Player Matchup

Jormungandr
Jormungandr
Bronze III
Bleaster
Jormungandr
Bronze III
Level 99
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 6L
1,448 MMR
Solo
Vamana
Vamana
Silver II
HitMwitDaRythm
Vamana
Silver II
Level 158
God Stats
23W - 29L
1,446 SR
Queue Stats
172W - 170L
1,450 MMR
Solo
Skadi
Skadi
Bronze III
LLewis22
Skadi
Bronze III
Level 66
God Stats
9W - 8L
1,596 SR
Queue Stats
73W - 80L
1,446 MMR
Solo
Sol
Sol
Gold IV
OslappyBEAN
Sol
Gold IV
Level 119
God Stats
6W - 9L
1,221 SR
Queue Stats
474W - 469L
1,452 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze IV
lazulixx
Tsukuyomi
Bronze IV
Level 122
God Stats
19W - 11L
1,500 SR
Queue Stats
42W - 45L
1,407 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,498 SR
1,441 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,547 SR
1,441 MMR
Xing Tian
Xing Tian
Gold III
Ih8beenrz8004
Xing Tian
Gold III
Level 69
God Stats
190W - 182L
1,596 SR
Queue Stats
726W - 729L
1,458 MMR
Solo
Agni
Agni
Silver III
LeonardoBolanos
Agni
Silver III
Level 154
God Stats
11W - 11L
1,331 SR
Queue Stats
204W - 199L
1,454 MMR
Party 1
Charybdis
Charybdis
Gold V
MaxS Eternity
Charybdis
Gold V
Level 101
God Stats
2W - 0L
1,809 SR
Queue Stats
192W - 215L
1,401 MMR
Solo
Ra
Ra
Gold II
VictoriousSoul
Ra
Gold II
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 141L
1,436 MMR
Solo
Susano
Susano
Silver III
carlosenrique94
Susano
Silver III
Level 156
God Stats
7W - 7L
1,500 SR
Queue Stats
199W - 190L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bleaster
Jormungandr
9
0 / 3 / 4
6,463
431
5,191
11,300
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 3 / 0
7,076
472
5,294
11,834
7,302
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
LLewis22
Skadi
12
4 / 5 / 1
7,343
490
6,000
10,133
1,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
6,565
438
1,512
7,473
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
lazulixx
Tsukuyomi
14
2 / 6 / 1
7,587
506
5,318
12,240
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AtlasCliodhnaGebTiamat

VS

Bans
Ah Muzen CabDa JiBastetNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ih8beenrz8004
Xing Tian
15
3 / 0 / 1
8,789
586
7,173
8,660
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 0 / 2
8,716
581
10,153
4,800
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
MaxS Eternity
Charybdis
12
1 / 4 / 4
6,862
457
2,874
8,629
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 0 / 6
8,228
549
10,246
8,629
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 3
7,618
508
6,840
10,307
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
20
20
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bleaster
Jormungandr
0
3
4
0.67
L
0
3
0
0
W
Xing Tian
Ih8beenrz8004
Xing Tian
3
0
1
3.5
L
Skadi
LLewis22
Skadi
4
5
1
0.9
W
8
0
2
9
W
Charybdis
MaxS Eternity
Charybdis
1
4
4
0.75
L
0
3
0
0
W
5
0
6
8
W
3
2
3
2.25
L
Tsukuyomi
lazulixx
Tsukuyomi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,315
Damage
37,286
52,980
Taken
41,025
20,734
Mitigated
13,972
13,422
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bleaster
Jormungandr
5,191
568
223
2,247
11,300
6,288
0
6,195
4,900
27,422
0
L
5,294
1,307
0
4,197
11,834
7,302
31
5,070
6,722
1,457
44,705
W
Xing Tian
Ih8beenrz8004
Xing Tian
7,173
337
0
1,880
8,660
3,876
0
1,602
7,058
58,337
0
L
Skadi
LLewis22
Skadi
6,000
2,133
0
1,020
10,133
1,868
0
6,029
3,850
0
37,336
W
10,153
171
0
720
4,800
1,497
48
806
3,994
57,906
0
W
Charybdis
MaxS Eternity
Charybdis
2,874
1,804
0
2,411
8,629
2,265
912
1,439
7,190
0
36,296
L
1,512
148
0
2,251
7,473
1,905
0
4,793
2,597
32,435
3,533
W
10,246
1,052
516
4,255
8,629
3,101
572
1,913
6,716
50,662
0
W
6,840
1,322
0
3,564
10,307
3,233
0
1,218
9,089
0
45,640
L
Tsukuyomi
lazulixx
Tsukuyomi
5,318
1,470
0
3,484
12,240
3,371
0
4,895
7,339
0
48,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,034
Gold Earned
40,213
388
Minions Killed
460
0
Camps Cleared
0
1,436,990
Distance Traveled
1,445,793
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,463
431
37
2
0
283,276
6
L
Vamana
7,076
472
99
7
0
273,577
10
W
Xing Tian
8,789
586
125
8
0
298,433
4
L
Skadi
7,343
490
76
5
0
288,392
1
W
Agni
8,716
581
105
7
0
278,732
4
W
Charybdis
6,862
457
72
5
0
241,626
2
L
Sol
6,565
438
79
5
0
288,398
6
W
Ra
8,228
549
82
5
0
286,768
0
W
Susano
7,618
508
76
5
0
340,234
2
L
Tsukuyomi
7,587
506
97
6
0
303,347
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role