Player Matchup

Medusa
Medusa
Grandmaster
 
Medusa
Grandmaster
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond V
 
Chiron
Diamond V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond V
Fireweı
Mulan
Diamond V
Level 69
God Stats
3W - 9L
1,128 SR
Queue Stats
704W - 677L
2,069 MMR
Solo
Persephone
Persephone
Grandmaster
Peťáá
Persephone
Grandmaster
Level 156
God Stats
5W - 7L
1,528 SR
Queue Stats
120W - 89L
2,876 MMR
Solo
Nu Wa
Nu Wa
Diamond II
Raspbеrry
Nu Wa
Diamond II
Level 110
God Stats
33W - 30L
1,674 SR
Queue Stats
313W - 269L
2,477 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 113
1,466 SR
2,084 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,590 SR
2,303 MMR
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Masters
BlackPh03nix
Aphrodite
Masters
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
554W - 493L
2,659 MMR
Party 1
Thor
Thor
Masters
GateKeeperAbdul
Thor
Masters
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
2,749 MMR
Solo
Poseidon
Poseidon
Masters
HandsomeHugo
Poseidon
Masters
Level 111
God Stats
96W - 60L
1,703 SR
Queue Stats
694W - 628L
2,575 MMR
Solo
Artio
Artio
Platinum II
PrimiidoGM3x
Artio
Platinum II
Level 150
God Stats
1W - 1L
1,744 SR
Queue Stats
198W - 197L
2,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 0 / 2
6,867
687
5,357
3,116
908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
 
Chiron
11
4 / 0 / 1
6,204
620
3,936
4,584
1,248
Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Fireweı
Mulan
11
2 / 3 / 1
6,213
621
4,654
9,396
5,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Peťáá
Persephone
11
6 / 1 / 3
6,731
673
7,437
3,531
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
10
1 / 0 / 10
6,138
614
6,044
5,525
2,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KaliIzanamiFenrir

VS

Bans
BellonaCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 5 / 0
4,232
423
3,434
6,820
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
BlackPh03nix
Aphrodite
9
0 / 3 / 1
5,307
531
1,083
5,803
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 1
6,359
636
5,403
5,821
1,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
HandsomeHugo
Poseidon
10
1 / 5 / 2
5,709
571
2,257
7,553
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

6
0 / 5 / 0
4,353
435
2,583
10,884
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
20
Kills
4
4
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
0
2
8
W
Chiron
 
Chiron
4
0
1
4.5
L
Hachiman
 
Hachiman
0
5
0
0
L
Aphrodite
BlackPh03nix
Aphrodite
0
3
1
0.17
W
Mulan
Fireweı
Mulan
2
3
1
0.83
L
3
2
1
1.75
L
Poseidon
HandsomeHugo
Poseidon
1
5
2
0.4
W
Persephone
Peťáá
Persephone
6
1
3
7.5
L
0
5
0
0
W
Nu Wa
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,428
Damage
14,760
26,152
Taken
36,881
11,081
Mitigated
10,211
8,914
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,357
2,558
0
222
3,116
908
0
326
2,582
0
45,459
W
Chiron
 
Chiron
3,936
2,208
389
2,198
4,584
1,248
45
354
4,230
0
40,800
L
Hachiman
 
Hachiman
3,434
1,314
0
1,301
6,820
1,130
0
1,649
5,169
0
22,095
L
Aphrodite
BlackPh03nix
Aphrodite
1,083
120
410
2,286
5,803
1,317
0
2,908
2,747
25,698
0
W
Mulan
Fireweı
Mulan
4,654
1,360
0
2,952
9,396
5,656
0
1,183
8,213
0
32,775
L
5,403
1,182
0
1,690
5,821
1,686
0
453
5,368
0
31,938
L
Poseidon
HandsomeHugo
Poseidon
2,257
534
0
1,366
7,553
1,553
0
2,155
5,290
38,469
0
W
Persephone
Peťáá
Persephone
7,437
597
0
879
3,531
1,084
0
1,961
1,489
37,149
0
L
2,583
284
140
2,813
10,884
4,525
0
5,494
5,306
11,434
0
W
Nu Wa
6,044
2,635
0
2,274
5,525
2,185
75
1,961
3,540
19,997
1,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,153
Gold Earned
25,960
343
Minions Killed
277
0
Camps Cleared
0
947,915
Distance Traveled
915,199
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,867
687
79
8
0
219,039
4
W
Chiron
6,204
620
87
9
0
180,409
4
L
Hachiman
4,232
423
41
4
0
158,607
2
L
Aphrodite
5,307
531
73
7
0
174,838
5
W
Mulan
6,213
621
71
7
0
164,766
5
L
Thor
6,359
636
73
7
0
192,865
4
L
Poseidon
5,709
571
76
8
0
195,678
0
W
Persephone
6,731
673
76
8
0
198,489
2
L
Artio
4,353
435
14
1
0
193,211
2
W
Nu Wa
6,138
614
30
3
0
185,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role