Player Matchup

Khepri
Khepri
Platinum I
 
Khepri
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold I
 
Neith
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum IV
RustyNoah
Mulan
Platinum IV
Level 120
God Stats
25W - 14L
1,755 SR
Queue Stats
60W - 64L
1,939 MMR
Solo
Yemoja
Yemoja
Platinum I
aParagon
Yemoja
Platinum I
Level 51
God Stats
27W - 18L
1,735 SR
Queue Stats
221W - 206L
1,979 MMR
Solo
Bellona
Bellona
Platinum IV
bloonz2
Bellona
Platinum IV
Level 159
God Stats
1W - 3L
1,300 SR
Queue Stats
200W - 189L
1,829 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,558 SR
1,749 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,581 SR
1,884 MMR
Fenrir
Fenrir
Diamond V
BMMask
Fenrir
Diamond V
Level 145
God Stats
20W - 10L
1,691 SR
Queue Stats
501W - 490L
2,010 MMR
Solo
Thoth
Thoth
Platinum I
ElWally
Thoth
Platinum I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 184L
1,975 MMR
Solo
Cerberus
Cerberus
Platinum II
KXNGsinatra03
Cerberus
Platinum II
Level 105
God Stats
32W - 27L
1,636 SR
Queue Stats
118W - 112L
1,734 MMR
Solo
Apollo
Apollo
Gold I
LordLibra
Apollo
Gold I
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 37L
1,771 MMR
Solo
Nemesis
Nemesis
Platinum IV
OppPackSmokerMan
Nemesis
Platinum IV
Level 141
God Stats
22W - 20L
1,580 SR
Queue Stats
253W - 237L
1,927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 2 / 1
5,474
498
1,038
5,490
2,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
 
Neith
8
1 / 5 / 2
5,305
482
4,375
5,949
1,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
RustyNoah
Mulan
10
2 / 4 / 0
5,826
530
5,999
10,617
6,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
aParagon
Yemoja
10
0 / 1 / 0
5,617
511
1,411
6,139
2,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
bloonz2
Bellona
11
2 / 4 / 0
6,507
592
3,176
7,671
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
IzanamiKaliAgniPersephone

VS

Bans
AtlasGilgameshOsirisCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BMMask
Fenrir
8
0 / 2 / 4
5,810
528
3,869
7,664
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
ElWally
Thoth
13
2 / 0 / 4
7,856
714
4,553
3,278
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
KXNGsinatra03
Cerberus
13
3 / 2 / 1
7,604
691
6,117
9,050
9,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
LordLibra
Apollo
11
5 / 1 / 4
6,971
634
4,634
6,670
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 1 / 3
7,341
667
5,583
6,694
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
16
16
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
1
0.75
L
Neith
 
Neith
1
5
2
0.4
W
Fenrir
BMMask
Fenrir
0
2
4
1
W
Thoth
ElWally
Thoth
2
0
4
4
W
Cerberus
KXNGsinatra03
Cerberus
3
2
1
1.75
W
Apollo
LordLibra
Apollo
5
1
4
7
W
6
1
3
7.5
L
Mulan
RustyNoah
Mulan
2
4
0
0.5
L
Yemoja
aParagon
Yemoja
0
1
0
0
L
Bellona
bloonz2
Bellona
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,999
Damage
24,756
35,866
Taken
33,356
15,335
Mitigated
18,082
9,289
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,038
108
0
885
5,490
2,026
0
1,036
4,409
17,323
0
L
Neith
 
Neith
4,375
2,046
0
578
5,949
1,327
0
216
5,709
0
20,036
W
Fenrir
BMMask
Fenrir
3,869
1,290
0
1,712
7,664
3,427
0
698
6,966
0
16,012
W
Thoth
ElWally
Thoth
4,553
383
0
500
3,278
917
754
584
2,694
52,151
0
W
Cerberus
KXNGsinatra03
Cerberus
6,117
611
0
3,662
9,050
9,633
0
65
8,548
47,420
0
W
Apollo
LordLibra
Apollo
4,634
2,189
0
2,396
6,670
1,993
1,335
849
5,821
0
40,780
W
5,583
2,506
0
1,172
6,694
2,112
61
253
6,223
0
43,724
L
Mulan
RustyNoah
Mulan
5,999
1,635
0
3,409
10,617
6,834
0
5,570
5,047
0
32,055
L
Yemoja
aParagon
Yemoja
1,411
258
63
1,726
6,139
2,701
0
762
5,315
35,302
0
L
Bellona
bloonz2
Bellona
3,176
666
0
2,628
7,671
2,447
0
2,799
4,716
0
31,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,729
Gold Earned
35,582
292
Minions Killed
405
0
Camps Cleared
0
1,086,888
Distance Traveled
1,154,640
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,474
498
30
3
0
234,858
2
L
Neith
5,305
482
39
4
0
188,024
1
W
Fenrir
5,810
528
23
2
0
235,728
6
W
Thoth
7,856
714
113
10
0
227,269
5
W
Cerberus
7,604
691
132
12
0
214,840
0
W
Apollo
6,971
634
65
6
0
211,435
3
W
Nemesis
7,341
667
72
7
0
265,368
6
L
Mulan
5,826
530
67
6
0
188,445
3
L
Yemoja
5,617
511
81
7
0
238,182
9
L
Bellona
6,507
592
75
7
0
237,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role