Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum II
KXNGsinatra03
Tiamat
Platinum II
Level 105
God Stats
15W - 15L
1,425 SR
Queue Stats
118W - 112L
1,688 MMR
Solo
Sylvanus
Sylvanus
Gold II
LuvU2DaMoon
Sylvanus
Gold II
Level 160
God Stats
11W - 11L
1,541 SR
Queue Stats
211W - 209L
1,531 MMR
Solo
Ravana
Ravana
Gold I
Nilessa
Ravana
Gold I
Level 145
God Stats
3W - 1L
1,665 SR
Queue Stats
239W - 229L
1,560 MMR
Solo
Susano
Susano
Gold II
coolino
Susano
Gold II
Level 125
God Stats
10W - 5L
1,624 SR
Queue Stats
143W - 131L
1,673 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,551 SR
1,590 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 157
1,500 SR
1,528 MMR
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum IV
 
Vulcan
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold I
 
Jing Wei
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold III
 
Khepri
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold III
MarioNeoK
Set
Gold III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 0 / 0
9,279
516
2,657
6,009
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 0 / 1
11,449
636
13,921
11,108
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
LuvU2DaMoon
Sylvanus
14
2 / 1 / 1
9,530
529
4,403
14,454
11,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Nilessa
Ravana
17
3 / 2 / 5
10,850
603
9,920
11,832
11,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
coolino
Susano
19
6 / 1 / 2
11,335
630
9,461
12,438
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KaliCliodhnaThothFenrir

VS

Bans
AtlasLokiBastetCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 7 / 0
8,086
449
8,720
20,449
11,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
 
Vulcan
14
1 / 4 / 1
8,050
447
5,864
7,888
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
 
Jing Wei
13
0 / 3 / 0
7,818
434
6,014
7,627
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
 
Khepri
13
1 / 0 / 0
7,656
425
1,939
6,086
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 7 / 2
8,546
475
7,988
13,209
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
20
Kills
4
4
Deaths
21
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
0
1
L
Mulan
 
Mulan
1
7
0
0.14
L
Vulcan
 
Vulcan
1
4
1
0.38
L
Jing Wei
 
Jing Wei
0
3
0
0
L
Khepri
 
Khepri
1
0
0
1
W
8
0
1
8.5
W
Sylvanus
LuvU2DaMoon
Sylvanus
2
1
1
2.5
L
1
7
2
0.29
W
Ravana
Nilessa
Ravana
3
2
5
2.75
W
Susano
coolino
Susano
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,362
Damage
30,525
55,841
Taken
55,259
35,315
Mitigated
24,772
23,920
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,657
1,907
0
2,682
6,009
1,356
3,555
741
5,268
0
70,320
L
Mulan
 
Mulan
8,720
2,045
0
5,639
20,449
11,995
0
6,716
13,733
0
53,186
L
Vulcan
 
Vulcan
5,864
1,485
0
1,158
7,888
1,512
0
2,929
4,959
52,300
0
L
Jing Wei
 
Jing Wei
6,014
4,812
0
2,455
7,627
1,884
0
2,360
5,267
0
58,803
L
Khepri
 
Khepri
1,939
78
0
1,835
6,086
4,018
0
2,197
3,889
29,458
0
W
13,921
2,589
0
3,846
11,108
6,353
93
1,967
9,141
104,192
0
W
Sylvanus
LuvU2DaMoon
Sylvanus
4,403
1,464
2,179
5,494
14,454
11,833
539
2,095
12,359
22,499
0
L
7,988
3,756
0
1,461
13,209
5,363
0
4,122
9,087
0
62,956
W
Ravana
Nilessa
Ravana
9,920
2,798
0
4,400
11,832
11,174
0
1,281
10,551
0
65,350
W
Susano
coolino
Susano
9,461
2,849
0
5,319
12,438
4,599
0
1,719
10,452
0
87,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,443
Gold Earned
40,156
632
Minions Killed
501
0
Camps Cleared
0
1,605,982
Distance Traveled
1,557,698
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,279
516
136
8
0
232,898
2
L
Mulan
8,086
449
103
6
0
293,872
8
L
Vulcan
8,050
447
114
6
0
328,736
7
L
Jing Wei
7,818
434
128
7
0
236,964
2
L
Khepri
7,656
425
52
3
0
342,876
7
W
Tiamat
11,449
636
182
10
0
358,870
2
W
Sylvanus
9,530
529
33
2
0
313,943
4
L
Set
8,546
475
104
6
0
355,250
4
W
Ravana
10,850
603
132
7
0
266,133
2
W
Susano
11,335
630
149
8
0
434,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role