Player Matchup

Anubis
Anubis
Platinum IV
JVTheJouster
Anubis
Platinum IV
Level 160
God Stats
4W - 6L
1,734 SR
Queue Stats
328W - 414L
1,699 MMR
Solo
Medusa
Medusa
Gold V
KryptixXL
Medusa
Gold V
Level 147
God Stats
0W - 1L
1,938 SR
Queue Stats
44W - 40L
1,596 MMR
Party 2
Athena
Athena
Gold IV
Shift Cipher
Athena
Gold IV
Level 128
God Stats
0W - 1L
1,708 SR
Queue Stats
51W - 46L
1,584 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,793 SR
1,626 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,665 SR
1,548 MMR
Zhong Kui
Zhong Kui
Gold IV
CptCannoli
Zhong Kui
Gold IV
Level 131
God Stats
14W - 7L
1,770 SR
Queue Stats
136W - 142L
1,420 MMR
Solo
Discordia
Discordia
Platinum III
JOEJOESMOOTH
Discordia
Platinum III
Level 127
God Stats
17W - 17L
1,671 SR
Queue Stats
96W - 66L
1,833 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
Reekskii
Gilgamesh
Gold IV
Level 73
God Stats
3W - 3L
1,553 SR
Queue Stats
8W - 10L
1,392 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 7 / 7
10,236
787
9,401
14,272
6,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
KryptixXL
Medusa
14
6 / 8 / 4
10,321
794
12,976
15,751
5,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
13
3 / 5 / 6
9,906
762
6,238
16,094
19,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ZeusBastetThothAresSol

VS

Bans
PersephoneSobekAtlasCabrakanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CptCannoli
Zhong Kui
15
7 / 2 / 9
10,568
813
13,409
11,612
8,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
JOEJOESMOOTH
Discordia
16
4 / 3 / 11
10,405
800
14,559
8,255
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Reekskii
Gilgamesh
16
9 / 7 / 9
12,238
941
13,917
17,867
13,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
12
Kills
20
20
Deaths
12
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CptCannoli
Zhong Kui
7
2
9
5.75
W
Discordia
JOEJOESMOOTH
Discordia
4
3
11
3.17
L
Anubis
3
7
7
0.93
L
Medusa
KryptixXL
Medusa
6
8
4
1
W
Gilgamesh
Reekskii
Gilgamesh
9
7
9
1.93
L
Athena
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,615
Damage
41,885
46,117
Taken
37,734
31,075
Mitigated
24,212
6,783
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CptCannoli
Zhong Kui
13,409
290
0
2,762
11,612
8,061
659
6,223
5,389
37,853
0
W
Discordia
JOEJOESMOOTH
Discordia
14,559
589
0
2,330
8,255
2,174
814
1,829
6,426
41,425
0
L
Anubis
9,401
396
0
2,996
14,272
6,495
0
10,064
4,208
30,795
0
L
Medusa
KryptixXL
Medusa
12,976
7,798
0
1,224
15,751
5,192
0
10,189
5,562
0
31,615
W
Gilgamesh
Reekskii
Gilgamesh
13,917
5,132
110
3,513
17,867
13,977
1,093
8,060
9,807
0
39,785
L
Athena
6,238
1,758
338
2,225
16,094
19,388
0
7,885
8,209
16,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
33,211
122
Minions Killed
160
5
Camps Cleared
6
611,538
Distance Traveled
722,261
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,568
813
62
5
1
229,156
3
W
Discordia
10,405
800
64
5
2
254,934
5
L
Anubis
10,236
787
61
5
1
186,332
9
L
Medusa
10,321
794
41
3
2
198,016
1
W
Gilgamesh
12,238
941
34
3
3
238,171
5
L
Athena
9,906
762
20
2
2
227,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role