Player Matchup

Thanatos
Thanatos
Gold III
JustAPerson1337
Thanatos
Gold III
Level 127
God Stats
7W - 4L
1,878 SR
Queue Stats
93W - 101L
1,640 MMR
Party 3
Odin
Odin
Gold I
MOEZARTS
Odin
Gold I
Level 128
God Stats
6W - 4L
1,205 SR
Queue Stats
199W - 195L
1,722 MMR
Solo
Sol
Sol
Platinum V
Sendaman
Sol
Platinum V
Level 109
God Stats
29W - 38L
1,561 SR
Queue Stats
213W - 225L
1,723 MMR
Solo
Guan Yu
Guan Yu
Gold I
Tanskuuu
Guan Yu
Gold I
Level 160
God Stats
15W - 9L
1,642 SR
Queue Stats
94W - 79L
1,714 MMR
Solo
Neith
Neith
Gold I
Venidraco
Neith
Gold I
Level 147
God Stats
2W - 2L
1,359 SR
Queue Stats
119W - 128L
1,765 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,529 SR
1,713 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,666 SR
1,711 MMR
Amaterasu
Amaterasu
Platinum II
Cloudless
Amaterasu
Platinum II
Level 158
God Stats
5W - 4L
1,581 SR
Queue Stats
54W - 40L
1,908 MMR
Party 2
Janus
Janus
Gold II
OneBollock
Janus
Gold II
Level 154
God Stats
2W - 0L
1,736 SR
Queue Stats
52W - 50L
1,582 MMR
Party 2
Fafnir
Fafnir
Gold IV
Vayeng
Fafnir
Gold IV
Level 160
God Stats
10W - 9L
1,866 SR
Queue Stats
255W - 227L
1,730 MMR
Party 1
Apollo
Apollo
Gold II
sks19972
Apollo
Gold II
Level 146
God Stats
31W - 27L
1,623 SR
Queue Stats
210W - 205L
1,697 MMR
Solo
Mercury
Mercury
Silver I
warnadokasper
Mercury
Silver I
Level 159
God Stats
3W - 2L
1,525 SR
Queue Stats
204W - 175L
1,638 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
0 / 5 / 0
6,087
468
2,966
9,977
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
9
0 / 5 / 2
5,572
429
2,160
11,329
6,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 0
7,292
561
4,706
7,129
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
Tanskuuu
Guan Yu
12
0 / 2 / 1
6,745
519
5,311
9,663
8,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Venidraco
Neith
11
1 / 3 / 0
6,774
521
5,556
6,100
1,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
GebKaliIzanamiFenrir

VS

Bans
LokiZeusMorgan Le FayBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cloudless
Amaterasu
14
2 / 0 / 7
8,434
649
8,049
11,802
8,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
15
8 / 0 / 6
8,981
691
8,037
4,814
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Vayeng
Fafnir
11
1 / 0 / 13
7,322
563
2,761
7,573
7,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
sks19972
Apollo
14
2 / 0 / 4
8,616
663
6,791
6,184
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
14
5 / 2 / 6
8,184
630
6,144
8,193
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
2
Kills
18
18
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cloudless
Amaterasu
2
0
7
5.5
L
Thanatos
0
5
0
0
L
Odin
0
5
2
0.2
W
Janus
8
0
6
11
L
1
3
0
0.33
L
Guan Yu
Tanskuuu
Guan Yu
0
2
1
0.25
W
Fafnir
Vayeng
Fafnir
1
0
13
7.5
L
Neith
Venidraco
Neith
1
3
0
0.33
W
Apollo
sks19972
Apollo
2
0
4
4
W
Mercury
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,699
Damage
31,782
44,198
Taken
38,566
22,590
Mitigated
23,520
15,489
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cloudless
Amaterasu
8,049
4,242
0
5,971
11,802
8,242
32
0
11,802
0
60,113
L
Thanatos
2,966
736
0
5,692
9,977
3,173
0
2,311
7,636
0
42,957
L
Odin
2,160
462
0
1,833
11,329
6,295
0
2,997
8,224
0
13,580
W
Janus
8,037
631
88
1,217
4,814
1,594
0
418
4,396
59,555
0
L
4,706
1,527
0
2,278
7,129
3,340
947
619
6,468
53,074
0
L
Guan Yu
Tanskuuu
Guan Yu
5,311
1,583
0
4,381
9,663
8,018
0
1,295
8,324
0
44,892
W
Fafnir
Vayeng
Fafnir
2,761
430
649
2,807
7,573
7,786
0
1,837
5,736
8,379
2,755
L
Neith
Venidraco
Neith
5,556
1,911
0
1,305
6,100
1,764
0
2,660
3,294
0
48,418
W
Apollo
sks19972
Apollo
6,791
3,329
0
3,309
6,184
1,791
924
1,910
4,274
0
65,682
W
Mercury
6,144
3,641
0
370
8,193
4,107
0
541
7,652
0
65,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,470
Gold Earned
41,537
430
Minions Killed
494
0
Camps Cleared
0
1,263,732
Distance Traveled
1,474,252
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,434
649
119
9
0
268,625
3
L
Thanatos
6,087
468
86
7
0
259,602
4
L
Odin
5,572
429
26
2
0
253,442
6
W
Janus
8,981
691
122
9
0
316,135
3
L
Sol
7,292
561
104
8
0
244,878
7
L
Guan Yu
6,745
519
112
9
0
265,612
4
W
Fafnir
7,322
563
17
1
0
272,176
7
L
Neith
6,774
521
102
8
0
240,198
4
W
Apollo
8,616
663
130
10
0
276,074
0
W
Mercury
8,184
630
106
8
0
341,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role