Player Matchup

Chiron
Chiron
 
Chiron
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AlSuhail
Horus
Level 145
God Stats
8W - 14L
1,500 SR
Queue Stats
83W - 108L
1,434 Elo+
Party 1
Fafnir
Fafnir
FakerPawn
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 128L
1,460 Elo+
Solo
Bastet
Bastet
StaryMurlok
Bastet
Level 27
God Stats
3W - 4L
1,728 SR
Queue Stats
75W - 89L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
월하익송
Nu Wa
Level 45
God Stats
0W - 1L
1,257 SR
Queue Stats
10W - 11L
1,529 Elo+
Solo
Team Averages
Level 75
1,497 SR
1,469 Elo+

VS

Team Averages
Level 64
1,462 SR
1,496 Elo+
Discordia
Discordia
Asis19x
Discordia
Level 128
God Stats
7W - 5L
1,516 SR
Queue Stats
224W - 183L
1,579 Elo+
Solo
Neith
Neith
Eobrah
Neith
Level 26
God Stats
1W - 2L
1,352 SR
Queue Stats
2W - 3L
1,450 Elo+
Party 2
Cliodhna
Cliodhna
Keynan67
Cliodhna
Level 40
God Stats
14W - 14L
1,549 SR
Queue Stats
50W - 53L
1,412 Elo+
Solo
Izanami
Izanami
RageQuitRQD
Izanami
Level 18
God Stats
2W - 1L
1,375 SR
Queue Stats
2W - 1L
1,494 Elo+
Solo
Atlas
Atlas
TheAncientEvil
Atlas
Level 109
God Stats
21W - 26L
1,521 SR
Queue Stats
272W - 282L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 0 / 0
7,912
609
2,005
1,466
484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
AlSuhail
Horus
12
0 / 2 / 3
7,666
590
906
5,191
2,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
FakerPawn
Fafnir
16
2 / 4 / 3
9,593
738
5,396
23,015
27,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bastet
15
3 / 8 / 3
9,101
700
10,419
15,645
9,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 1
9,080
698
13,327
12,320
4,172
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Asis19x
Discordia
17
2 / 1 / 10
10,163
782
8,338
8,625
2,705
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Eobrah
Neith
16
3 / 1 / 9
9,606
739
7,306
6,871
2,102
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
Keynan67
Cliodhna
17
5 / 3 / 10
10,158
781
9,133
10,743
3,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
RageQuitRQD
Izanami
16
2 / 3 / 7
9,841
757
10,963
13,076
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
9 / 1 / 8
11,218
863
12,424
11,732
10,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
9
Kills
21
21
Deaths
9
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
0
0
2
L
Horus
AlSuhail
Horus
0
2
3
0.75
W
Discordia
Asis19x
Discordia
2
1
10
7
W
Neith
Eobrah
Neith
3
1
9
7.5
L
Fafnir
FakerPawn
Fafnir
2
4
3
0.88
W
Cliodhna
Keynan67
Cliodhna
5
3
10
3.33
W
Izanami
RageQuitRQD
Izanami
2
3
7
1.83
L
Bastet
3
8
3
0.56
W
9
1
8
13
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,053
Damage
48,164
57,637
Taken
51,047
43,845
Mitigated
23,998
11,921
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,005
719
295
864
1,466
484
342
542
918
0
7,314
L
Horus
AlSuhail
Horus
906
525
586
1,182
5,191
2,153
0
1,945
3,172
0
4,536
W
Discordia
Asis19x
Discordia
8,338
876
0
2,495
8,625
2,705
613
3,453
5,172
43,394
0
W
Neith
Eobrah
Neith
7,306
2,968
0
1,416
6,871
2,102
1,513
2,817
4,054
0
20,319
L
Fafnir
FakerPawn
Fafnir
5,396
2,305
0
4,996
23,015
27,393
198
6,577
15,986
20,286
0
W
Cliodhna
Keynan67
Cliodhna
9,133
710
0
403
10,743
3,871
2,295
4,174
6,569
0
32,895
W
Izanami
RageQuitRQD
Izanami
10,963
5,907
0
1,164
13,076
4,369
3,058
4,597
8,479
0
37,178
L
Bastet
10,419
2,043
426
1,572
15,645
9,643
0
4,748
10,664
0
20,910
W
12,424
2,225
506
623
11,732
10,951
132
3,682
8,050
44,824
0
L
13,327
2,021
87
1,913
12,320
4,172
0
5,907
6,135
41,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,352
Gold Earned
50,986
124
Minions Killed
282
0
Camps Cleared
0
867,977
Distance Traveled
1,464,360
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,912
609
14
1
0
53,229
0
L
Horus
7,666
590
5
0
0
107,200
0
W
Discordia
10,163
782
63
5
0
266,779
4
W
Neith
9,606
739
21
2
0
274,839
1
L
Fafnir
9,593
738
24
2
0
233,356
1
W
Cliodhna
10,158
781
50
4
0
302,715
5
W
Izanami
9,841
757
68
5
0
299,835
0
L
Bastet
9,101
700
23
2
0
256,918
3
W
Atlas
11,218
863
80
6
0
320,192
3
L
Nu Wa
9,080
698
58
4
0
217,274
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role