Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Ch4vEiRo4i20
Chang'e
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 81L
1,512 Elo+
Solo
Heimdallr
Heimdallr
Solomōn
Heimdallr
Level 160
God Stats
11W - 2L
1,711 SR
Queue Stats
226W - 60L
1,796 Elo+
Party 1
Zeus
Zeus
一个双手压JK的男人
Zeus
Level 160
God Stats
33W - 11L
1,840 SR
Queue Stats
601W - 108L
1,852 Elo+
Party 1
Thor
Thor
保熟居士刘华强
Thor
Level 160
God Stats
20W - 6L
1,738 SR
Queue Stats
543W - 159L
1,710 Elo+
Party 1
Team Averages
Level 156
1,658 SR
1,674 Elo+

VS

Team Averages
Level 113
1,565 SR
1,431 Elo+
Tiamat
Tiamat
Baracade8916
Tiamat
Level 43
God Stats
2W - 2L
1,653 SR
Queue Stats
52W - 60L
1,457 Elo+
Solo
Agni
Agni
GoldHavoc971
Agni
Level 115
God Stats
0W - 4L
1,500 SR
Queue Stats
116W - 123L
1,471 Elo+
Solo
Medusa
Medusa
OneSingleBrick
Medusa
Level 123
God Stats
59W - 47L
1,622 SR
Queue Stats
518W - 529L
1,493 Elo+
Solo
Bellona
Bellona
TunedAR
Bellona
Level 158
God Stats
12W - 17L
1,551 SR
Queue Stats
220W - 256L
1,590 Elo+
Solo
Kukulkan
Kukulkan
itz_Bondo
Kukulkan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
13 / 0 / 19
13,650
1,517
24,275
14,059
6,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Ch4vEiRo4i20
Chang'e
17
0 / 2 / 20
10,486
1,165
5,578
11,225
5,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Solomōn
Heimdallr
17
4 / 0 / 16
11,575
1,286
6,010
3,202
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
11 / 2 / 12
12,203
1,356
15,344
7,983
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 1 / 14
12,313
1,368
12,997
6,610
2,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 8 / 1
9,400
1,044
5,593
16,332
6,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 0
9,170
1,019
3,039
9,491
2,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 11 / 2
9,769
1,085
13,020
19,878
4,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
TunedAR
Bellona
14
2 / 6 / 2
9,997
1,111
7,038
10,591
10,615
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
itz_Bondo
Kukulkan
15
0 / 6 / 2
9,703
1,078
6,684
10,088
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
12
37
Kills
5
5
Deaths
37
81
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
13
0
19
22.5
L
Tiamat
1
8
1
0.19
W
Chang'e
Ch4vEiRo4i20
Chang'e
0
2
20
5
L
1
6
0
0.17
L
1
11
2
0.18
W
Heimdallr
Solomōn
Heimdallr
4
0
16
12
L
Bellona
TunedAR
Bellona
2
6
2
0.5
L
Kukulkan
itz_Bondo
Kukulkan
0
6
2
0.17
W
11
2
12
8.5
W
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,204
Damage
35,374
43,079
Taken
66,380
18,361
Mitigated
26,149
16,125
Healing
1,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
24,275
6,343
364
6,585
14,059
6,853
0
6,173
7,648
0
46,017
L
Tiamat
5,593
141
125
808
16,332
6,173
0
6,151
10,181
15,273
0
W
Chang'e
Ch4vEiRo4i20
Chang'e
5,578
144
2,224
3,578
11,225
5,104
0
4,459
6,598
17,009
0
L
3,039
219
0
34
9,491
2,401
0
3,816
5,673
9,543
0
L
13,020
5,783
0
0
19,878
4,483
0
3,297
16,581
0
29,704
W
Heimdallr
Solomōn
Heimdallr
6,010
1,840
0
1,151
3,202
1,302
0
1,790
1,412
0
37,645
L
Bellona
TunedAR
Bellona
7,038
1,261
0
0
10,591
10,615
0
5,617
4,974
0
12,970
L
Kukulkan
itz_Bondo
Kukulkan
6,684
49
94
172
10,088
2,477
0
2,041
8,047
31,850
0
W
15,344
1,556
441
1,782
7,983
2,387
0
1,689
6,192
30,335
0
W
12,997
1,091
0
0
6,610
2,715
0
659
5,913
0
22,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,227
Gold Earned
48,039
211
Minions Killed
130
13
Camps Cleared
3
986,588
Distance Traveled
797,266
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,650
1,517
44
5
4
235,148
2
L
Tiamat
9,400
1,044
15
2
0
155,301
0
W
Chang'e
10,486
1,165
10
1
1
197,845
0
L
Agni
9,170
1,019
6
1
1
201,692
0
L
Medusa
9,769
1,085
31
3
0
180,395
0
W
Heimdallr
11,575
1,286
93
10
4
186,231
3
L
Bellona
9,997
1,111
17
2
1
130,200
2
L
Kukulkan
9,703
1,078
61
7
1
129,678
0
W
Zeus
12,203
1,356
41
5
0
176,627
0
W
Thor
12,313
1,368
23
3
4
190,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role