Player Matchup

Ares
Ares
 
Ares
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Apollon97211
Scylla
Level 157
God Stats
8W - 5L
1,617 SR
Queue Stats
496W - 532L
1,466 Elo+
Solo
Freya
Freya
Dream4Dayz
Freya
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 86L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
choseloneboy
Cthulhu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 66L
1,486 Elo+
Solo
Artemis
Artemis
iQuirks
Artemis
Level 125
God Stats
3W - 0L
1,873 SR
Queue Stats
109W - 72L
1,531 Elo+
Party 1
Team Averages
Level 132
1,598 SR
1,485 Elo+

VS

Team Averages
Level 95
1,495 SR
1,537 Elo+
Skadi
Skadi
 
Skadi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JiterStar
Bacchus
Level 85
God Stats
0W - 1L
1,595 SR
Queue Stats
63W - 76L
1,446 Elo+
Solo
Khepri
Khepri
QueenxJandra
Khepri
Level 160
God Stats
5W - 7L
1,380 SR
Queue Stats
311W - 305L
1,508 Elo+
Solo
Baba Yaga
Baba Yaga
o K r y t p
Baba Yaga
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
189W - 173L
1,527 Elo+
Solo
Nike
Nike
三途河小丧
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
8 / 2 / 15
11,088
1,008
11,720
16,768
20,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
15
3 / 3 / 15
9,138
831
9,588
8,696
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
16
6 / 4 / 15
10,102
918
13,032
10,488
5,086
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
choseloneboy
Cthulhu
16
0 / 3 / 16
8,833
803
8,044
16,523
18,559
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
iQuirks
Artemis
18
10 / 3 / 13
10,576
961
14,881
11,998
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
6 / 7 / 4
9,508
864
13,535
14,180
6,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
JiterStar
Bacchus
12
0 / 8 / 6
7,583
689
9,277
16,385
20,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
15
2 / 1 / 6
8,627
784
5,187
8,093
11,145
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
o K r y t p
Baba Yaga
16
3 / 5 / 5
8,810
801
13,144
11,690
6,921
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 6 / 8
8,653
787
9,417
13,274
14,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
43
27
Kills
14
15
Deaths
27
74
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
8
2
15
7.75
L
Skadi
 
Skadi
6
7
4
1.14
W
Scylla
3
3
15
3.5
W
Freya
6
4
15
3.38
L
Bacchus
JiterStar
Bacchus
0
8
6
0.38
L
Khepri
2
1
6
5
W
Cthulhu
choseloneboy
Cthulhu
0
3
16
2.67
W
Artemis
iQuirks
Artemis
10
3
13
5.5
L
Baba Yaga
o K r y t p
Baba Yaga
3
5
5
1.1
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,265
Damage
50,560
64,473
Taken
63,622
54,449
Mitigated
59,426
20,890
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,720
631
1,063
4,040
16,768
20,972
322
5,643
10,780
15,573
0
L
Skadi
 
Skadi
13,535
5,134
333
977
14,180
6,632
0
10,929
3,251
0
32,323
W
Scylla
9,588
750
804
1,734
8,696
3,641
521
4,018
4,597
21,112
0
W
Freya
13,032
5,388
1,160
2,230
10,488
5,086
1,516
6,683
3,732
21,222
0
L
Bacchus
JiterStar
Bacchus
9,277
570
236
1,254
16,385
20,674
0
9,256
7,129
16,042
0
L
Khepri
5,187
98
1,360
2,492
8,093
11,145
0
6,078
2,015
10,014
0
W
Cthulhu
choseloneboy
Cthulhu
8,044
308
2,759
3,015
16,523
18,559
0
5,663
10,696
22,008
0
W
Artemis
iQuirks
Artemis
14,881
6,560
774
3,311
11,998
6,191
1,123
5,601
6,326
0
31,581
L
Baba Yaga
o K r y t p
Baba Yaga
13,144
1,005
334
3,501
11,690
6,921
0
8,029
3,661
28,495
0
L
9,417
795
859
1,361
13,274
14,054
0
8,092
5,182
0
12,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,737
Gold Earned
43,181
128
Minions Killed
112
0
Camps Cleared
0
1,059,974
Distance Traveled
927,674
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,088
1,008
7
1
0
242,620
0
L
Skadi
9,508
864
51
5
0
173,305
1
W
Scylla
9,138
831
32
3
0
207,793
1
W
Freya
10,102
918
19
2
0
185,408
0
L
Bacchus
7,583
689
15
1
0
196,197
0
L
Khepri
8,627
784
10
1
0
183,140
1
W
Cthulhu
8,833
803
25
2
0
231,856
1
W
Artemis
10,576
961
45
4
0
192,297
0
L
Baba Yaga
8,810
801
32
3
0
178,047
0
L
Nike
8,653
787
4
0
0
196,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role