Player Matchup

Odin
Odin
Mertsi2014
Odin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 266L
1,416 Elo+
Party 3
Hun Batz
Hun Batz
NicoGHD
Hun Batz
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 66L
1,347 Elo+
Party 3
Anubis
Anubis
OneForAll04
Anubis
Level 46
God Stats
1W - 2L
1,297 SR
Queue Stats
367W - 385L
1,396 Elo+
Party 3
Medusa
Medusa
SuChTiZzGoD
Medusa
Level 26
God Stats
3W - 2L
1,429 SR
Queue Stats
18W - 17L
1,323 Elo+
Party 3
Fafnir
Fafnir
Toxic_Ewok_18
Fafnir
Level 92
God Stats
2W - 3L
1,221 SR
Queue Stats
142W - 153L
1,450 Elo+
Party 3
Team Averages
Level 57
1,389 SR
1,386 Elo+

VS

Team Averages
Level 43
1,446 SR
1,292 Elo+
Ao Kuang
Ao Kuang
Aknilat
Ao Kuang
Level 48
God Stats
5W - 3L
1,621 SR
Queue Stats
51W - 54L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
Harvester666
Cthulhu
Level 37
God Stats
6W - 4L
1,542 SR
Queue Stats
31W - 56L
1,341 Elo+
Party 2
Hel
Hel
Promettheuss
Hel
Level 45
God Stats
6W - 14L
1,398 SR
Queue Stats
39W - 75L
1,283 Elo+
Party 2
Chaac
Chaac
Troopoed1997
Chaac
Level 26
God Stats
0W - 2L
1,168 SR
Queue Stats
1W - 8L
1,128 Elo+
Party 1
Kukulkan
Kukulkan
xreron
Kukulkan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
8,284
518
5,688
11,868
8,664
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
NicoGHD
Hun Batz
12
3 / 4 / 5
7,731
483
7,785
10,823
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
17
15 / 1 / 3
10,558
660
14,354
11,164
5,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
13
2 / 4 / 3
7,888
493
5,287
11,288
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 8
8,286
518
3,197
12,907
12,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aknilat
Ao Kuang
14
3 / 7 / 1
8,771
548
6,282
13,169
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Harvester666
Cthulhu
11
3 / 4 / 7
7,641
478
7,111
12,978
12,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 7 / 2
6,672
417
5,533
10,109
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
2,992
187
0
0
0
Kukulkan
xreron
Kukulkan
11
4 / 7 / 6
7,437
465
10,757
8,309
2,267
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
25
Kills
13
13
Deaths
25
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aknilat
Ao Kuang
3
7
1
0.5
L
Cthulhu
Harvester666
Cthulhu
3
4
7
1.63
W
3
3
5
1.83
W
Hun Batz
NicoGHD
Hun Batz
3
4
5
1.38
W
Anubis
15
1
3
16.5
L
3
7
2
0.57
W
Medusa
2
4
3
0.88
W
2
1
8
6
L
0
0
0
0
L
Kukulkan
xreron
Kukulkan
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,311
Damage
29,683
58,050
Taken
44,565
34,616
Mitigated
21,612
20,875
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aknilat
Ao Kuang
6,282
923
0
1,915
13,169
4,580
240
7,478
5,691
38,638
5,788
L
Cthulhu
Harvester666
Cthulhu
7,111
579
47
800
12,978
12,151
120
3,957
9,021
21,543
0
W
5,688
451
0
1,470
11,868
8,664
38
4,520
7,246
8,452
31,301
W
Hun Batz
NicoGHD
Hun Batz
7,785
2,003
0
3,586
10,823
3,746
284
3,876
6,871
0
48,547
W
Anubis
14,354
874
0
6,325
11,164
5,708
1,656
5,531
5,477
68,246
0
L
5,533
465
1,512
1,924
10,109
2,614
0
4,092
6,017
16,196
0
W
Medusa
5,287
2,758
0
3,296
11,288
4,015
161
6,516
4,628
0
49,597
W
3,197
932
1,958
4,240
12,907
12,483
151
8,197
4,514
14,167
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
xreron
Kukulkan
10,757
1,624
0
0
8,309
2,267
0
3,482
4,827
37,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,747
Gold Earned
33,513
372
Minions Killed
231
0
Camps Cleared
0
1,509,321
Distance Traveled
1,114,078
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,771
548
96
6
0
269,586
0
L
Cthulhu
7,641
478
39
2
0
312,054
0
W
Odin
8,284
518
87
5
0
324,525
2
W
Hun Batz
7,731
483
78
5
0
325,001
0
W
Anubis
10,558
660
114
7
0
282,445
0
L
Hel
6,672
417
29
2
0
292,611
0
W
Medusa
7,888
493
78
5
0
271,803
0
W
Fafnir
8,286
518
15
1
0
305,547
4
L
Chaac
2,992
187
0
0
0
0
0
L
Kukulkan
7,437
465
67
4
0
239,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role