Player Matchup

Cernunnos
Cernunnos
LeexLee7
Cernunnos
Level 44
God Stats
56W - 59L
1,394 SR
Queue Stats
71W - 99L
1,253 Elo+
Party 1
Chronos
Chronos
MANDO THE GOAT
Chronos
Level 117
God Stats
1W - 1L
1,704 SR
Queue Stats
18W - 19L
1,551 Elo+
Solo
Thor
Thor
SethStacyYT
Thor
Level 32
God Stats
4W - 9L
1,484 SR
Queue Stats
121W - 153L
1,304 Elo+
Solo
Artio
Artio
fallingwiitch
Artio
Level 68
God Stats
2W - 4L
1,506 SR
Queue Stats
208W - 227L
1,387 Elo+
Solo
Loki
Loki
pringel23
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 54
1,518 SR
1,399 Elo+

VS

Team Averages
Level 80
1,556 SR
1,445 Elo+
Chang'e
Chang'e
 
Chang'e
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CountryTheDude
Medusa
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 117L
1,361 Elo+
Solo
Cthulhu
Cthulhu
Gilbarin
Cthulhu
Level 67
God Stats
2W - 0L
1,738 SR
Queue Stats
60W - 47L
1,509 Elo+
Solo
Thor
Thor
TheWizard9062
Thor
Level 98
God Stats
2W - 0L
1,711 SR
Queue Stats
136W - 136L
1,444 Elo+
Solo
Vulcan
Vulcan
V1Official__
Vulcan
Level 51
God Stats
1W - 3L
1,332 SR
Queue Stats
210W - 226L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LeexLee7
Cernunnos
1
0 / 0 / 0
1,095
219
0
0
0
7
0 / 0 / 0
4,200
840
586
856
179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 0 / 0
3,146
629
0
3,058
654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 0 / 0
3,157
631
252
2,646
888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
1
0 / 0 / 0
1,095
219
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
4
0 / 1 / 0
2,866
573
85
1,431
263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,227
645
794
1,054
255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Gilbarin
Cthulhu
5
0 / 0 / 0
3,527
705
595
1,729
705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,464
693
631
2,744
728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
7
0 / 0 / 0
3,724
745
1,164
382
100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
0
0
W
0
0
0
0
W
Cthulhu
Gilbarin
Cthulhu
0
0
0
0
L
Cernunnos
LeexLee7
Cernunnos
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
Vulcan
0
0
0
0
L
0
0
0
0
L
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

838
Damage
3,269
6,560
Taken
7,340
1,721
Mitigated
2,051
1,308
Healing
3,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
85
0
0
286
1,431
263
0
261
1,170
3,586
0
W
794
406
0
541
1,054
255
455
143
911
0
12,178
W
Cthulhu
Gilbarin
Cthulhu
595
0
55
1,114
1,729
705
0
109
1,620
9,314
0
L
Cernunnos
LeexLee7
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
586
173
0
106
856
179
774
83
771
16,451
0
L
0
0
0
453
3,058
654
0
1,012
1,894
0
6,846
W
631
95
0
1,221
2,744
728
0
325
2,419
0
14,895
W
Vulcan
1,164
472
0
0
382
100
0
0
382
16,522
0
L
252
0
0
749
2,646
888
0
595
2,051
5,651
0
L
Loki
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,693
Gold Earned
16,808
76
Minions Killed
138
0
Camps Cleared
0
303,307
Distance Traveled
442,056
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
2,866
573
12
2
0
43,544
0
W
Medusa
3,227
645
39
8
0
81,019
2
W
Cthulhu
3,527
705
7
1
0
110,912
1
L
Cernunnos
1,095
219
0
0
0
0
0
L
Chronos
4,200
840
48
10
0
96,895
0
L
Thor
3,146
629
16
3
0
108,958
0
W
Thor
3,464
693
40
8
0
109,998
1
W
Vulcan
3,724
745
40
8
0
96,583
1
L
Artio
3,157
631
12
2
0
97,454
1
L
Loki
1,095
219
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role