Player Matchup

Bacchus
Bacchus
Platinum I
 
Bacchus
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum V
AncIy
Rama
Platinum V
Level 155
God Stats
14W - 16L
1,455 SR
Queue Stats
181W - 164L
1,778 MMR
Solo
Amaterasu
Amaterasu
Platinum II
Bladebozo
Amaterasu
Platinum II
Level 113
God Stats
3W - 3L
1,574 SR
Queue Stats
125W - 119L
1,811 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
Bram-99-
Tsukuyomi
Platinum II
Level 140
God Stats
17W - 14L
1,704 SR
Queue Stats
263W - 243L
1,957 MMR
Solo
Eset
Eset
Gold I
leto_75
Eset
Gold I
Level 160
God Stats
1W - 0L
1,896 SR
Queue Stats
33W - 18L
1,885 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,626 SR
1,786 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,478 SR
1,851 MMR
Ullr
Ullr
Platinum IV
IUllrI
Ullr
Platinum IV
Level 97
God Stats
17W - 16L
1,625 SR
Queue Stats
152W - 138L
1,708 MMR
Solo
Pele
Pele
Platinum II
Markuz143
Pele
Platinum II
Level 129
God Stats
3W - 5L
1,252 SR
Queue Stats
383W - 364L
1,930 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
itsHakuX
Sylvanus
Platinum III
Level 145
God Stats
2W - 3L
1,569 SR
Queue Stats
248W - 249L
1,843 MMR
Solo
Hercules
Hercules
Platinum III
radford123
Hercules
Platinum III
Level 122
God Stats
10W - 8L
1,652 SR
Queue Stats
126W - 118L
1,750 MMR
Solo
Discordia
Discordia
Platinum I
xX8-as3sinOo-8Xx
Discordia
Platinum I
Level 129
God Stats
4W - 6L
1,294 SR
Queue Stats
299W - 275L
2,023 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
3 / 2 / 18
11,856
624
14,581
15,640
22,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
AncIy
Rama
20
6 / 2 / 2
12,803
674
9,488
13,803
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Bladebozo
Amaterasu
17
1 / 3 / 7
11,025
580
11,132
21,712
20,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Bram-99-
Tsukuyomi
19
11 / 2 / 6
12,143
639
16,258
13,497
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
leto_75
Eset
19
11 / 2 / 4
11,846
623
19,142
10,441
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BastetKaliArachneArtio

VS

Bans
AchillesGebLokiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
IUllrI
Ullr
16
1 / 6 / 2
9,108
479
7,998
14,087
2,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
15
4 / 7 / 2
9,069
477
10,616
18,295
6,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
itsHakuX
Sylvanus
11
1 / 9 / 1
7,219
380
5,825
22,450
16,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
radford123
Hercules
16
4 / 3 / 1
10,261
540
12,047
18,690
12,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
14
1 / 7 / 3
8,781
462
7,907
13,406
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
32
Kills
11
11
Deaths
32
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
18
6
W
Rama
AncIy
Rama
6
2
2
3.5
W
Amaterasu
Bladebozo
Amaterasu
1
3
7
1.5
W
Tsukuyomi
Bram-99-
Tsukuyomi
11
2
6
7
L
Ullr
IUllrI
Ullr
1
6
2
0.33
L
Pele
4
7
2
0.71
L
Sylvanus
itsHakuX
Sylvanus
1
9
1
0.17
W
Eset
leto_75
Eset
11
2
4
6.5
L
Hercules
radford123
Hercules
4
3
1
1.5
L
Discordia
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,601
Damage
44,393
75,093
Taken
86,928
58,150
Mitigated
41,664
27,897
Healing
17,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,581
993
0
2,461
15,640
22,625
54
3,831
11,623
38,138
7,724
W
Rama
AncIy
Rama
9,488
7,018
0
7,066
13,803
5,224
2,814
778
13,025
0
109,344
W
Amaterasu
Bladebozo
Amaterasu
11,132
5,061
0
11,381
21,712
20,898
283
2,883
18,201
0
71,362
W
Tsukuyomi
Bram-99-
Tsukuyomi
16,258
5,145
0
4,721
13,497
5,707
456
2,809
10,613
0
98,391
L
Ullr
IUllrI
Ullr
7,998
2,892
0
1,904
14,087
2,866
0
3,687
10,400
0
73,704
L
Pele
10,616
2,597
0
2,177
18,295
6,038
0
6,861
11,434
0
69,631
L
Sylvanus
itsHakuX
Sylvanus
5,825
717
1,713
5,688
22,450
16,789
0
9,374
13,076
22,171
0
W
Eset
leto_75
Eset
19,142
790
699
1,569
10,441
3,696
0
4,830
5,568
92,028
0
L
Hercules
radford123
Hercules
12,047
3,091
0
5,314
18,690
12,725
0
3,204
15,486
4,456
55,473
L
Discordia
7,907
145
0
668
13,406
3,246
0
9,056
4,350
57,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,673
Gold Earned
44,438
693
Minions Killed
503
0
Camps Cleared
0
1,978,824
Distance Traveled
1,727,206
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,856
624
56
3
0
409,996
6
W
Rama
12,803
674
208
11
0
341,665
2
W
Amaterasu
11,025
580
143
8
0
397,190
6
W
Tsukuyomi
12,143
639
138
7
0
453,013
7
L
Ullr
9,108
479
130
7
0
345,462
1
L
Pele
9,069
477
113
6
0
358,660
0
L
Sylvanus
7,219
380
24
1
0
306,826
5
W
Eset
11,846
623
148
8
0
376,960
4
L
Hercules
10,261
540
119
6
0
379,546
4
L
Discordia
8,781
462
117
6
0
336,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role