Player Matchup

Hel
Hel
Neleniel
Hel
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Solo
Rama
Rama
Szpak12yPL
Rama
Level 64
God Stats
1W - 3L
1,247 SR
Queue Stats
63W - 63L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
bavorak333X2
Zhong Kui
Level 69
God Stats
0W - 4L
1,303 SR
Queue Stats
183W - 209L
1,408 Elo+
Solo
Ymir
Ymir
empalagozo
Ymir
Level 160
God Stats
3W - 4L
1,662 SR
Queue Stats
193W - 216L
1,399 Elo+
Solo
Tyr
Tyr
luislys
Tyr
Level 121
God Stats
5W - 5L
1,500 SR
Queue Stats
879W - 954L
1,373 Elo+
Solo
Team Averages
Level 107
1,442 SR
1,385 Elo+

VS

Team Averages
Level 79
1,503 SR
1,469 Elo+
Achilles
Achilles
ChaosTurk
Achilles
Level 89
God Stats
9W - 8L
1,356 SR
Queue Stats
395W - 364L
1,435 Elo+
Solo
Kukulkan
Kukulkan
Daywacht
Kukulkan
Level 89
God Stats
1W - 1L
1,295 SR
Queue Stats
74W - 74L
1,635 Elo+
Solo
Ymir
Ymir
Lesnik2019
Ymir
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
346W - 374L
1,346 Elo+
Solo
Ganesha
Ganesha
Lord_KillerBob
Ganesha
Level 63
God Stats
1W - 0L
1,866 SR
Queue Stats
252W - 285L
1,384 Elo+
Solo
Yemoja
Yemoja
phantom_slayer01
Yemoja
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 6
10,448
653
10,635
18,100
8,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 5 / 5
9,585
599
23,063
19,768
7,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
bavorak333X2
Zhong Kui
19
2 / 3 / 6
10,857
679
25,102
20,281
14,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 6
9,375
586
12,552
23,216
21,534
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
11
0 / 4 / 2
8,062
504
4,786
14,966
8,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChaosTurk
Achilles
20
16 / 1 / 4
13,044
815
28,382
26,564
37,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Daywacht
Kukulkan
18
1 / 2 / 18
10,900
681
26,209
8,266
4,531
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 3 / 16
11,945
747
11,506
21,751
28,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 1 / 18
11,010
688
6,691
19,590
24,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 2 / 14
10,434
652
9,464
13,194
15,786
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
8
Kills
22
23
Deaths
9
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Achilles
ChaosTurk
Achilles
16
1
4
18
W
Kukulkan
Daywacht
Kukulkan
1
2
18
5
W
3
3
16
3.67
W
0
1
18
9
L
3
3
6
2
L
1
5
5
0.7
L
Zhong Kui
bavorak333X2
Zhong Kui
2
3
6
1.67
L
2
8
6
0.63
L
Tyr
0
4
2
0.25
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,138
Damage
82,252
96,331
Taken
89,365
61,524
Mitigated
110,325
46,138
Healing
43,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ChaosTurk
Achilles
28,382
4,273
3,008
8,062
26,564
37,927
804
13,499
13,065
0
57,403
W
Kukulkan
Daywacht
Kukulkan
26,209
2,534
2,245
1,900
8,266
4,531
1,590
4,183
4,083
47,258
0
W
11,506
1,028
4,423
3,547
21,751
28,079
400
13,277
8,474
20,897
0
W
6,691
772
2,675
5,629
19,590
24,002
509
11,025
8,565
11,220
0
L
10,635
881
15,563
10,766
18,100
8,600
1,041
11,969
6,131
28,681
0
L
23,063
13,350
979
4,896
19,768
7,987
51
13,102
6,666
0
40,730
L
Zhong Kui
bavorak333X2
Zhong Kui
25,102
636
889
5,400
20,281
14,751
1,353
12,431
7,850
44,665
0
L
12,552
1,472
662
2,054
23,216
21,534
264
10,922
12,294
18,691
0
L
Tyr
4,786
283
860
4,069
14,966
8,652
165
5,446
9,520
0
7,864
W
9,464
1,723
9,824
2,210
13,194
15,786
1,429
6,305
6,889
18,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,327
Gold Earned
57,333
149
Minions Killed
161
0
Camps Cleared
0
1,265,207
Distance Traveled
1,427,464
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,044
815
51
3
0
331,365
0
W
Kukulkan
10,900
681
62
4
0
284,017
0
W
Ymir
11,945
747
25
2
0
295,234
1
W
Ganesha
11,010
688
0
0
0
294,788
0
L
Hel
10,448
653
54
3
0
304,307
0
L
Rama
9,585
599
33
2
0
258,390
0
L
Zhong Kui
10,857
679
48
3
0
249,988
1
L
Ymir
9,375
586
9
1
0
191,943
0
L
Tyr
8,062
504
5
0
0
260,579
0
W
Yemoja
10,434
652
23
1
0
222,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role