Killed
111
0
Camps Cleared
0
553,828
Distance Traveled
433,310
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,135
627
34
7
0
100,874
0
W
Arachne
3,076
615
22
4
0
117,727
1
W
Da Ji
3,687
737
30
6
0
127,359
0
W
Anubis
4,276
855
37
7
0
89,200
0
L
Thoth
3,084
617
15
3
0
97,111
0
W
Amaterasu
3,691
738
39
8
0
100,363
2
L
Awilix
2,691
538
7
1
0
24,653
0
L
Loki
3,873
775
38
8
0
99,663
2
L
Ymir
3,375
675
17
3
0
111,009
2
W
Fafnir
3,476
695
10
2
0
119,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role