Player Matchup

Ra
Ra
Masters
 
Ra
Masters
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Masters
BlackPh03nix
Agni
Masters
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
554W - 493L
2,568 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
GateKeeperAbdul
Ah Muzen Cab
Masters
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,500 MMR
Solo
Bastet
Bastet
Masters
ΕlPuΤΦFΕli
Bastet
Masters
Level 145
God Stats
6W - 5L
1,588 SR
Queue Stats
280W - 243L
2,692 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 131
1,518 SR
1,952 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 111
1,667 SR
2,170 MMR
Merlin
Merlin
Diamond I
 
Merlin
Diamond I
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond I
 
Sun Wukong
Diamond I
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond II
NothingCompares
Thanatos
Diamond II
Level 160
God Stats
6W - 3L
1,830 SR
Queue Stats
108W - 90L
2,434 MMR
Solo
Apollo
Apollo
Masters
Peťáá
Apollo
Masters
Level 156
God Stats
6W - 2L
2,007 SR
Queue Stats
120W - 89L
2,877 MMR
Solo
Tyr
Tyr
Diamond I
Ѕuku
Tyr
Diamond I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 119L
2,538 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 1 / 5
8,299
692
5,216
4,308
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
 
Cerberus
11
2 / 3 / 7
7,220
602
4,617
9,896
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 4 / 2
7,574
631
6,740
7,178
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
GateKeeperAbdul
Ah Muzen Cab
15
3 / 1 / 3
8,582
715
7,207
8,608
2,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
6 / 0 / 5
8,845
737
8,104
7,264
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
CliodhnaFenrirUllrCabrakan

VS

Bans
ThothBellonaSolIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 3 / 1
7,353
613
5,230
7,327
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
 
Sun Wukong
12
1 / 4 / 0
6,802
567
4,159
10,049
5,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
10
0 / 3 / 3
6,059
505
2,684
8,531
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Peťáá
Apollo
13
3 / 4 / 3
7,458
622
7,463
9,855
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
Ѕuku
Tyr
10
3 / 2 / 3
6,225
519
3,990
8,623
2,645
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
16
Kills
9
9
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
5
4.5
W
Cerberus
 
Cerberus
2
3
7
1.83
L
Merlin
 
Merlin
2
3
1
0.83
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
W
3
4
2
1
W
Ah Muzen Cab
GateKeeperAbdul
Ah Muzen Cab
3
1
3
4.5
L
Thanatos
0
3
3
0.5
L
Apollo
Peťáá
Apollo
3
4
3
1.13
W
6
0
5
8.5
L
Tyr
Ѕuku
Tyr
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,884
Damage
23,526
37,254
Taken
44,385
15,555
Mitigated
15,083
15,358
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,216
452
1,279
1,439
4,308
2,773
0
925
3,383
60,470
0
W
Cerberus
 
Cerberus
4,617
489
0
2,260
9,896
6,479
0
2,319
7,577
18,008
0
L
Merlin
 
Merlin
5,230
275
0
842
7,327
2,117
0
2,107
5,220
49,664
0
L
Sun Wukong
 
Sun Wukong
4,159
723
0
3,423
10,049
5,641
0
0
10,049
0
40,874
W
6,740
581
0
1,190
7,178
1,435
0
0
7,178
43,772
114
W
Ah Muzen Cab
GateKeeperAbdul
Ah Muzen Cab
7,207
3,421
0
3,628
8,608
2,689
1,086
210
8,398
0
74,205
L
Thanatos
2,684
415
0
7,546
8,531
2,579
0
2,689
5,800
0
30,034
L
Apollo
Peťáá
Apollo
7,463
4,612
0
3,230
9,855
2,101
0
6,404
3,145
0
52,855
W
8,104
1,744
0
5,562
7,264
2,179
0
1,776
5,488
0
53,457
L
Tyr
Ѕuku
Tyr
3,990
518
0
2,480
8,623
2,645
0
4,992
3,537
0
21,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,520
Gold Earned
33,897
463
Minions Killed
459
0
Camps Cleared
0
1,356,529
Distance Traveled
1,313,855
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,299
692
126
11
0
264,885
5
W
Cerberus
7,220
602
37
3
0
248,015
2
L
Merlin
7,353
613
123
10
0
250,566
6
L
Sun Wukong
6,802
567
115
10
0
263,313
3
W
Agni
7,574
631
81
7
0
248,417
5
W
Ah Muzen Cab
8,582
715
117
10
0
261,814
6
L
Thanatos
6,059
505
87
7
0
271,681
2
L
Apollo
7,458
622
103
9
0
243,975
1
W
Bastet
8,845
737
102
9
0
333,398
2
L
Tyr
6,225
519
31
3
0
284,320
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role