Player Matchup

Loki
Loki
 
Loki
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CzechKoi2001
Cernunnos
Level 86
God Stats
7W - 5L
1,336 SR
Queue Stats
49W - 57L
1,357 Elo+
Solo
Shiva
Shiva
FranBenzal7
Shiva
Level 111
God Stats
8W - 7L
1,525 SR
Queue Stats
118W - 110L
1,414 Elo+
Solo
Sol
Sol
JosuStyle
Sol
Level 69
God Stats
3W - 7L
1,500 SR
Queue Stats
652W - 714L
1,465 Elo+
Solo
Anubis
Anubis
player1isready
Anubis
Level 68
God Stats
6W - 7L
1,450 SR
Queue Stats
11W - 16L
1,374 Elo+
Solo
Team Averages
Level 87
1,462 SR
1,422 Elo+

VS

Team Averages
Level 80
1,440 SR
1,429 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Jodys
Cerberus
Level 65
God Stats
3W - 8L
1,288 SR
Queue Stats
122W - 111L
1,434 Elo+
Solo
Chronos
Chronos
MokiMN
Chronos
Level 54
God Stats
19W - 23L
1,426 SR
Queue Stats
125W - 129L
1,299 Elo+
Solo
Fenrir
Fenrir
korek19
Fenrir
Level 88
God Stats
8W - 6L
1,487 SR
Queue Stats
14W - 12L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 1 / 1
4,600
575
2,892
4,583
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
CzechKoi2001
Cernunnos
2
0 / 1 / 0
3,148
394
131
1,199
168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,943
493
1,387
3,826
1,088
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 1 / 0
4,904
613
1,886
4,684
1,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 7 / 1
4,123
515
2,496
6,174
1,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 0 / 1
5,654
707
3,047
4,327
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
 
Neith
8
2 / 1 / 4
5,072
634
4,074
3,545
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Jodys
Cerberus
8
2 / 1 / 4
4,911
614
1,380
4,781
2,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
MokiMN
Chronos
9
1 / 1 / 0
5,281
660
2,613
4,274
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
korek19
Fenrir
8
6 / 0 / 0
5,660
708
3,099
3,789
1,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
1
1.5
W
Heimdallr
 
Heimdallr
1
0
1
1.5
W
Neith
 
Neith
2
1
4
4
L
Cernunnos
CzechKoi2001
Cernunnos
0
1
0
0
L
0
2
0
0
W
Cerberus
Jodys
Cerberus
2
1
4
4
L
1
1
0
1
W
Chronos
MokiMN
Chronos
1
1
0
1
W
Fenrir
korek19
Fenrir
6
0
0
6
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,792
Damage
14,213
20,466
Taken
20,716
5,594
Mitigated
7,401
6,191
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,892
696
0
2,237
4,583
1,062
0
648
3,935
0
18,489
W
Heimdallr
 
Heimdallr
3,047
1,305
0
2,839
4,327
1,220
882
0
4,327
0
26,862
W
Neith
 
Neith
4,074
2,358
0
1,745
3,545
916
2,163
1,044
2,501
0
23,209
L
Cernunnos
CzechKoi2001
Cernunnos
131
0
0
268
1,199
168
0
0
1,199
0
478
L
1,387
334
71
692
3,826
1,088
0
0
3,826
0
12,728
W
Cerberus
Jodys
Cerberus
1,380
96
256
566
4,781
2,845
564
916
3,865
11,828
0
L
1,886
851
0
2,007
4,684
1,526
0
2,558
2,126
19,854
2,369
W
Chronos
MokiMN
Chronos
2,613
452
0
714
4,274
1,412
450
1,246
3,028
27,476
0
W
Fenrir
korek19
Fenrir
3,099
1,080
0
1,722
3,789
1,008
486
914
2,875
0
19,698
L
2,496
140
0
916
6,174
1,750
0
787
5,387
13,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,718
Gold Earned
26,578
134
Minions Killed
253
0
Camps Cleared
0
613,194
Distance Traveled
778,153
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,600
575
41
5
0
215,440
0
W
Heimdallr
5,654
707
71
9
0
151,331
3
W
Neith
5,072
634
51
6
0
143,891
2
L
Cernunnos
3,148
394
0
0
0
22,068
0
L
Shiva
3,943
493
23
3
0
102,734
1
W
Cerberus
4,911
614
28
4
0
137,408
2
L
Sol
4,904
613
54
7
0
147,968
2
W
Chronos
5,281
660
56
7
0
159,507
2
W
Fenrir
5,660
708
47
6
0
186,016
0
L
Anubis
4,123
515
16
2
0
124,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role