Player Matchup

Izanami
Izanami
Chugueitor
Izanami
Level 101
God Stats
6W - 11L
1,714 SR
Queue Stats
45W - 69L
1,507 Elo+
Solo
Horus
Horus
Foxformer
Horus
Level 99
God Stats
0W - 1L
1,715 SR
Queue Stats
25W - 25L
1,389 Elo+
Solo
Thoth
Thoth
TheRagingDemon33
Thoth
Level 129
God Stats
0W - 2L
1,274 SR
Queue Stats
6W - 14L
1,247 Elo+
Solo
Team Averages
Level 110
1,568 SR
1,381 Elo+

VS

Team Averages
Level 117
1,548 SR
1,558 Elo+
Set
Set
 
Set
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ANTI HEALZ
Merlin
Level 148
God Stats
9W - 7L
1,644 SR
Queue Stats
426W - 328L
1,674 Elo+
Solo
Chaac
Chaac
V3nomstrike23
Chaac
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chugueitor
Izanami
13
3 / 1 / 6
8,313
756
5,845
6,639
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Foxformer
Horus
13
4 / 0 / 6
8,151
741
6,145
9,538
7,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
4 / 1 / 6
8,358
760
6,224
4,626
1,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 4 / 1
6,359
578
1,975
6,682
3,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Merlin
ANTI HEALZ
Merlin
12
2 / 5 / 0
7,441
676
8,959
7,552
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 1
6,720
611
4,326
8,003
6,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
0
4
1
0.13
W
Merlin
ANTI HEALZ
Merlin
2
5
0
0.4
L
Izanami
Chugueitor
Izanami
3
1
6
6
L
Horus
Foxformer
Horus
4
0
6
7
L
4
1
6
7
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,214
Damage
15,260
20,803
Taken
22,237
11,804
Mitigated
11,776
6,452
Healing
3,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
1,975
729
178
1,133
6,682
3,429
0
2,484
4,062
0
10,336
W
Merlin
ANTI HEALZ
Merlin
8,959
186
0
658
7,552
2,337
0
2,698
4,604
36,576
0
L
Izanami
Chugueitor
Izanami
5,845
2,951
0
183
6,639
2,572
686
3,952
2,687
0
30,054
L
Horus
Foxformer
Horus
6,145
2,777
2,225
3,124
9,538
7,846
50
2,840
6,698
0
14,057
L
6,224
248
0
920
4,626
1,386
828
2,633
1,993
26,215
0
W
4,326
663
98
1,190
8,003
6,010
0
1,491
6,361
0
11,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,822
Gold Earned
20,520
118
Minions Killed
109
6
Camps Cleared
4
606,501
Distance Traveled
510,643
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,359
578
16
1
1
164,231
0
W
Merlin
7,441
676
72
7
3
159,999
1
L
Izanami
8,313
756
67
6
3
193,464
2
L
Horus
8,151
741
11
1
1
209,239
1
L
Thoth
8,358
760
40
4
2
203,798
0
W
Chaac
6,720
611
21
2
0
186,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role