Player Matchup

Odin
Odin
Gold IV
 
Odin
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
Champloli
Izanami
Gold II
Level 142
God Stats
5W - 1L
1,987 SR
Queue Stats
32W - 32L
1,678 MMR
Solo
Thoth
Thoth
Gold II
Lunar Nebulaz
Thoth
Gold II
Level 156
God Stats
2W - 8L
1,443 SR
Queue Stats
188W - 170L
1,663 MMR
Solo
Susano
Susano
Platinum V
Slush9454
Susano
Platinum V
Level 156
God Stats
1W - 4L
1,524 SR
Queue Stats
75W - 72L
1,659 MMR
Solo
Atlas
Atlas
Gold II
gillsta1
Atlas
Gold II
Level 138
God Stats
0W - 1L
1,650 SR
Queue Stats
24W - 24L
1,670 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,621 SR
1,634 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,595 SR
1,694 MMR
Chang'e
Chang'e
Gold I
BrooklynOG92
Chang'e
Gold I
Level 160
God Stats
48W - 39L
1,675 SR
Queue Stats
777W - 769L
1,643 MMR
Solo
Hou Yi
Hou Yi
Gold I
BurpYourself
Hou Yi
Gold I
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
231W - 222L
1,594 MMR
Party 1
Zeus
Zeus
Gold I
DatBootyWurk
Zeus
Gold I
Level 160
God Stats
19W - 20L
1,510 SR
Queue Stats
541W - 537L
1,652 MMR
Solo
Bakasura
Bakasura
Gold II
Papasito_Alexito
Bakasura
Gold II
Level 148
God Stats
25W - 18L
1,639 SR
Queue Stats
347W - 350L
1,648 MMR
Solo
Horus
Horus
Platinum I
football72
Horus
Platinum I
Level 140
God Stats
48W - 32L
1,652 SR
Queue Stats
209W - 184L
1,935 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 4 / 1
5,928
456
2,873
9,945
4,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Champloli
Izanami
11
0 / 3 / 0
6,470
498
2,563
7,536
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 1
5,915
455
3,314
7,072
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Slush9454
Susano
13
5 / 3 / 1
7,608
585
8,106
10,251
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
gillsta1
Atlas
10
1 / 2 / 1
6,154
473
5,392
10,472
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AchillesMulanKali

VS

Bans
BastetCliodhnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrooklynOG92
Chang'e
12
2 / 2 / 9
7,203
554
9,599
11,238
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
15
3 / 0 / 2
8,182
629
4,519
7,003
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 2 / 4
8,429
648
8,074
5,232
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 3
8,634
664
8,255
8,672
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
12
0 / 0 / 8
7,121
548
3,818
10,679
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
15
15
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
1
0.13
W
Chang'e
BrooklynOG92
Chang'e
2
2
9
3.25
W
Hou Yi
3
0
2
4
L
Izanami
Champloli
Izanami
0
3
0
0
W
5
2
4
3.5
L
0
3
1
0.17
W
5
2
3
3.25
L
Susano
Slush9454
Susano
5
3
1
1.83
W
Horus
0
0
8
4
L
Atlas
gillsta1
Atlas
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,248
Damage
34,265
45,276
Taken
42,824
20,090
Mitigated
17,005
12,749
Healing
22,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,873
614
0
2,764
9,945
4,774
0
2,699
6,022
0
28,329
W
Chang'e
BrooklynOG92
Chang'e
9,599
872
1,814
4,674
11,238
3,130
45
2,625
8,613
50,985
0
W
Hou Yi
4,519
2,072
0
4,047
7,003
2,299
1,188
1,063
5,940
0
66,846
L
Izanami
Champloli
Izanami
2,563
1,393
0
2,415
7,536
1,443
0
809
6,541
0
49,291
W
8,074
1,221
0
974
5,232
1,802
525
2,235
2,997
53,150
0
L
3,314
96
0
1,584
7,072
2,120
0
3,915
2,678
39,172
0
W
8,255
5,476
0
3,761
8,672
4,486
810
315
8,357
0
40,741
L
Susano
Slush9454
Susano
8,106
2,028
0
3,550
10,251
3,854
0
4,614
5,371
0
46,088
W
Horus
3,818
1,226
1,659
5,483
10,679
5,288
0
2,468
7,999
0
22,205
L
Atlas
gillsta1
Atlas
5,392
2,051
177
2,259
10,472
7,899
0
5,098
5,144
15,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
39,569
364
Minions Killed
457
0
Camps Cleared
0
1,289,986
Distance Traveled
1,388,056
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,928
456
67
5
0
244,128
2
W
Chang'e
7,203
554
82
6
0
289,967
3
W
Hou Yi
8,182
629
119
9
0
250,486
3
L
Izanami
6,470
498
112
9
0
257,056
4
W
Zeus
8,429
648
115
9
0
248,525
3
L
Thoth
5,915
455
68
5
0
242,360
1
W
Bakasura
8,634
664
114
9
0
295,739
5
L
Susano
7,608
585
90
7
0
285,926
4
W
Horus
7,121
548
27
2
0
303,339
5
L
Atlas
6,154
473
27
2
0
260,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role