Player Matchup

Achilles
Achilles
BackThePACK2794
Achilles
Level 25
God Stats
8W - 9L
1,413 SR
Queue Stats
62W - 70L
1,504 Elo+
Solo
Scylla
Scylla
LionDen4556788
Scylla
Level 112
God Stats
1W - 1L
1,189 SR
Queue Stats
13W - 18L
1,353 Elo+
Solo
Artemis
Artemis
OverLordBat
Artemis
Level 103
God Stats
12W - 14L
1,484 SR
Queue Stats
85W - 96L
1,515 Elo+
Solo
Nu Wa
Nu Wa
the-most-HIGH___
Nu Wa
Level 158
God Stats
3W - 3L
1,761 SR
Queue Stats
78W - 92L
1,422 Elo+
Solo
Charybdis
Charybdis
tougou555
Charybdis
Level 26
God Stats
99W - 137L
1,338 SR
Queue Stats
181W - 223L
1,368 Elo+
Solo
Team Averages
Level 85
1,437 SR
1,432 Elo+

VS

Team Averages
Level 29
1,475 SR
1,434 Elo+
Hercules
Hercules
ColorBlindStudd
Hercules
Level 48
God Stats
1W - 2L
1,327 SR
Queue Stats
67W - 92L
1,475 Elo+
Solo
Nu Wa
Nu Wa
TapkoyPoGolove17
Nu Wa
Level 24
God Stats
64W - 72L
1,336 SR
Queue Stats
113W - 127L
1,395 Elo+
Solo
Bellona
Bellona
Teynryn
Bellona
Level 25
God Stats
1W - 1L
1,316 SR
Queue Stats
72W - 79L
1,400 Elo+
Solo
Hel
Hel
imFrequentSee
Hel
Level 19
God Stats
2W - 0L
1,784 SR
Queue Stats
18W - 16L
1,551 Elo+
Solo
Skadi
Skadi
rMicah
Skadi
Level 29
God Stats
26W - 19L
1,611 SR
Queue Stats
46W - 59L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
0 / 1 / 2
7,473
623
4,821
11,779
10,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 5 / 1
8,354
696
9,631
9,048
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
OverLordBat
Artemis
15
1 / 3 / 1
8,308
692
9,794
9,354
3,319
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 0
8,217
685
14,075
5,262
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
tougou555
Charybdis
15
0 / 2 / 1
8,289
691
1,982
6,933
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
3 / 1 / 8
8,780
732
7,959
17,770
14,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 0 / 6
8,805
734
7,463
6,979
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Teynryn
Bellona
14
2 / 0 / 4
8,590
716
4,536
8,851
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 1 / 7
9,272
773
9,580
12,161
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
rMicah
Skadi
15
1 / 0 / 3
8,403
700
7,071
6,569
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
2
Kills
12
12
Deaths
2
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
1
2
1
W
Hercules
3
1
8
7
L
1
5
1
0.3
L
Artemis
OverLordBat
Artemis
1
3
1
0.5
W
2
0
6
5
W
Bellona
Teynryn
Bellona
2
0
4
4
W
4
1
7
7.5
W
Skadi
rMicah
Skadi
1
0
3
2.5
L
0
1
0
0
L
Charybdis
tougou555
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,303
Damage
36,609
42,376
Taken
52,330
21,487
Mitigated
32,147
10,950
Healing
22,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
4,821
1,240
0
1,998
11,779
10,708
0
3,432
8,347
0
8,329
W
Hercules
7,959
2,067
0
2,742
17,770
14,002
147
5,735
11,342
0
24,923
L
9,631
568
421
658
9,048
3,087
0
5,113
3,935
36,577
0
L
Artemis
OverLordBat
Artemis
9,794
2,648
738
2,471
9,354
3,319
0
3,056
6,298
0
37,462
W
7,463
1,753
46
355
6,979
2,266
242
3,660
2,978
41,603
0
W
Bellona
Teynryn
Bellona
4,536
261
201
847
8,851
8,608
129
3,978
4,017
0
15,526
W
9,580
487
9,009
8,767
12,161
4,885
0
5,335
6,226
42,613
0
W
Skadi
rMicah
Skadi
7,071
2,644
0
1,021
6,569
2,386
1,366
2,770
3,457
0
40,966
L
14,075
3,965
153
1,694
5,262
1,721
0
1,860
3,402
45,841
0
L
Charybdis
tougou555
Charybdis
1,982
504
59
2,758
6,933
2,652
1,111
3,582
3,351
0
23,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,641
Gold Earned
43,850
266
Minions Killed
269
0
Camps Cleared
0
1,148,836
Distance Traveled
1,222,009
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,473
623
7
1
0
253,867
4
W
Hercules
8,780
732
32
3
0
279,284
4
L
Scylla
8,354
696
57
5
0
218,494
2
L
Artemis
8,308
692
62
5
0
244,968
2
W
Nu Wa
8,805
734
54
5
0
209,623
1
W
Bellona
8,590
716
18
2
0
242,479
0
W
Hel
9,272
773
95
8
0
248,883
2
W
Skadi
8,403
700
70
6
0
241,740
0
L
Nu Wa
8,217
685
78
7
0
220,015
7
L
Charybdis
8,289
691
62
5
0
211,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role