Player Matchup

Cerberus
Cerberus
Malither76
Cerberus
Level 119
God Stats
17W - 21L
1,768 SR
Queue Stats
1,014W - 1,042L
1,436 Elo+
Solo
Vamana
Vamana
Smegedup
Vamana
Level 139
God Stats
9W - 8L
1,500 SR
Queue Stats
867W - 897L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
Youngst
Sun Wukong
Level 115
God Stats
0W - 2L
1,547 SR
Queue Stats
43W - 51L
1,472 Elo+
Solo
Merlin
Merlin
manaton
Merlin
Level 88
God Stats
4W - 4L
1,185 SR
Queue Stats
316W - 320L
1,483 Elo+
Solo
Medusa
Medusa
ohButta
Medusa
Level 110
God Stats
8W - 4L
1,519 SR
Queue Stats
355W - 325L
1,442 Elo+
Solo
Team Averages
Level 114
1,504 SR
1,462 Elo+

VS

Team Averages
Level 110
1,605 SR
1,427 Elo+
Eset
Eset
Born A SinR
Eset
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Ah Puch
Ah Puch
LocoSmoker101
Ah Puch
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,241 Elo+
Party 2
Zhong Kui
Zhong Kui
Slx072
Zhong Kui
Level 104
God Stats
2W - 1L
1,713 SR
Queue Stats
74W - 86L
1,430 Elo+
Party 1
Apollo
Apollo
Timothy12
Apollo
Level 105
God Stats
4W - 0L
1,783 SR
Queue Stats
87W - 109L
1,428 Elo+
Party 1
Bellona
Bellona
williammcvicar
Bellona
Level 119
God Stats
5W - 1L
1,530 SR
Queue Stats
121W - 110L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Malither76
Cerberus
16
2 / 5 / 5
8,754
673
6,027
13,658
15,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Smegedup
Vamana
15
3 / 5 / 7
9,393
723
9,932
16,291
16,623
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Youngst
Sun Wukong
12
0 / 6 / 6
7,560
582
2,760
11,664
7,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
manaton
Merlin
16
0 / 4 / 8
9,087
699
8,877
10,404
8,268
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
ohButta
Medusa
19
11 / 4 / 3
11,274
867
16,548
9,357
3,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
9,456
727
7,182
7,515
2,486
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
20
13 / 3 / 7
11,803
908
23,033
8,455
3,523
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Slx072
Zhong Kui
18
2 / 3 / 11
10,173
783
9,466
13,144
16,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Timothy12
Apollo
17
3 / 2 / 9
10,230
787
8,652
8,301
3,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 6 / 12
9,473
729
8,526
15,545
11,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
72
16
Kills
24
24
Deaths
16
29
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
Ah Puch
13
3
7
5.5
L
Cerberus
Malither76
Cerberus
2
5
5
0.9
W
Zhong Kui
Slx072
Zhong Kui
2
3
11
2.5
L
Vamana
Smegedup
Vamana
3
5
7
1.3
W
Apollo
Timothy12
Apollo
3
2
9
3.75
L
Sun Wukong
Youngst
Sun Wukong
0
6
6
0.5
L
Merlin
manaton
Merlin
0
4
8
1
L
Medusa
ohButta
Medusa
11
4
3
3.13
W
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,144
Damage
56,859
61,374
Taken
52,960
51,370
Mitigated
38,635
15,620
Healing
16,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,182
356
1,784
988
7,515
2,486
0
1,796
5,719
13,508
0
W
Ah Puch
23,033
411
642
1,549
8,455
3,523
0
1,970
6,485
40,391
0
L
Cerberus
Malither76
Cerberus
6,027
117
1,023
2,013
13,658
15,993
0
9,043
4,615
10,158
0
W
Zhong Kui
Slx072
Zhong Kui
9,466
829
862
3,424
13,144
16,975
636
3,501
9,643
25,321
0
L
Vamana
Smegedup
Vamana
9,932
4,045
2,548
5,584
16,291
16,623
0
7,968
8,323
48
13,472
W
Apollo
Timothy12
Apollo
8,652
4,224
1,755
1,601
8,301
3,744
1,683
2,987
5,314
0
19,894
L
Sun Wukong
Youngst
Sun Wukong
2,760
535
241
959
11,664
7,169
0
8,615
3,049
0
9,294
L
Merlin
manaton
Merlin
8,877
737
474
1,503
10,404
8,268
130
7,641
2,763
29,516
0
L
Medusa
ohButta
Medusa
16,548
5,245
272
1,003
9,357
3,317
735
6,414
2,943
0
38,318
W
8,526
2,073
1,465
2,376
15,545
11,907
1,595
4,698
10,847
0
17,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,068
Gold Earned
51,135
162
Minions Killed
134
0
Camps Cleared
0
1,039,526
Distance Traveled
1,163,941
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,456
727
9
1
0
257,361
1
W
Ah Puch
11,803
908
41
3
0
224,825
0
L
Cerberus
8,754
673
9
1
0
221,769
0
W
Zhong Kui
10,173
783
45
3
0
218,881
0
L
Vamana
9,393
723
8
1
0
234,648
0
W
Apollo
10,230
787
27
2
0
241,968
2
L
Sun Wukong
7,560
582
11
1
0
185,521
0
L
Merlin
9,087
699
63
5
0
186,851
1
L
Medusa
11,274
867
71
5
0
210,737
0
W
Bellona
9,473
729
12
1
0
220,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role