Player Matchup

Geb
Geb
AExLIGHTNING
Geb
Level 159
God Stats
34W - 8L
1,637 SR
Queue Stats
286W - 112L
1,715 Elo+
Party 2
Nu Wa
Nu Wa
DemonLordSora
Nu Wa
Level 160
God Stats
16W - 10L
1,879 SR
Queue Stats
420W - 224L
1,728 Elo+
Party 2
Ne Zha
Ne Zha
WzJewelzW
Ne Zha
Level 132
God Stats
8W - 4L
1,870 SR
Queue Stats
527W - 297L
1,724 Elo+
Party 2
Team Averages
Level 150
1,795 SR
1,722 Elo+

VS

Team Averages
Level 129
1,603 SR
1,566 Elo+
Agni
Agni
 
Agni
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Going_Bankai
Geb
Level 154
God Stats
2W - 1L
1,627 SR
Queue Stats
36W - 37L
1,607 Elo+
Party 1
Medusa
Medusa
sgtDanTheMAN
Medusa
Level 131
God Stats
20W - 17L
1,682 SR
Queue Stats
28W - 30L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
10,758
633
10,811
22,237
23,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 6 / 1
10,913
642
14,918
11,419
3,189
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
WzJewelzW
Ne Zha
15
1 / 4 / 2
10,708
630
10,779
16,162
9,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
1 / 2 / 8
10,917
642
13,311
13,042
4,038
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
2 / 1 / 10
12,658
745
6,873
20,702
27,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
19
10 / 1 / 1
13,403
788
24,228
16,029
5,328
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
13
13
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
2
8
2.5
L
1
3
2
0.67
L
2
6
1
0.42
W
2
1
10
7
L
Ne Zha
WzJewelzW
Ne Zha
1
4
2
0.5
W
Medusa
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,508
Damage
44,412
49,818
Taken
49,773
35,701
Mitigated
36,531
3,357
Healing
17,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,311
543
504
4,223
13,042
4,038
696
7,223
5,819
62,299
0
L
10,811
297
100
1,326
22,237
23,450
0
10,095
11,737
29,504
0
L
14,918
2,873
0
84
11,419
3,189
269
4,269
6,990
51,230
0
W
6,873
869
0
7,096
20,702
27,165
90
8,642
12,060
19,675
0
L
Ne Zha
WzJewelzW
Ne Zha
10,779
988
192
1,655
16,162
9,062
0
5,226
10,660
0
37,762
W
Medusa
24,228
10,985
0
5,720
16,029
5,328
2,386
10,333
5,696
0
88,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,379
Gold Earned
36,978
171
Minions Killed
239
4
Camps Cleared
13
941,534
Distance Traveled
961,548
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,917
642
75
4
8
301,294
1
L
Geb
10,758
633
30
2
1
313,792
2
L
Nu Wa
10,913
642
105
6
0
291,245
1
W
Geb
12,658
745
16
1
1
329,898
1
L
Ne Zha
10,708
630
36
2
3
336,497
2
W
Medusa
13,403
788
148
9
4
330,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role