Player Matchup

Scylla
Scylla
Binkhe
Scylla
Level 29
God Stats
6W - 4L
1,629 SR
Queue Stats
15W - 9L
1,581 Elo+
Party 2
Thanatos
Thanatos
FixiHartmann191
Thanatos
Level 69
God Stats
2W - 0L
1,300 SR
Queue Stats
16W - 10L
1,581 Elo+
Party 2
Hercules
Hercules
IAmBenzo
Hercules
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,719 Elo+
Party 2
Team Averages
Level 55
1,476 SR
1,627 Elo+

VS

Team Averages
Level 97
1,500 SR
1,382 Elo+
Olorun
Olorun
 
Olorun
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DPmenji99
Atlas
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 29L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Binkhe
Scylla
13
5 / 0 / 11
8,062
806
10,790
4,659
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
12
6 / 0 / 9
8,043
804
5,228
4,391
2,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
IAmBenzo
Hercules
12
5 / 3 / 10
7,931
793
8,557
12,133
8,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 3 / 3
6,780
678
6,678
7,949
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
 
Mercury
8
2 / 7 / 1
6,341
634
3,926
7,222
1,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atlas
DPmenji99
Atlas
10
1 / 6 / 1
6,453
645
4,646
12,796
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
16
Kills
3
3
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
3
0.5
L
Mercury
 
Mercury
2
7
1
0.36
W
Scylla
Binkhe
Scylla
5
0
11
10.5
L
Atlas
DPmenji99
Atlas
1
6
1
0.25
W
Thanatos
6
0
9
10.5
W
Hercules
IAmBenzo
Hercules
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,575
Damage
15,250
21,183
Taken
27,967
12,255
Mitigated
12,656
12,632
Healing
6,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,678
3,010
855
3,427
7,949
2,659
0
3,005
4,574
28,531
0
L
Mercury
 
Mercury
3,926
1,589
0
468
7,222
1,712
0
2,457
4,395
0
8,649
W
Scylla
Binkhe
Scylla
10,790
1,545
0
1,999
4,659
1,559
424
2,900
1,759
27,713
0
L
Atlas
DPmenji99
Atlas
4,646
2,323
229
1,312
12,796
8,285
0
4,805
7,123
13,017
0
W
Thanatos
5,228
726
261
5,500
4,391
2,148
442
1,597
2,794
0
18,230
W
Hercules
IAmBenzo
Hercules
8,557
2,266
248
4,624
12,133
8,548
255
7,181
4,952
0
18,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,036
Gold Earned
19,574
89
Minions Killed
87
7
Camps Cleared
2
553,418
Distance Traveled
487,147
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,780
678
62
6
1
163,104
2
L
Mercury
6,341
634
12
1
0
159,934
1
W
Scylla
8,062
806
44
4
2
184,906
2
L
Atlas
6,453
645
13
1
1
164,109
2
W
Thanatos
8,043
804
27
3
3
186,509
3
W
Hercules
7,931
793
18
2
2
182,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role