Player Matchup

Mulan
Mulan
HeMoAssassin97
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
REALsoup
Cthulhu
Level 28
God Stats
3W - 4L
1,578 SR
Queue Stats
84W - 79L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
TheLegendxx96
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,490 Elo+
Party 2
Zeus
Zeus
YukiHimee93
Zeus
Level 47
God Stats
23W - 34L
1,554 SR
Queue Stats
89W - 121L
1,449 Elo+
Solo
Tiamat
Tiamat
obliging-train1
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Team Averages
Level 41
1,526 SR
1,522 Elo+

VS

Team Averages
Level 85
1,597 SR
1,605 Elo+
Sun Wukong
Sun Wukong
Anorhayz
Sun Wukong
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 42L
1,741 Elo+
Party 1
Thanatos
Thanatos
Artamo85
Thanatos
Level 133
God Stats
24W - 12L
1,635 SR
Queue Stats
60W - 46L
1,513 Elo+
Solo
Sobek
Sobek
UpInYourJam
Sobek
Level 66
God Stats
1W - 2L
1,218 SR
Queue Stats
121W - 144L
1,362 Elo+
Solo
Sol
Sol
just4fun26
Sol
Level 84
God Stats
7W - 3L
1,858 SR
Queue Stats
99W - 52L
1,706 Elo+
Party 1
Janus
Janus
АдептеШяо
Janus
Level 25
God Stats
7W - 5L
1,775 SR
Queue Stats
118W - 51L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
6,601
660
4,665
9,756
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
REALsoup
Cthulhu
12
1 / 4 / 3
6,855
686
5,205
11,764
10,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
TheLegendxx96
Sun Wukong
15
4 / 2 / 2
8,542
854
11,123
10,064
4,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 3 / 2
7,368
737
8,302
6,877
2,257
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 8 / 3
6,573
657
3,681
11,201
5,612
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anorhayz
Sun Wukong
15
4 / 0 / 13
8,703
870
13,199
10,086
6,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Artamo85
Thanatos
14
1 / 4 / 6
7,888
789
1,977
8,883
3,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 1 / 12
8,467
847
3,976
10,286
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 1 / 13
9,107
911
11,537
9,292
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
10 / 1 / 9
9,430
943
10,460
6,141
1,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
7
Kills
22
22
Deaths
7
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anorhayz
Sun Wukong
4
0
13
10.5
W
Thanatos
Artamo85
Thanatos
1
4
6
1
L
0
5
3
0.3
L
Cthulhu
REALsoup
Cthulhu
1
4
3
0.63
L
Sun Wukong
TheLegendxx96
Sun Wukong
4
2
2
2.5
W
1
1
12
7
L
2
3
2
1
W
6
1
13
12.5
L
0
8
3
0.19
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,976
Damage
41,149
49,662
Taken
44,688
29,960
Mitigated
23,166
7,163
Healing
16,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anorhayz
Sun Wukong
13,199
3,296
0
3,231
10,086
6,170
1,419
4,035
5,916
0
24,067
W
Thanatos
Artamo85
Thanatos
1,977
934
0
3,847
8,883
3,351
0
2,574
6,273
0
29,338
L
4,665
1,037
417
840
9,756
6,629
0
5,249
4,399
0
12,848
L
Cthulhu
REALsoup
Cthulhu
5,205
904
88
648
11,764
10,552
0
7,471
4,167
12,939
0
L
Sun Wukong
TheLegendxx96
Sun Wukong
11,123
2,087
72
3,007
10,064
4,910
0
4,903
4,981
0
36,995
W
3,976
237
0
4,507
10,286
8,672
68
3,142
6,949
17,357
0
L
8,302
2,053
0
701
6,877
2,257
0
3,027
3,672
22,442
0
W
11,537
6,099
0
3,775
9,292
3,056
175
3,930
5,048
34,311
0
L
3,681
1,104
52
1,338
11,201
5,612
0
5,323
5,736
11,287
0
W
10,460
1,360
72
956
6,141
1,917
1,122
3,060
2,929
33,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,939
Gold Earned
43,595
143
Minions Killed
219
0
Camps Cleared
0
920,374
Distance Traveled
1,130,602
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,703
870
33
3
0
239,608
2
W
Thanatos
7,888
789
49
5
0
205,630
2
L
Mulan
6,601
660
23
2
0
166,535
1
L
Cthulhu
6,855
686
18
2
0
195,249
1
L
Sun Wukong
8,542
854
62
6
0
216,832
3
W
Sobek
8,467
847
23
2
0
226,252
0
L
Zeus
7,368
737
29
3
0
174,522
2
W
Sol
9,107
911
51
5
0
220,798
1
L
Tiamat
6,573
657
11
1
0
167,236
2
W
Janus
9,430
943
63
6
0
238,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role