Player Matchup

Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Masters
 
Chaac
Masters
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond IV
Athehoss
Agni
Diamond IV
Level 127
God Stats
19W - 19L
1,656 SR
Queue Stats
322W - 311L
2,218 MMR
Solo
Cerberus
Cerberus
Masters
Bidou95440-
Cerberus
Masters
Level 146
God Stats
2W - 5L
1,480 SR
Queue Stats
455W - 436L
2,514 MMR
Solo
Ullr
Ullr
Diamond II
raid_uwu
Ullr
Diamond II
Level 159
God Stats
5W - 5L
1,669 SR
Queue Stats
343W - 330L
2,427 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,561 SR
2,032 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 94
1,543 SR
2,091 MMR
Osiris
Osiris
Diamond III
 
Osiris
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Masters
 
Eset
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Diamond IV
RitzySZN
Khepri
Diamond IV
Level 62
God Stats
2W - 1L
1,815 SR
Queue Stats
148W - 135L
2,150 MMR
Solo
Vamana
Vamana
Masters
TheHoodedCat
Vamana
Masters
Level 45
God Stats
4W - 2L
1,616 SR
Queue Stats
355W - 213L
2,614 MMR
Solo
Hou Yi
Hou Yi
Masters
Вurd
Hou Yi
Masters
Level 109
God Stats
21W - 15L
1,282 SR
Queue Stats
356W - 322L
2,692 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 3 / 1
7,016
540
4,857
8,250
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
 
Chaac
12
0 / 2 / 1
6,583
506
6,745
12,146
8,705
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
10
1 / 4 / 0
6,057
466
3,369
6,336
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Bidou95440-
Cerberus
8
0 / 6 / 1
5,504
423
2,832
12,241
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
7
0 / 3 / 0
4,912
378
2,376
3,951
599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AtlasPersephoneGebKing Arthur

VS

Bans
BastetMedusaGilgameshCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 0 / 0
8,276
637
5,460
8,951
7,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
 
Eset
13
5 / 2 / 3
8,189
630
9,245
6,057
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
RitzySZN
Khepri
12
1 / 0 / 9
7,804
600
3,095
5,788
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
14
3 / 0 / 5
8,379
645
6,695
7,915
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Вurd
Hou Yi
15
7 / 0 / 0
9,579
737
6,690
9,639
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
18
18
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
1
0.5
L
Chaac
 
Chaac
0
2
1
0.25
W
Osiris
 
Osiris
2
0
0
2
W
Eset
 
Eset
5
2
3
3.25
L
Agni
1
4
0
0.25
L
Cerberus
Bidou95440-
Cerberus
0
6
1
0.08
W
Khepri
RitzySZN
Khepri
1
0
9
5.5
W
Vamana
3
0
5
5.5
L
Ullr
0
3
0
0
W
Hou Yi
Вurd
Hou Yi
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,179
Damage
31,185
42,924
Taken
38,350
17,711
Mitigated
23,185
10,274
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,857
1,440
0
981
8,250
2,391
0
2,056
6,150
0
44,193
L
Chaac
 
Chaac
6,745
1,904
0
4,780
12,146
8,705
0
806
11,318
0
37,473
W
Osiris
 
Osiris
5,460
2,049
0
5,351
8,951
7,969
0
0
8,951
0
46,826
W
Eset
 
Eset
9,245
1,546
353
1,111
6,057
2,527
618
1,842
4,215
53,709
0
L
Agni
3,369
289
0
1,198
6,336
1,100
0
3,402
2,750
27,317
0
L
Cerberus
Bidou95440-
Cerberus
2,832
111
0
2,929
12,241
4,916
0
5,253
6,812
17,121
0
W
Khepri
RitzySZN
Khepri
3,095
515
0
971
5,788
5,138
153
1,754
4,034
15,219
0
W
Vamana
6,695
3,398
0
1,853
7,915
4,244
0
986
6,929
0
66,534
L
Ullr
2,376
798
0
386
3,951
599
0
397
3,554
0
19,047
W
Hou Yi
Вurd
Hou Yi
6,690
3,070
0
4,989
9,639
3,307
2,262
1,619
8,020
0
70,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,072
Gold Earned
42,227
300
Minions Killed
467
0
Camps Cleared
0
1,039,985
Distance Traveled
1,289,996
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,016
540
88
7
0
240,428
1
L
Chaac
6,583
506
73
6
0
259,323
4
W
Osiris
8,276
637
100
8
0
254,394
5
W
Eset
8,189
630
99
8
0
240,682
3
L
Agni
6,057
466
63
5
0
210,478
2
L
Cerberus
5,504
423
38
3
0
209,546
4
W
Khepri
7,804
600
22
2
0
263,529
8
W
Vamana
8,379
645
113
9
0
298,782
2
L
Ullr
4,912
378
38
3
0
120,210
0
W
Hou Yi
9,579
737
133
10
0
232,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role