Player Matchup

Ah Puch
Ah Puch
TenienteWolf
Ah Puch
Level 159
God Stats
10W - 13L
1,593 SR
Queue Stats
221W - 288L
1,473 Elo+
Party 1
Shiva
Shiva
carivelloofi
Shiva
Level 87
God Stats
129W - 149L
1,553 SR
Queue Stats
192W - 261L
1,454 Elo+
Party 1
Ne Zha
Ne Zha
yRGKz
Ne Zha
Level 120
God Stats
5W - 1L
1,500 SR
Queue Stats
158W - 130L
1,496 Elo+
Solo
Team Averages
Level 122
1,549 SR
1,475 Elo+

VS

Team Averages
Level 67
1,560 SR
1,562 Elo+
Sobek
Sobek
JuLlnt814337
Sobek
Level 2
God Stats
3W - 8L
1,500 SR
Queue Stats
106W - 216L
1,500 Elo+
Party 2
Apollo
Apollo
MC_Laren888
Apollo
Level 118
God Stats
9W - 18L
1,570 SR
Queue Stats
34W - 46L
1,495 Elo+
Solo
Sylvanus
Sylvanus
destraa
Sylvanus
Level 82
God Stats
7W - 14L
1,610 SR
Queue Stats
78W - 157L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TenienteWolf
Ah Puch
15
4 / 4 / 13
10,884
777
21,647
16,817
8,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 1 / 12
11,374
812
18,496
16,636
17,432
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
yRGKz
Ne Zha
17
10 / 2 / 7
12,074
862
14,541
14,494
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
8,983
642
4,030
20,687
21,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
15
5 / 8 / 2
10,529
752
12,082
23,517
10,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sylvanus
destraa
Sylvanus
14
2 / 7 / 4
9,525
680
14,460
21,385
12,729
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
22
Kills
7
7
Deaths
22
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Apollo
5
8
2
0.75
W
Ah Puch
TenienteWolf
Ah Puch
4
4
13
2.63
W
8
1
12
14
L
Sylvanus
destraa
Sylvanus
2
7
4
0.57
W
Ne Zha
yRGKz
Ne Zha
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,684
Damage
30,572
47,947
Taken
65,589
31,411
Mitigated
44,793
23,203
Healing
12,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,030
554
88
1,924
20,687
21,685
0
5,010
15,677
9,741
0
L
Apollo
12,082
7,562
0
2,235
23,517
10,379
0
7,712
15,805
0
39,121
W
Ah Puch
TenienteWolf
Ah Puch
21,647
431
0
7,914
16,817
8,727
550
7,139
9,678
48,516
0
W
18,496
1,589
1,162
7,092
16,636
17,432
495
6,682
8,706
0
34,824
L
Sylvanus
destraa
Sylvanus
14,460
2,497
2,187
5,686
21,385
12,729
0
8,925
12,460
30,519
0
W
Ne Zha
yRGKz
Ne Zha
14,541
5,706
0
7,035
14,494
5,252
272
5,501
8,483
0
67,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,332
Gold Earned
29,037
173
Minions Killed
112
13
Camps Cleared
1
864,083
Distance Traveled
670,147
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,983
642
9
1
0
229,452
0
L
Apollo
10,529
752
66
5
1
231,979
0
W
Ah Puch
10,884
777
56
4
0
252,615
4
W
Shiva
11,374
812
36
3
2
322,823
1
L
Sylvanus
9,525
680
37
3
0
208,716
1
W
Ne Zha
12,074
862
81
6
11
288,645
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role