Player Matchup

Bacchus
Bacchus
Gerblore
Bacchus
Level 16
God Stats
6W - 9L
1,680 SR
Queue Stats
82W - 63L
1,537 Elo+
Party 1
Neith
Neith
H3LIXm
Neith
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
Rendycor
King Arthur
Level 142
God Stats
1W - 3L
1,490 SR
Queue Stats
303W - 320L
1,509 Elo+
Party 1
Bastet
Bastet
rezanya1
Bastet
Level 70
God Stats
1W - 3L
1,505 SR
Queue Stats
224W - 265L
1,487 Elo+
Party 1
Poseidon
Poseidon
sulaiman2006
Poseidon
Level 65
God Stats
19W - 12L
1,741 SR
Queue Stats
105W - 107L
1,399 Elo+
Solo
Team Averages
Level 61
1,583 SR
1,486 Elo+

VS

Team Averages
Level 48
1,614 SR
1,434 Elo+
Nox
Nox
BackwurstEMZY
Nox
Level 16
God Stats
4W - 2L
1,574 SR
Queue Stats
14W - 10L
1,421 Elo+
Party 2
Odin
Odin
BergBaumPelle
Odin
Level 86
God Stats
2W - 2L
1,696 SR
Queue Stats
25W - 26L
1,491 Elo+
Party 2
Izanami
Izanami
Kreudalis
Izanami
Level 88
God Stats
9W - 10L
1,681 SR
Queue Stats
13W - 17L
1,432 Elo+
Party 2
Ymir
Ymir
TaktikBrot
Ymir
Level 14
God Stats
10W - 9L
1,618 SR
Queue Stats
14W - 14L
1,466 Elo+
Party 2
Sol
Sol
dztbad8162
Sol
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gerblore
Bacchus
6
1 / 6 / 2
5,128
513
2,471
8,367
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
H3LIXm
Neith
7
0 / 6 / 0
4,499
450
1,682
4,823
1,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Rendycor
King Arthur
9
0 / 4 / 0
4,850
485
3,579
11,848
5,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
rezanya1
Bastet
8
0 / 2 / 2
5,038
504
3,928
7,841
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
sulaiman2006
Poseidon
10
5 / 4 / 1
6,250
625
5,790
6,149
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 7
6,094
609
2,467
4,821
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
6 / 1 / 7
6,543
654
5,050
5,762
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Kreudalis
Izanami
11
9 / 1 / 8
7,230
723
12,370
6,674
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 0 / 11
6,457
646
4,663
7,398
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 0 / 3
6,176
618
4,772
4,733
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
6
Kills
22
22
Deaths
6
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
W
6
1
7
9.5
L
Bacchus
Gerblore
Bacchus
1
6
2
0.33
L
Neith
H3LIXm
Neith
0
6
0
0
W
Izanami
Kreudalis
Izanami
9
1
8
13
L
King Arthur
Rendycor
King Arthur
0
4
0
0
W
3
0
11
8.5
W
0
0
3
1.5
L
Bastet
rezanya1
Bastet
0
2
2
0.5
L
Poseidon
sulaiman2006
Poseidon
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,450
Damage
29,322
39,028
Taken
29,388
13,827
Mitigated
11,524
6,883
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,467
135
0
561
4,821
1,555
344
2,254
2,567
19,692
0
W
5,050
1,096
0
1,715
5,762
1,906
0
1,970
3,792
0
22,797
L
Bacchus
Gerblore
Bacchus
2,471
293
0
412
8,367
4,298
0
2,816
5,551
5,220
0
L
Neith
H3LIXm
Neith
1,682
959
0
119
4,823
1,169
0
548
4,275
0
16,809
W
Izanami
Kreudalis
Izanami
12,370
8,637
455
3,085
6,674
2,027
6,536
1,739
4,935
0
44,476
L
King Arthur
Rendycor
King Arthur
3,579
316
0
2,788
11,848
5,574
0
4,480
7,368
0
24,456
W
4,663
1,798
470
2,115
7,398
4,375
672
1,555
5,843
9,519
0
W
4,772
1,786
0
2,934
4,733
1,661
995
743
3,990
32,318
4,026
L
Bastet
rezanya1
Bastet
3,928
1,216
0
2,854
7,841
1,730
0
1,971
5,870
0
23,138
L
Poseidon
sulaiman2006
Poseidon
5,790
786
0
710
6,149
1,056
0
1,520
4,629
31,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,765
Gold Earned
32,500
193
Minions Killed
247
0
Camps Cleared
0
928,673
Distance Traveled
990,708
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,094
609
35
4
0
191,433
3
W
Odin
6,543
654
46
5
0
225,607
4
L
Bacchus
5,128
513
6
1
0
181,662
2
L
Neith
4,499
450
36
4
0
175,031
0
W
Izanami
7,230
723
82
8
0
171,815
4
L
King Arthur
4,850
485
47
5
0
185,185
0
W
Ymir
6,457
646
12
1
0
197,096
0
W
Sol
6,176
618
72
7
0
204,757
1
L
Bastet
5,038
504
49
5
0
195,657
0
L
Poseidon
6,250
625
55
6
0
191,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role