Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DFOXybaka
Atlas
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
KOHOMYA
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
weksss
Loki
Level 3
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 81
1,501 SR
1,500 Elo+

VS

Team Averages
Level 109
1,523 SR
1,516 Elo+
Kukulkan
Kukulkan
Electrya
Kukulkan
Level 108
God Stats
24W - 16L
1,650 SR
Queue Stats
75W - 72L
1,491 Elo+
Solo
Hercules
Hercules
Methamphetameme
Hercules
Level 124
God Stats
6W - 2L
1,549 SR
Queue Stats
33W - 33L
1,471 Elo+
Solo
Nu Wa
Nu Wa
PastelTugBoat
Nu Wa
Level 144
God Stats
30W - 18L
1,706 SR
Queue Stats
190W - 208L
1,561 Elo+
Solo
Skadi
Skadi
ZZARATOS
Skadi
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
duubchik
Neith
Level 128
God Stats
16W - 17L
1,208 SR
Queue Stats
68W - 56L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 5 / 2
7,787
708
6,793
13,668
4,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
 
Aphrodite
13
0 / 8 / 3
7,196
654
4,365
13,890
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
DFOXybaka
Atlas
15
0 / 0 / 2
8,433
767
5,802
16,140
16,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 5 / 2
6,940
631
3,199
8,091
2,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
weksss
Loki
14
2 / 8 / 3
8,240
749
3,898
11,113
3,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Electrya
Kukulkan
16
4 / 0 / 11
9,411
856
8,168
5,796
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
5 / 1 / 17
10,050
914
4,938
11,867
13,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 0 / 12
9,778
889
12,462
3,659
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
ZZARATOS
Skadi
17
7 / 3 / 12
10,133
921
15,038
11,367
4,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
duubchik
Neith
17
8 / 1 / 7
10,393
945
11,640
7,552
3,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
85
4
Kills
26
26
Deaths
5
12
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
5
2
0.6
L
Aphrodite
 
Aphrodite
0
8
3
0.19
L
Atlas
DFOXybaka
Atlas
0
0
2
1
W
Kukulkan
Electrya
Kukulkan
4
0
11
9.5
L
0
5
2
0.2
W
Hercules
5
1
17
13.5
W
2
0
12
8
W
Skadi
ZZARATOS
Skadi
7
3
12
4.33
W
Neith
duubchik
Neith
8
1
7
11.5
L
Loki
weksss
Loki
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,057
Damage
52,246
62,902
Taken
40,241
33,722
Mitigated
25,112
10,669
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,793
3,170
0
1,651
13,668
4,854
156
2,420
11,248
0
27,611
L
Aphrodite
 
Aphrodite
4,365
431
1,999
3,869
13,890
6,356
0
3,385
10,505
18,310
0
L
Atlas
DFOXybaka
Atlas
5,802
836
0
1,132
16,140
16,204
0
6,349
9,791
28,817
0
W
Kukulkan
Electrya
Kukulkan
8,168
505
313
811
5,796
2,321
2,369
2,329
3,467
31,987
0
L
3,199
469
606
1,412
8,091
2,425
0
4,455
3,636
14,767
0
W
Hercules
4,938
423
239
3,516
11,867
13,226
653
3,835
8,032
0
12,319
W
12,462
1,321
0
415
3,659
1,415
5,879
821
2,838
44,858
0
W
Skadi
ZZARATOS
Skadi
15,038
7,543
0
2,003
11,367
4,806
1,674
4,657
6,710
0
36,233
W
Neith
duubchik
Neith
11,640
3,896
0
1,543
7,552
3,344
1,397
1,724
5,828
0
39,528
L
Loki
weksss
Loki
3,898
377
0
0
11,113
3,883
0
4,021
7,092
0
9,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,596
Gold Earned
49,765
166
Minions Killed
243
0
Camps Cleared
0
978,440
Distance Traveled
1,245,082
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,787
708
45
4
0
209,913
1
L
Aphrodite
7,196
654
35
3
0
169,883
1
L
Atlas
8,433
767
46
4
0
246,425
0
W
Kukulkan
9,411
856
49
4
0
242,905
0
L
Ra
6,940
631
30
3
0
154,000
0
W
Hercules
10,050
914
10
1
0
254,938
3
W
Nu Wa
9,778
889
65
6
0
245,597
3
W
Skadi
10,133
921
56
5
0
254,847
2
W
Neith
10,393
945
63
6
0
246,795
3
L
Loki
8,240
749
10
1
0
198,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role