Player Matchup

Chaac
Chaac
 
Chaac
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
LittleIndianB0y
Poseidon
Level 69
God Stats
4W - 1L
1,743 SR
Queue Stats
96W - 105L
1,470 Elo+
Solo
Izanami
Izanami
VivenReality
Izanami
Level 82
God Stats
25W - 22L
1,495 SR
Queue Stats
127W - 143L
1,449 Elo+
Party 2
Team Averages
Level 83
1,579 SR
1,473 Elo+

VS

Team Averages
Level 91
1,495 SR
1,414 Elo+
Kumbhakarna
Kumbhakarna
CatholiccGranny
Kumbhakarna
Level 83
God Stats
6W - 8L
1,587 SR
Queue Stats
67W - 74L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
HuhTyga
Baron Samedi
Level 35
God Stats
5W - 6L
1,361 SR
Queue Stats
19W - 29L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
NampaRoBear
Gilgamesh
Level 155
God Stats
7W - 9L
1,536 SR
Queue Stats
182W - 219L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 1 / 13
9,920
763
14,620
9,854
5,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poseidon
15
4 / 0 / 12
10,012
770
9,036
6,641
2,104
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
VivenReality
Izanami
15
11 / 1 / 6
11,020
848
11,214
5,776
1,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CatholiccGranny
Kumbhakarna
11
0 / 7 / 1
7,800
600
4,013
19,752
12,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
HuhTyga
Baron Samedi
10
1 / 7 / 1
7,706
593
4,259
8,028
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
NampaRoBear
Gilgamesh
13
1 / 6 / 1
8,585
660
7,449
15,317
9,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
20
Kills
2
2
Deaths
20
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
13
11.5
L
Kumbhakarna
CatholiccGranny
Kumbhakarna
0
7
1
0.07
L
Baron Samedi
HuhTyga
Baron Samedi
1
7
1
0.21
W
Poseidon
4
0
12
10
L
Gilgamesh
NampaRoBear
Gilgamesh
1
6
1
0.25
W
Izanami
VivenReality
Izanami
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,870
Damage
15,721
22,271
Taken
43,097
9,626
Mitigated
23,698
9,973
Healing
2,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,620
3,294
137
4,699
9,854
5,837
498
4,079
5,344
0
29,421
L
Kumbhakarna
CatholiccGranny
Kumbhakarna
4,013
381
0
501
19,752
12,138
0
3,925
15,343
22,117
0
L
Baron Samedi
HuhTyga
Baron Samedi
4,259
228
522
1,319
8,028
2,304
0
2,181
5,732
15,264
0
W
Poseidon
9,036
1,720
49
3,219
6,641
2,104
244
2,164
4,279
44,467
0
L
Gilgamesh
NampaRoBear
Gilgamesh
7,449
1,348
0
521
15,317
9,256
0
3,126
11,952
0
32,059
W
Izanami
VivenReality
Izanami
11,214
8,553
0
1,869
5,776
1,685
2,197
2,080
3,380
0
37,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,952
Gold Earned
24,091
149
Minions Killed
102
11
Camps Cleared
1
757,755
Distance Traveled
563,651
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,920
763
35
3
3
269,773
1
L
Kumbhakarna
7,800
600
21
2
0
202,327
3
L
Baron Samedi
7,706
593
20
2
1
128,129
0
W
Poseidon
10,012
770
63
5
6
260,890
4
L
Gilgamesh
8,585
660
61
5
0
233,195
0
W
Izanami
11,020
848
51
4
2
227,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role