Player Matchup

Erlang Shen
Erlang Shen
L4FA
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 2
Agni
Agni
Maarkoh
Agni
Level 45
God Stats
5W - 8L
1,732 SR
Queue Stats
91W - 93L
1,604 Elo+
Solo
Terra
Terra
Suryon03
Terra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,190 Elo+
Party 3
Thanatos
Thanatos
Wunderkindas
Thanatos
Level 67
God Stats
22W - 20L
1,561 SR
Queue Stats
95W - 93L
1,520 Elo+
Party 2
Apollo
Apollo
jac0p000
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,227 Elo+
Party 3
Team Averages
Level 46
1,559 SR
1,407 Elo+

VS

Team Averages
Level 78
1,482 SR
1,321 Elo+
Atlas
Atlas
Anak10da
Atlas
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 84L
1,530 Elo+
Solo
Guan Yu
Guan Yu
PaquitoCementos
Guan Yu
Level 8
God Stats
3W - 8L
1,084 SR
Queue Stats
7W - 18L
1,203 Elo+
Party 1
Poseidon
Poseidon
axelbergvall
Poseidon
Level 105
God Stats
13W - 5L
1,824 SR
Queue Stats
97W - 93L
1,431 Elo+
Solo
Izanami
Izanami
chotuno_iberico
Izanami
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 25L
1,239 Elo+
Party 1
Ne Zha
Ne Zha
dzordzinio
Ne Zha
Level 145
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 27L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
L4FA
Erlang Shen
15
4 / 11 / 2
10,414
434
7,992
21,419
12,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Maarkoh
Agni
18
4 / 6 / 9
11,546
481
24,834
19,428
5,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
Suryon03
Terra
16
1 / 5 / 10
11,146
464
6,530
29,678
25,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Wunderkindas
Thanatos
20
11 / 8 / 8
13,398
558
22,386
25,141
11,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
jac0p000
Apollo
16
5 / 6 / 3
10,186
424
9,092
18,375
6,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Anak10da
Atlas
17
2 / 5 / 15
12,191
508
11,496
24,765
30,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
6 / 5 / 12
12,570
524
7,570
22,758
21,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
axelbergvall
Poseidon
20
19 / 5 / 5
16,591
691
35,252
16,090
6,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 3 / 9
12,944
539
12,884
15,105
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
dzordzinio
Ne Zha
20
6 / 8 / 12
14,196
592
18,566
21,474
8,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
89
25
Kills
36
36
Deaths
26
32
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Atlas
Anak10da
Atlas
2
5
15
1.9
L
Erlang Shen
L4FA
Erlang Shen
4
11
2
0.45
L
Agni
Maarkoh
Agni
4
6
9
1.42
W
6
5
12
2.4
L
Terra
Suryon03
Terra
1
5
10
1.2
L
Thanatos
Wunderkindas
Thanatos
11
8
8
1.88
W
Poseidon
axelbergvall
Poseidon
19
5
5
4.3
W
3
3
9
2.5
W
Ne Zha
dzordzinio
Ne Zha
6
8
12
1.5
L
Apollo
jac0p000
Apollo
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,834
Damage
85,768
114,041
Taken
100,192
61,563
Mitigated
72,175
43,357
Healing
26,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Anak10da
Atlas
11,496
3,863
0
3,626
24,765
30,887
288
12,019
12,251
33,956
0
L
Erlang Shen
L4FA
Erlang Shen
7,992
4,200
0
2,940
21,419
12,512
811
7,524
13,732
0
29,359
L
Agni
Maarkoh
Agni
24,834
1,859
376
5,440
19,428
5,785
293
7,936
11,246
96,118
0
W
7,570
3,478
363
7,164
22,758
21,151
707
3,875
18,729
0
51,619
L
Terra
Suryon03
Terra
6,530
891
4,045
9,075
29,678
25,794
549
13,978
15,376
40,034
0
L
Thanatos
Wunderkindas
Thanatos
22,386
6,905
0
19,068
25,141
11,365
161
7,798
17,121
0
101,390
W
Poseidon
axelbergvall
Poseidon
35,252
4,193
0
1,238
16,090
6,018
1,454
5,629
10,196
143,231
0
W
12,884
8,463
0
5,761
15,105
5,265
3,630
5,533
9,444
0
130,565
W
Ne Zha
dzordzinio
Ne Zha
18,566
4,282
0
8,029
21,474
8,854
1,605
4,512
16,673
855
76,758
L
Apollo
jac0p000
Apollo
9,092
4,844
0
2,413
18,375
6,107
621
9,196
8,963
0
54,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,690
Gold Earned
68,492
510
Minions Killed
658
0
Camps Cleared
0
2,118,879
Distance Traveled
2,280,352
13
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,191
508
38
2
0
448,806
18
L
Erlang Shen
10,414
434
46
2
0
404,373
2
L
Agni
11,546
481
158
7
0
407,187
4
W
Guan Yu
12,570
524
94
4
0
454,363
4
L
Terra
11,146
464
64
3
0
407,074
5
L
Thanatos
13,398
558
147
6
0
443,608
0
W
Poseidon
16,591
691
222
9
0
471,767
4
W
Izanami
12,944
539
189
8
0
467,037
5
W
Ne Zha
14,196
592
115
5
0
438,379
7
L
Apollo
10,186
424
95
4
0
456,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role