Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Ayr_Soldier
Chernobog
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 60L
1,795 Elo+
Party 1
He Bo
He Bo
O_Drakkon_O
He Bo
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,385 Elo+
Party 1
Olorun
Olorun
RenzoCorleone
Olorun
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,493 Elo+
Party 1
Achilles
Achilles
xDeadBanana35x
Achilles
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 138L
1,389 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,512 Elo+

VS

Team Averages
Level 122
1,546 SR
1,472 Elo+
Camazotz
Camazotz
 
Camazotz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
GB HENMAN
Shiva
Level 153
God Stats
3W - 4L
1,489 SR
Queue Stats
665W - 697L
1,475 Elo+
Solo
Cthulhu
Cthulhu
RuneDevil
Cthulhu
Level 156
God Stats
4W - 3L
1,908 SR
Queue Stats
261W - 287L
1,463 Elo+
Solo
Kukulkan
Kukulkan
SiamSlime
Kukulkan
Level 31
God Stats
0W - 1L
1,332 SR
Queue Stats
18W - 17L
1,526 Elo+
Solo
Chernobog
Chernobog
Vandemis
Chernobog
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 122L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
7 / 3 / 17
11,364
758
14,142
17,687
12,569
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
Ayr_Soldier
Chernobog
19
6 / 5 / 18
11,756
784
24,211
18,893
9,326
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
11 / 4 / 10
12,091
806
19,328
14,334
6,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
4 / 4 / 14
11,458
764
12,753
18,396
9,347
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
18
4 / 2 / 21
11,470
765
11,831
24,086
33,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
6 / 8 / 6
10,465
698
11,857
19,451
7,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
GB HENMAN
Shiva
17
2 / 7 / 10
10,401
693
16,230
23,959
22,786
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
RuneDevil
Cthulhu
17
2 / 6 / 10
10,115
674
14,976
19,251
23,364
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
SiamSlime
Kukulkan
18
5 / 4 / 6
10,987
732
18,853
12,340
5,000
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Vandemis
Chernobog
18
3 / 7 / 7
10,834
722
12,083
16,363
7,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
57
32
Kills
18
18
Deaths
32
80
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
3
17
5.17
L
Camazotz
 
Camazotz
6
8
6
1.13
W
Chernobog
Ayr_Soldier
Chernobog
6
5
18
3
L
Shiva
GB HENMAN
Shiva
2
7
10
1
W
11
4
10
4
W
4
4
14
2.75
L
Cthulhu
RuneDevil
Cthulhu
2
6
10
1.17
L
Kukulkan
SiamSlime
Kukulkan
5
4
6
2
L
Chernobog
Vandemis
Chernobog
3
7
7
0.93
W
Achilles
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,265
Damage
73,999
93,396
Taken
91,364
71,352
Mitigated
65,855
41,394
Healing
24,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,142
2,135
3,218
5,063
17,687
12,569
691
7,710
9,292
0
16,177
L
Camazotz
 
Camazotz
11,857
2,218
709
5,652
19,451
7,460
0
7,425
11,795
0
16,019
W
Chernobog
Ayr_Soldier
Chernobog
24,211
16,313
3,847
6,323
18,893
9,326
1,050
5,003
13,735
0
42,264
L
Shiva
GB HENMAN
Shiva
16,230
1,204
2,472
5,424
23,959
22,786
399
11,267
12,246
0
26,337
W
19,328
1,647
1,279
2,110
14,334
6,471
1,328
6,175
8,091
39,054
0
W
12,753
7,177
4,134
6,915
18,396
9,347
2,187
7,345
10,934
36,469
0
L
Cthulhu
RuneDevil
Cthulhu
14,976
229
1,903
1,574
19,251
23,364
325
4,616
14,242
30,358
0
L
Kukulkan
SiamSlime
Kukulkan
18,853
1,201
875
2,201
12,340
5,000
1,518
4,711
7,541
28,632
0
L
Chernobog
Vandemis
Chernobog
12,083
6,564
1,159
2,747
16,363
7,245
0
4,062
12,038
0
32,473
W
Achilles
11,831
1,547
2,257
6,248
24,086
33,639
292
7,596
15,638
0
17,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,139
Gold Earned
52,802
137
Minions Killed
135
0
Camps Cleared
0
1,426,069
Distance Traveled
1,270,127
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,364
758
0
0
0
325,211
1
L
Camazotz
10,465
698
12
1
0
247,450
0
W
Chernobog
11,756
784
33
2
0
250,122
1
L
Shiva
10,401
693
22
1
0
261,223
0
W
He Bo
12,091
806
54
4
0
267,004
3
W
Olorun
11,458
764
36
2
0
249,912
0
L
Cthulhu
10,115
674
20
1
0
236,284
0
L
Kukulkan
10,987
732
32
2
0
294,267
0
L
Chernobog
10,834
722
49
3
0
230,903
4
W
Achilles
11,470
765
14
1
0
333,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role