Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
JłNX
Atlas
Level 145
God Stats
3W - 2L
1,633 SR
Queue Stats
71W - 51L
1,703 Elo+
Party 1
Apollo
Apollo
Jаkk
Apollo
Level 160
God Stats
2W - 0L
1,505 SR
Queue Stats
7W - 7L
1,689 Elo+
Party 1
Cliodhna
Cliodhna
Morí
Cliodhna
Level 160
God Stats
17W - 11L
1,268 SR
Queue Stats
279W - 123L
1,661 Elo+
Party 1
Team Averages
Level 154
1,481 SR
1,611 Elo+

VS

Team Averages
Level 135
1,539 SR
1,659 Elo+
Loki
Loki
High
Loki
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 203L
1,603 Elo+
Solo
Discordia
Discordia
In10sityHD
Discordia
Level 88
God Stats
0W - 1L
1,309 SR
Queue Stats
38W - 21L
1,696 Elo+
Party 2
Neith
Neith
Meshiell
Neith
Level 159
God Stats
33W - 25L
1,778 SR
Queue Stats
690W - 601L
1,633 Elo+
Solo
Ra
Ra
WingsFromNature
Ra
Level 125
God Stats
1W - 1L
1,610 SR
Queue Stats
30W - 18L
1,710 Elo+
Party 2
Shiva
Shiva
xlOmegalx
Shiva
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 66L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
14 / 5 / 6
12,195
871
19,626
17,029
19,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
 
Merlin
19
7 / 6 / 5
11,778
841
12,124
15,039
6,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
JłNX
Atlas
16
1 / 6 / 13
9,920
709
6,263
20,884
16,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
Jаkk
Apollo
19
6 / 2 / 13
11,538
824
14,829
13,976
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Morí
Cliodhna
19
6 / 1 / 12
11,712
837
15,044
15,398
5,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
High
Loki
18
7 / 10 / 5
10,816
773
10,072
15,482
8,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Discordia
In10sityHD
Discordia
19
5 / 4 / 9
11,514
822
17,184
11,813
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Meshiell
Neith
18
3 / 8 / 8
10,933
781
13,823
17,694
6,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 5 / 4
10,225
730
9,882
11,398
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
xlOmegalx
Shiva
17
2 / 7 / 6
10,258
733
8,579
20,256
11,862
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
52
34
Kills
20
20
Deaths
34
49
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
14
5
6
3.4
W
Merlin
 
Merlin
7
6
5
1.58
L
Loki
High
Loki
7
10
5
0.95
L
Discordia
In10sityHD
Discordia
5
4
9
2.38
W
Atlas
JłNX
Atlas
1
6
13
1.25
W
Apollo
Jаkk
Apollo
6
2
13
6.25
L
Neith
Meshiell
Neith
3
8
8
0.88
W
Cliodhna
Morí
Cliodhna
6
1
12
12
L
3
5
4
1
L
Shiva
xlOmegalx
Shiva
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,886
Damage
59,540
82,326
Taken
76,643
53,426
Mitigated
34,738
14,967
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
19,626
3,055
308
3,184
17,029
19,132
369
6,892
9,603
0
44,862
W
Merlin
 
Merlin
12,124
987
105
1,399
15,039
6,324
1,077
3,999
10,701
44,314
0
L
Loki
High
Loki
10,072
1,977
0
556
15,482
8,602
0
4,382
10,852
0
22,895
L
Discordia
In10sityHD
Discordia
17,184
655
0
1,103
11,813
4,029
246
3,547
7,880
45,409
0
W
Atlas
JłNX
Atlas
6,263
1,609
0
1,091
20,884
16,463
1,045
6,319
14,224
20,838
0
W
Apollo
Jаkk
Apollo
14,829
8,168
0
4,057
13,976
5,654
5,171
5,125
8,553
0
56,091
L
Neith
Meshiell
Neith
13,823
6,667
0
4,164
17,694
6,154
657
2,645
14,830
0
32,461
W
Cliodhna
Morí
Cliodhna
15,044
401
0
4,823
15,398
5,853
0
4,410
10,786
0
42,371
L
9,882
241
1,525
2,678
11,398
4,091
393
2,417
8,748
36,622
0
L
Shiva
xlOmegalx
Shiva
8,579
1,142
439
1,051
20,256
11,862
261
4,532
15,505
649
30,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,143
Gold Earned
53,746
278
Minions Killed
264
0
Camps Cleared
0
1,463,002
Distance Traveled
1,333,452
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,195
871
49
4
0
308,200
2
W
Merlin
11,778
841
81
6
0
278,004
0
L
Loki
10,816
773
27
2
0
257,414
1
L
Discordia
11,514
822
71
5
0
293,770
1
W
Atlas
9,920
709
24
2
0
277,221
1
W
Apollo
11,538
824
81
6
0
278,652
2
L
Neith
10,933
781
47
3
0
236,334
3
W
Cliodhna
11,712
837
43
3
0
320,925
4
L
Ra
10,225
730
69
5
0
293,644
3
L
Shiva
10,258
733
50
4
0
252,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role