Player Matchup

Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
YOUNG x METRO97
Da Ji
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 188L
1,571 Elo+
Solo
Persephone
Persephone
chaszx77
Persephone
Level 65
God Stats
1W - 4L
1,473 SR
Queue Stats
308W - 344L
1,469 Elo+
Solo
Neith
Neith
rainman536
Neith
Level 160
God Stats
36W - 32L
1,592 SR
Queue Stats
156W - 171L
1,438 Elo+
Solo
Vamana
Vamana
sevenvoices77
Vamana
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,117 Elo+
Solo
Team Averages
Level 115
1,513 SR
1,419 Elo+

VS

Team Averages
Level 98
1,600 SR
1,522 Elo+
Chaac
Chaac
FriendlyFace
Chaac
Level 87
God Stats
26W - 21L
1,590 SR
Queue Stats
93W - 125L
1,643 Elo+
Solo
Baron Samedi
Baron Samedi
GScrappy213
Baron Samedi
Level 139
God Stats
6W - 6L
1,827 SR
Queue Stats
354W - 348L
1,553 Elo+
Solo
Neith
Neith
Le_Faucheur-34-
Neith
Level 74
God Stats
54W - 54L
1,524 SR
Queue Stats
804W - 868L
1,395 Elo+
Solo
Chronos
Chronos
OldBoy NBA
Chronos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 108L
1,515 Elo+
Solo
Atlas
Atlas
TheBoomBapEra
Atlas
Level 68
God Stats
59W - 51L
1,558 SR
Queue Stats
168W - 166L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 5 / 4
7,331
733
5,217
16,014
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 5 / 5
7,874
787
10,796
12,007
4,777
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
chaszx77
Persephone
14
2 / 2 / 2
8,086
809
7,778
6,975
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
3 / 4 / 5
8,352
835
10,399
10,171
3,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

11
0 / 5 / 4
6,601
660
3,061
9,561
4,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
8,166
817
11,500
11,706
7,012
Mace

Mace

+10
Physical Power

Baron Samedi
GScrappy213
Baron Samedi
15
3 / 1 / 7
7,985
799
10,751
8,492
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 3 / 6
8,609
861
7,957
9,762
3,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
OldBoy NBA
Chronos
14
2 / 1 / 9
7,922
792
6,171
6,595
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 3 / 4
8,200
820
8,225
15,716
15,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
9
Kills
21
21
Deaths
9
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
5
4
0.6
W
4
1
9
8.5
W
Baron Samedi
GScrappy213
Baron Samedi
3
1
7
6.5
W
6
3
6
3
W
Chronos
OldBoy NBA
Chronos
2
1
9
6.5
W
6
3
4
2.67
L
3
5
5
1.1
L
Persephone
chaszx77
Persephone
2
2
2
1.5
L
Neith
3
4
5
1.38
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,251
Damage
44,604
54,728
Taken
52,271
28,986
Mitigated
31,373
13,503
Healing
18,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,217
227
1,863
4,617
16,014
13,032
0
7,135
8,879
6,744
0
W
11,500
1,550
0
5,326
11,706
7,012
0
2,358
9,280
0
26,493
W
Baron Samedi
GScrappy213
Baron Samedi
10,751
700
1,803
4,224
8,492
3,782
427
1,791
6,585
33,815
0
W
7,957
2,598
114
1,688
9,762
3,384
551
2,728
6,944
0
33,939
W
Chronos
OldBoy NBA
Chronos
6,171
3,050
0
1,778
6,595
2,020
1,413
1,234
5,327
24,896
0
W
8,225
2,767
369
3,678
15,716
15,175
0
4,382
11,140
16,449
0
L
10,796
1,347
0
1,200
12,007
4,777
0
4,411
7,596
0
17,757
L
Persephone
chaszx77
Persephone
7,778
295
0
2,540
6,975
2,397
0
3,509
3,464
38,688
0
L
Neith
10,399
3,779
0
2,176
10,171
3,881
0
6,221
3,950
0
26,570
L
3,061
1,275
90
1,017
9,561
4,899
318
3,869
5,692
0
11,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,244
Gold Earned
40,882
136
Minions Killed
194
0
Camps Cleared
0
951,315
Distance Traveled
1,015,154
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,331
733
5
1
0
177,038
2
W
Chaac
8,166
817
38
4
0
219,735
3
W
Baron Samedi
7,985
799
52
5
0
194,684
1
W
Neith
8,609
861
45
5
0
182,928
3
W
Chronos
7,922
792
44
4
0
216,167
1
W
Atlas
8,200
820
15
2
0
201,640
3
L
Da Ji
7,874
787
13
1
0
203,095
1
L
Persephone
8,086
809
62
6
0
207,143
4
L
Neith
8,352
835
44
4
0
190,308
0
L
Vamana
6,601
660
12
1
0
173,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role