Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ZawKex
Chang'e
Level 95
God Stats
9W - 8L
1,389 SR
Queue Stats
78W - 79L
1,509 Elo+
Solo
King Arthur
King Arthur
ejh9212
King Arthur
Level 89
God Stats
5W - 10L
1,320 SR
Queue Stats
94W - 90L
1,534 Elo+
Party 1
Freya
Freya
killerkink0770
Freya
Level 126
God Stats
8W - 7L
1,653 SR
Queue Stats
283W - 267L
1,464 Elo+
Solo
Susano
Susano
optimusn00bpimp
Susano
Level 55
God Stats
5W - 3L
1,500 SR
Queue Stats
39W - 11L
1,880 Elo+
Solo
Team Averages
Level 94
1,472 SR
1,577 Elo+

VS

Team Averages
Level 107
1,525 SR
1,496 Elo+
Sobek
Sobek
 
Sobek
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Hal0m4n1
Hera
Level 69
God Stats
10W - 9L
1,788 SR
Queue Stats
285W - 302L
1,545 Elo+
Solo
Bakasura
Bakasura
NineteenWhales
Bakasura
Level 58
God Stats
4W - 6L
1,500 SR
Queue Stats
435W - 425L
1,485 Elo+
Solo
Medusa
Medusa
SuchDelMuchWow
Medusa
Level 132
God Stats
7W - 14L
1,337 SR
Queue Stats
289W - 312L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 3 / 4
5,274
527
5,907
8,888
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
ZawKex
Chang'e
10
1 / 2 / 6
5,836
584
4,474
5,764
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ejh9212
King Arthur
11
1 / 1 / 1
6,065
607
4,581
7,981
4,891
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 1 / 6
6,725
673
4,266
6,625
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
11 / 1 / 1
7,058
706
5,612
5,995
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 1 / 1
5,457
546
3,996
8,266
8,001
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
 
Mulan
9
2 / 3 / 2
5,309
531
3,224
10,264
4,437
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hera
9
1 / 5 / 4
5,528
553
5,487
6,135
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
9
4 / 5 / 2
5,989
599
6,026
8,894
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 5 / 1
5,421
542
3,656
5,888
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
18
Kills
8
8
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
3
4
1.33
L
Sobek
 
Sobek
0
1
1
0.5
L
Mulan
 
Mulan
2
3
2
1
L
Hera
1
5
4
0.6
L
Bakasura
4
5
2
1
L
1
5
1
0.3
W
Chang'e
ZawKex
Chang'e
1
2
6
2
W
King Arthur
ejh9212
King Arthur
1
1
1
1.5
W
3
1
6
6
W
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,840
Damage
22,389
35,253
Taken
39,447
15,696
Mitigated
17,889
12,028
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,907
2,077
612
2,137
8,888
4,943
32
1,578
7,050
14,946
11,615
L
Sobek
 
Sobek
3,996
332
0
5,313
8,266
8,001
0
477
7,789
26,970
0
L
Mulan
 
Mulan
3,224
508
114
2,393
10,264
4,437
54
3,666
6,492
0
19,397
L
Hera
5,487
1,292
351
1,903
6,135
1,421
162
2,642
3,393
27,157
0
L
Bakasura
6,026
4,581
0
1,222
8,894
2,610
195
2,390
6,396
0
24,690
L
3,656
2,023
0
719
5,888
1,420
0
3,276
2,574
0
26,524
W
Chang'e
ZawKex
Chang'e
4,474
561
381
1,836
5,764
1,805
508
2,936
2,652
30,193
0
W
King Arthur
ejh9212
King Arthur
4,581
473
0
2,405
7,981
4,891
0
3,996
3,874
0
31,210
W
4,266
1,784
0
3,901
6,625
1,760
0
0
6,520
38,928
0
W
5,612
1,307
0
756
5,995
2,297
0
973
4,777
0
35,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
27,704
302
Minions Killed
254
0
Camps Cleared
0
1,051,162
Distance Traveled
1,014,288
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,274
527
35
4
0
181,907
1
L
Sobek
5,457
546
47
5
0
200,337
0
L
Mulan
5,309
531
40
4
0
189,523
1
L
Hera
5,528
553
60
6
0
204,550
2
L
Bakasura
5,989
599
58
6
0
221,970
0
L
Medusa
5,421
542
49
5
0
197,908
3
W
Chang'e
5,836
584
59
6
0
207,623
4
W
King Arthur
6,065
607
67
7
0
208,710
3
W
Freya
6,725
673
75
8
0
200,444
1
W
Susano
7,058
706
66
7
0
252,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role