Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
FlyinGorilla713
Zeus
Level 48
God Stats
3W - 4L
1,279 SR
Queue Stats
42W - 67L
1,368 Elo+
Party 3
Nox
Nox
LabouleFR
Nox
Level 25
God Stats
6W - 7L
1,389 SR
Queue Stats
10W - 14L
1,376 Elo+
Solo
Neith
Neith
Majesteea
Neith
Level 15
God Stats
30W - 40L
1,453 SR
Queue Stats
489W - 587L
1,395 Elo+
Party 1
Chaac
Chaac
SAU 212
Chaac
Level 46
God Stats
9W - 22L
1,320 SR
Queue Stats
20W - 40L
1,346 Elo+
Party 3
Team Averages
Level 49
1,388 SR
1,397 Elo+

VS

Team Averages
Level 32
1,424 SR
1,382 Elo+
Neith
Neith
I Sil3nc3 I6993
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Zeus
Zeus
Skiny59
Zeus
Level 87
God Stats
16W - 9L
1,660 SR
Queue Stats
73W - 53L
1,409 Elo+
Party 4
Kukulkan
Kukulkan
Spank59
Kukulkan
Level 37
God Stats
3W - 2L
1,504 SR
Queue Stats
18W - 21L
1,356 Elo+
Party 4
Thor
Thor
Urozond
Thor
Level 9
God Stats
0W - 3L
1,292 SR
Queue Stats
16W - 32L
1,233 Elo+
Party 2
Hachiman
Hachiman
Zovaal
Hachiman
Level 26
God Stats
5W - 10L
1,164 SR
Queue Stats
61W - 62L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
6 / 1 / 12
8,773
877
5,883
7,721
8,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 3 / 11
8,548
855
10,419
7,775
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 9
7,828
783
5,103
5,909
2,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Majesteea
Neith
14
3 / 0 / 6
7,707
771
4,336
5,173
1,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
SAU 212
Chaac
15
9 / 1 / 6
8,934
893
9,925
11,927
7,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
7,391
739
9,573
9,334
3,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
Skiny59
Zeus
13
1 / 5 / 1
7,102
710
8,080
7,579
2,109
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Spank59
Kukulkan
14
1 / 2 / 4
7,322
732
5,478
5,193
1,726
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Urozond
Thor
12
0 / 9 / 4
6,445
645
2,469
10,283
3,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Zovaal
Hachiman
12
1 / 5 / 1
6,858
686
3,339
8,446
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
25
Kills
6
6
Deaths
25
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
1
12
12
W
5
3
11
3.5
L
3
4
1
0.88
W
2
1
9
6.5
W
Neith
Majesteea
Neith
3
0
6
6
W
Chaac
SAU 212
Chaac
9
1
6
12
L
Zeus
Skiny59
Zeus
1
5
1
0.3
L
Kukulkan
Spank59
Kukulkan
1
2
4
1.5
L
Thor
Urozond
Thor
0
9
4
0.22
L
Hachiman
Zovaal
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,666
Damage
28,939
38,505
Taken
40,835
22,277
Mitigated
12,441
9,609
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,883
466
735
1,617
7,721
8,623
92
3,041
4,680
9,965
0
W
10,419
1,527
634
1,575
7,775
2,762
484
2,870
4,905
31,862
0
L
9,573
4,116
0
1,544
9,334
3,037
276
5,262
3,820
0
28,441
W
5,103
76
0
0
5,909
2,079
1,440
2,597
3,312
23,269
0
W
Neith
Majesteea
Neith
4,336
826
0
847
5,173
1,521
1,581
2,797
2,376
0
15,232
W
Chaac
SAU 212
Chaac
9,925
1,100
0
4,201
11,927
7,292
114
2,253
9,674
0
21,875
L
Zeus
Skiny59
Zeus
8,080
168
0
766
7,579
2,109
256
3,509
4,004
21,028
0
L
Kukulkan
Spank59
Kukulkan
5,478
286
41
1,144
5,193
1,726
0
3,027
2,004
20,562
0
L
Thor
Urozond
Thor
2,469
498
0
360
10,283
3,201
0
4,660
5,451
0
7,410
L
Hachiman
Zovaal
Hachiman
3,339
1,890
0
792
8,446
2,368
38
4,161
4,151
0
11,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,790
Gold Earned
35,118
180
Minions Killed
140
0
Camps Cleared
0
1,029,191
Distance Traveled
903,903
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,773
877
12
1
0
235,164
0
W
Zeus
8,548
855
55
6
0
190,705
0
L
Neith
7,391
739
42
4
0
177,370
1
W
Nox
7,828
783
51
5
0
203,565
2
W
Neith
7,707
771
31
3
0
182,862
0
W
Chaac
8,934
893
31
3
0
216,895
2
L
Zeus
7,102
710
27
3
0
190,288
1
L
Kukulkan
7,322
732
42
4
0
208,451
0
L
Thor
6,445
645
7
1
0
159,224
2
L
Hachiman
6,858
686
22
2
0
168,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role