Player Matchup

Apollo
Apollo
Silver I
Buelat
Apollo
Silver I
Level 69
God Stats
3W - 4L
1,311 SR
Queue Stats
10W - 12L
1,368 MMR
Solo
Horus
Horus
Silver I
Tolmos_Latigo22
Horus
Silver I
Level 109
God Stats
85W - 66L
1,597 SR
Queue Stats
180W - 179L
1,166 MMR
Party 2
Osiris
Osiris
Silver IV
Unstoo
Osiris
Silver IV
Level 58
God Stats
7W - 7L
1,736 SR
Queue Stats
120W - 99L
1,362 MMR
Solo
Janus
Janus
Gold II
Valder33
Janus
Gold II
Level 74
God Stats
3W - 1L
1,627 SR
Queue Stats
110W - 109L
1,519 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
gloo6669
Kumbhakarna
Gold IV
Level 155
God Stats
9W - 5L
1,593 SR
Queue Stats
365W - 382L
1,328 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,573 SR
1,349 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,579 SR
1,348 MMR
Geb
Geb
Gold II
ChakaL-006
Geb
Gold II
Level 148
God Stats
5W - 5L
1,748 SR
Queue Stats
215W - 228L
1,364 MMR
Solo
King Arthur
King Arthur
Bronze IV
NGU_Inuitrecords
King Arthur
Bronze IV
Level 106
God Stats
0W - 2L
1,509 SR
Queue Stats
26W - 31L
1,366 MMR
Party 1
Medusa
Medusa
Silver I
TheZvoz
Medusa
Silver I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,349 MMR
Solo
Arachne
Arachne
Bronze IV
WCman_045
Arachne
Bronze IV
Level 85
God Stats
0W - 2L
1,435 SR
Queue Stats
11W - 22L
1,366 MMR
Party 1
Eset
Eset
Gold V
deslo158
Eset
Gold V
Level 125
God Stats
10W - 6L
1,706 SR
Queue Stats
60W - 63L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Buelat
Apollo
20
4 / 1 / 16
13,558
589
13,529
18,469
7,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 3 / 9
14,926
649
22,596
22,723
12,032
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Unstoo
Osiris
19
14 / 4 / 11
14,142
615
19,861
19,075
23,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Valder33
Janus
20
9 / 3 / 13
13,989
608
22,593
13,132
5,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
gloo6669
Kumbhakarna
17
1 / 2 / 25
12,463
542
5,471
22,024
24,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
KaliCharybdisLokiArtio

VS

Bans
CliodhnaBastetGilgameshMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 4
9,448
411
8,938
25,532
24,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
NGU_Inuitrecords
King Arthur
19
4 / 8 / 1
12,293
534
13,847
24,433
19,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
TheZvoz
Medusa
16
1 / 9 / 2
10,039
436
11,428
19,903
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
WCman_045
Arachne
18
4 / 6 / 3
11,996
522
5,751
17,924
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
14
1 / 11 / 3
9,419
410
13,011
15,902
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
24
43
Kills
11
13
Deaths
43
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
Buelat
Apollo
4
1
16
12
L
1
9
4
0.33
L
King Arthur
NGU_Inuitrecords
King Arthur
4
8
1
0.56
L
Medusa
TheZvoz
Medusa
1
9
2
0.22
W
15
3
9
6.5
W
Osiris
Unstoo
Osiris
14
4
11
4.88
W
Janus
Valder33
Janus
9
3
13
5.17
L
Arachne
WCman_045
Arachne
4
6
3
0.92
L
Eset
1
11
3
0.23
W
Kumbhakarna
gloo6669
Kumbhakarna
1
2
25
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,050
Damage
52,975
95,423
Taken
103,694
73,560
Mitigated
57,696
29,001
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Buelat
Apollo
13,529
7,566
0
10,939
18,469
7,593
3,740
4,877
13,512
0
126,718
L
8,938
787
0
2,981
25,532
24,500
0
8,192
17,001
30,765
0
L
King Arthur
NGU_Inuitrecords
King Arthur
13,847
1,827
0
1,269
24,433
19,085
260
5,258
18,922
0
72,401
L
Medusa
TheZvoz
Medusa
11,428
5,989
0
5,150
19,903
5,541
0
3,711
16,112
0
76,107
W
22,596
9,926
1,548
4,621
22,723
12,032
3,082
7,647
14,808
0
129,318
W
Osiris
Unstoo
Osiris
19,861
8,612
0
3,379
19,075
23,453
1,722
2,412
16,647
0
77,283
W
Janus
Valder33
Janus
22,593
1,609
661
3,614
13,132
5,916
1,646
3,860
9,058
102,829
0
L
Arachne
WCman_045
Arachne
5,751
2,989
0
2,716
17,924
5,198
0
4,969
12,850
0
91,614
L
Eset
13,011
184
235
1,328
15,902
3,372
417
4,984
10,745
59,999
0
W
Kumbhakarna
gloo6669
Kumbhakarna
5,471
977
0
4,239
22,024
24,566
427
6,670
15,066
25,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,078
Gold Earned
53,195
671
Minions Killed
572
0
Camps Cleared
0
2,267,278
Distance Traveled
2,010,812
44
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,558
589
188
8
0
419,913
7
L
Geb
9,448
411
45
2
0
354,017
8
L
King Arthur
12,293
534
132
6
0
433,276
5
L
Medusa
10,039
436
121
5
0
352,864
6
W
Horus
14,926
649
175
8
0
461,151
14
W
Osiris
14,142
615
114
5
0
418,316
6
W
Janus
13,989
608
156
7
0
500,393
5
L
Arachne
11,996
522
156
7
0
511,804
0
L
Eset
9,419
410
118
5
0
358,851
10
W
Kumbhakarna
12,463
542
38
2
0
467,505
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role