Player Matchup

Zeus
Zeus
 
Zeus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Gennymorti
Geb
Level 105
God Stats
4W - 0L
1,330 SR
Queue Stats
164W - 158L
1,460 Elo+
Party 2
Bacchus
Bacchus
liesl08
Bacchus
Level 124
God Stats
1W - 1L
1,349 SR
Queue Stats
24W - 25L
1,461 Elo+
Party 2
Sol
Sol
radfak
Sol
Level 124
God Stats
2W - 0L
1,723 SR
Queue Stats
55W - 50L
1,490 Elo+
Solo
Team Averages
Level 116
1,480 SR
1,482 Elo+

VS

Team Averages
Level 96
1,497 SR
1,430 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
AXL333
The Morrigan
Level 136
God Stats
0W - 1L
1,745 SR
Queue Stats
54W - 63L
1,356 Elo+
Party 1
Jing Wei
Jing Wei
AlRedBeast
Jing Wei
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,349 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BigshotRAMBO
Kumbhakarna
Level 121
God Stats
3W - 3L
1,241 SR
Queue Stats
172W - 189L
1,444 Elo+
Solo
Eset
Eset
Warreniasty
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
15 / 1 / 12
11,956
1,087
21,851
8,761
3,778
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
 
Freya
14
2 / 3 / 19
8,875
807
8,821
8,532
3,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 4 / 21
9,533
867
9,229
15,638
14,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
liesl08
Bacchus
14
2 / 4 / 20
9,179
834
7,528
13,895
19,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

Sol
radfak
Sol
17
10 / 1 / 14
10,165
924
10,768
8,877
3,505
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 7 / 3
8,933
812
13,086
13,053
6,068
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
AXL333
The Morrigan
12
1 / 8 / 6
7,146
650
7,658
8,995
4,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
AlRedBeast
Jing Wei
17
6 / 5 / 2
9,373
852
8,843
11,140
5,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
BigshotRAMBO
Kumbhakarna
16
2 / 4 / 8
8,652
787
5,992
19,513
20,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 8 / 8
7,334
667
3,153
11,194
5,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
40
32
Kills
13
13
Deaths
32
86
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
15
1
12
21
W
Freya
 
Freya
2
3
19
3.83
L
Danzaburou
 
Danzaburou
4
7
3
0.79
L
The Morrigan
AXL333
The Morrigan
1
8
6
0.5
L
Jing Wei
AlRedBeast
Jing Wei
6
5
2
1.4
L
Kumbhakarna
BigshotRAMBO
Kumbhakarna
2
4
8
1.5
W
3
4
21
3.38
L
0
8
8
0.5
W
Bacchus
liesl08
Bacchus
2
4
20
3
W
Sol
radfak
Sol
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,197
Damage
38,732
55,703
Taken
63,895
44,594
Mitigated
42,181
21,466
Healing
17,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,851
2,788
711
1,569
8,761
3,778
1,049
3,332
5,429
58,819
0
W
Freya
 
Freya
8,821
2,310
1,395
2,521
8,532
3,542
1,118
4,187
4,345
18,938
0
L
Danzaburou
 
Danzaburou
13,086
5,786
316
2,608
13,053
6,068
58
12,609
444
0
24,682
L
The Morrigan
AXL333
The Morrigan
7,658
110
636
175
8,995
4,243
0
8,323
672
11,586
0
L
Jing Wei
AlRedBeast
Jing Wei
8,843
5,096
452
2,187
11,140
5,556
78
10,671
469
0
21,715
L
Kumbhakarna
BigshotRAMBO
Kumbhakarna
5,992
311
991
8,048
19,513
20,739
0
16,004
3,509
15,025
0
W
9,229
545
483
3,630
15,638
14,680
297
2,998
12,640
14,397
0
L
3,153
223
389
1,378
11,194
5,575
0
10,590
604
7,525
0
W
Bacchus
liesl08
Bacchus
7,528
799
1,602
3,115
13,895
19,089
116
2,500
11,395
11,934
0
W
Sol
radfak
Sol
10,768
3,822
1,730
4,710
8,877
3,505
2,305
3,786
5,091
25,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,708
Gold Earned
41,438
146
Minions Killed
93
0
Camps Cleared
0
1,056,555
Distance Traveled
898,551
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,956
1,087
81
7
0
199,499
1
W
Freya
8,875
807
23
2
0
210,549
0
L
Danzaburou
8,933
812
27
2
0
150,724
0
L
The Morrigan
7,146
650
7
1
0
159,789
0
L
Jing Wei
9,373
852
29
3
0
191,560
2
L
Kumbhakarna
8,652
787
21
2
0
219,212
4
W
Geb
9,533
867
8
1
0
213,788
0
L
Eset
7,334
667
9
1
0
177,266
0
W
Bacchus
9,179
834
13
1
0
215,641
0
W
Sol
10,165
924
21
2
0
217,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role