Player Matchup

Sol
Sol
 
Sol
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Frostwave27
Thanatos
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,354 Elo+
Solo
Atlas
Atlas
MR_HARDY315
Atlas
Level 60
God Stats
8W - 18L
1,298 SR
Queue Stats
435W - 625L
1,360 Elo+
Solo
Team Averages
Level 60
1,433 SR
1,405 Elo+

VS

Team Averages
Level 63
1,658 SR
1,555 Elo+
Cthulhu
Cthulhu
SativaVibe
Cthulhu
Level 60
God Stats
6W - 5L
1,708 SR
Queue Stats
6W - 14L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
THExAWESOME1
Gilgamesh
Level 32
God Stats
5W - 7L
1,496 SR
Queue Stats
13W - 12L
1,572 Elo+
Party 1
Hel
Hel
kotanko14
Hel
Level 97
God Stats
4W - 0L
1,771 SR
Queue Stats
68W - 40L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 2 / 2
8,978
641
13,587
10,377
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Frostwave27
Thanatos
12
2 / 4 / 0
8,327
595
7,734
11,107
3,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 2
8,001
572
6,623
15,859
13,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SativaVibe
Cthulhu
15
6 / 1 / 3
10,438
746
14,920
13,714
10,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
THExAWESOME1
Gilgamesh
13
1 / 1 / 6
8,798
628
4,557
12,139
10,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 7
9,583
685
10,529
12,029
4,300
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
9
9
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
2
1
L
Thanatos
Frostwave27
Thanatos
2
4
0
0.5
L
0
3
2
0.33
W
Cthulhu
SativaVibe
Cthulhu
6
1
3
7.5
W
Gilgamesh
THExAWESOME1
Gilgamesh
1
1
6
4
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,944
Damage
30,006
37,343
Taken
37,882
20,431
Mitigated
25,926
12,095
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,587
5,478
0
4,431
10,377
3,462
0
6,868
3,509
49,327
0
L
Thanatos
Frostwave27
Thanatos
7,734
868
681
5,581
11,107
3,858
0
8,281
2,826
0
21,892
L
6,623
1,915
0
1,402
15,859
13,111
0
10,655
5,204
21,890
0
W
Cthulhu
SativaVibe
Cthulhu
14,920
1,420
181
14
13,714
10,940
485
7,453
6,261
42,549
0
W
Gilgamesh
THExAWESOME1
Gilgamesh
4,557
1,250
329
252
12,139
10,686
835
6,332
5,807
0
7,979
W
10,529
668
5,780
7,131
12,029
4,300
1,193
6,917
5,112
39,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,306
Gold Earned
28,819
152
Minions Killed
141
6
Camps Cleared
4
758,566
Distance Traveled
794,444
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,978
641
86
6
3
252,558
2
L
Thanatos
8,327
595
41
3
3
261,391
0
L
Atlas
8,001
572
25
2
0
244,617
0
W
Cthulhu
10,438
746
48
3
0
280,052
3
W
Gilgamesh
8,798
628
7
1
0
246,088
0
W
Hel
9,583
685
86
6
4
268,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role