Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
GOOSEjuiser
Freya
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 140L
1,272 Elo+
Party 3
Loki
Loki
Skacid16
Loki
Level 101
God Stats
1W - 3L
1,747 SR
Queue Stats
370W - 353L
1,562 Elo+
Solo
Tiamat
Tiamat
simplydaird
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 287L
1,373 Elo+
Party 3
Team Averages
Level 86
1,549 SR
1,442 Elo+

VS

Team Averages
Level 96
1,495 SR
1,490 Elo+
Danzaburou
Danzaburou
Jok3y99
Danzaburou
Level 152
God Stats
1W - 0L
1,476 SR
Queue Stats
49W - 46L
1,577 Elo+
Party 2
Thor
Thor
King9096
Thor
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,569 Elo+
Party 1
Hercules
Hercules
MAG x TW1NN3RzZ
Hercules
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,435 Elo+
Party 1
Scylla
Scylla
TheDarkened
Scylla
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 73L
1,554 Elo+
Party 2
Athena
Athena
татусик
Athena
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 159L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 6 / 3
8,059
733
5,986
9,144
3,384
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
 
Jormungandr
13
1 / 3 / 5
7,712
701
7,404
10,373
10,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 2
7,163
651
2,934
8,746
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
15
3 / 4 / 3
8,623
784
6,608
8,337
3,125
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
13
2 / 5 / 1
7,211
656
5,470
9,596
5,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jok3y99
Danzaburou
17
4 / 1 / 15
9,262
842
11,396
6,647
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
16
9 / 3 / 9
9,391
854
6,315
5,202
2,186
Hercules
15
3 / 1 / 12
8,359
760
5,275
8,988
8,353
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
17
8 / 2 / 11
9,799
891
13,603
5,399
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 2 / 14
8,359
760
2,811
7,929
7,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
9
Kills
24
24
Deaths
9
14
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
6
3
0.75
L
Jormungandr
 
Jormungandr
1
3
5
1.17
L
0
6
2
0.17
W
Danzaburou
Jok3y99
Danzaburou
4
1
15
11.5
W
Thor
9
3
9
4.5
W
Hercules
3
1
12
9
L
Loki
3
4
3
1.13
W
Scylla
8
2
11
6.75
L
Tiamat
2
5
1
0.5
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,402
Damage
39,400
46,196
Taken
34,165
25,515
Mitigated
23,183
9,248
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,986
1,688
954
833
9,144
3,384
0
3,485
5,547
0
14,083
L
Jormungandr
 
Jormungandr
7,404
1,396
918
2,586
10,373
10,422
0
2,790
7,402
20,659
0
L
2,934
1,194
263
609
8,746
3,280
0
3,632
4,926
7,085
0
W
Danzaburou
Jok3y99
Danzaburou
11,396
4,039
59
2,953
6,647
2,900
1,532
2,842
3,805
0
30,680
W
Thor
6,315
752
795
166
5,202
2,186
434
2,024
3,178
0
10,898
W
Hercules
5,275
598
1,149
3,812
8,988
8,353
99
4,168
4,820
1,875
8,942
L
Loki
6,608
974
659
666
8,337
3,125
0
2,867
5,362
0
16,892
W
Scylla
13,603
788
1,262
572
5,399
2,449
1,173
2,890
2,509
25,535
0
L
Tiamat
5,470
648
15
1,745
9,596
5,304
0
3,363
6,106
12,196
0
W
2,811
332
61
2,058
7,929
7,295
178
3,884
4,045
5,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,768
Gold Earned
45,170
97
Minions Killed
124
0
Camps Cleared
0
961,835
Distance Traveled
1,087,802
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,059
733
22
2
0
185,347
4
L
Jormungandr
7,712
701
28
3
0
188,455
1
L
Freya
7,163
651
11
1
0
175,588
1
W
Danzaburou
9,262
842
49
4
0
210,440
0
W
Thor
9,391
854
9
1
0
207,628
1
W
Hercules
8,359
760
13
1
0
235,736
0
L
Loki
8,623
784
16
1
0
215,135
0
W
Scylla
9,799
891
49
4
0
207,953
1
L
Tiamat
7,211
656
20
2
0
197,310
0
W
Athena
8,359
760
4
0
0
226,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role