Player Matchup

Chang'e
Chang'e
Beiuo
Chang'e
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,336 Elo+
Party 1
Fenrir
Fenrir
ErkaLT
Fenrir
Level 49
God Stats
1W - 6L
1,188 SR
Queue Stats
85W - 74L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
LikeTheDune
Sun Wukong
Level 31
God Stats
0W - 2L
1,284 SR
Queue Stats
6W - 8L
1,561 Elo+
Solo
Atlas
Atlas
RondaVika
Atlas
Level 29
God Stats
1W - 6L
1,238 SR
Queue Stats
9W - 20L
1,336 Elo+
Party 1
Artemis
Artemis
vasilicutza
Artemis
Level 46
God Stats
1W - 8L
1,504 SR
Queue Stats
4W - 15L
1,536 Elo+
Solo
Team Averages
Level 38
1,343 SR
1,468 Elo+

VS

Team Averages
Level 82
1,472 SR
1,510 Elo+
Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ByJR
Thanatos
Level 43
God Stats
3W - 4L
1,304 SR
Queue Stats
73W - 85L
1,402 Elo+
Solo
Geb
Geb
Guuba234
Geb
Level 46
God Stats
8W - 9L
1,327 SR
Queue Stats
228W - 224L
1,474 Elo+
Solo
Neith
Neith
MonsieurPoulpe
Neith
Level 33
God Stats
2W - 4L
1,882 SR
Queue Stats
31W - 36L
1,593 Elo+
Solo
The Morrigan
The Morrigan
lasygf
The Morrigan
Level 128
God Stats
3W - 6L
1,347 SR
Queue Stats
186W - 169L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Beiuo
Chang'e
13
0 / 13 / 1
8,055
424
4,509
17,287
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ErkaLT
Fenrir
15
5 / 9 / 1
9,769
514
7,720
20,196
6,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
LikeTheDune
Sun Wukong
16
3 / 7 / 1
10,369
546
13,107
20,536
15,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
RondaVika
Atlas
13
1 / 6 / 4
8,758
461
8,624
16,562
6,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
vasilicutza
Artemis
13
0 / 7 / 4
7,905
416
7,480
11,747
2,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
2 / 1 / 4
10,464
551
9,089
14,122
13,275
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
ByJR
Thanatos
19
18 / 3 / 6
12,833
675
17,682
20,102
8,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 1 / 22
11,195
589
8,954
21,444
29,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 3 / 8
11,659
614
13,859
11,849
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
lasygf
The Morrigan
19
10 / 1 / 13
12,815
674
17,580
9,327
5,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
95
9
Kills
42
42
Deaths
9
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
1
4
4
L
Chang'e
Beiuo
Chang'e
0
13
1
0.04
W
Thanatos
ByJR
Thanatos
18
3
6
7
L
Fenrir
ErkaLT
Fenrir
5
9
1
0.61
W
4
1
22
15
L
Sun Wukong
LikeTheDune
Sun Wukong
3
7
1
0.5
W
8
3
8
4
L
Atlas
RondaVika
Atlas
1
6
4
0.5
W
The Morrigan
lasygf
The Morrigan
10
1
13
16.5
L
Artemis
vasilicutza
Artemis
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,440
Damage
67,164
86,328
Taken
76,844
35,585
Mitigated
62,073
19,857
Healing
39,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,089
3,948
0
6,098
14,122
13,275
667
706
13,370
0
62,782
L
Chang'e
Beiuo
Chang'e
4,509
476
184
2,697
17,287
4,643
0
5,754
11,533
41,993
0
W
Thanatos
ByJR
Thanatos
17,682
8,537
0
17,373
20,102
8,467
4,136
4,346
15,690
0
68,331
L
Fenrir
ErkaLT
Fenrir
7,720
1,823
0
5,751
20,196
6,112
0
5,633
14,563
0
44,593
W
8,954
682
855
6,601
21,444
29,756
1,619
3,983
17,423
26,869
5,200
L
Sun Wukong
LikeTheDune
Sun Wukong
13,107
3,679
0
6,715
20,536
15,828
174
3,613
16,923
269
65,087
W
13,859
6,345
0
4,740
11,849
4,945
3,150
3,766
7,966
0
74,461
L
Atlas
RondaVika
Atlas
8,624
2,094
0
2,662
16,562
6,105
0
4,250
12,312
37,024
0
W
The Morrigan
lasygf
The Morrigan
17,580
3,917
572
3,492
9,327
5,630
4,146
1,218
8,065
95,656
13,503
L
Artemis
vasilicutza
Artemis
7,480
4,156
0
1,848
11,747
2,897
0
2,541
9,206
0
42,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,856
Gold Earned
58,966
410
Minions Killed
543
0
Camps Cleared
0
1,625,867
Distance Traveled
1,784,430
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,464
551
112
6
0
311,061
4
L
Chang'e
8,055
424
91
5
0
318,064
1
W
Thanatos
12,833
675
108
6
0
409,162
0
L
Fenrir
9,769
514
85
4
0
333,304
2
W
Geb
11,195
589
37
2
0
387,726
5
L
Sun Wukong
10,369
546
117
6
0
325,047
5
W
Neith
11,659
614
125
7
0
309,649
4
L
Atlas
8,758
461
42
2
0
328,323
0
W
The Morrigan
12,815
674
161
8
0
366,832
0
L
Artemis
7,905
416
75
4
0
321,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role