Player Matchup

Atlas
Atlas
DarkSkn_Prince
Atlas
Level 120
God Stats
15W - 14L
1,534 SR
Queue Stats
241W - 295L
1,408 Elo+
Solo
Shiva
Shiva
Diesalot128
Shiva
Level 58
God Stats
1W - 0L
1,444 SR
Queue Stats
3W - 2L
1,580 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IcyfoxEW
Morgan Le Fay
Level 15
God Stats
5W - 3L
1,586 SR
Queue Stats
13W - 9L
1,656 Elo+
Solo
Bastet
Bastet
jc4def
Bastet
Level 100
God Stats
31W - 17L
1,745 SR
Queue Stats
398W - 369L
1,514 Elo+
Solo
Neith
Neith
koshakoid
Neith
Level 16
God Stats
35W - 66L
1,376 SR
Queue Stats
66W - 100L
1,367 Elo+
Solo
Team Averages
Level 62
1,537 SR
1,505 Elo+

VS

Team Averages
Level 78
1,431 SR
1,454 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fallensita
Danzaburou
Level 61
God Stats
0W - 5L
1,250 SR
Queue Stats
77W - 119L
1,367 Elo+
Solo
Charybdis
Charybdis
NaoTakahashi
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,537 Elo+
Solo
Zeus
Zeus
SimilarBee
Zeus
Level 160
God Stats
7W - 11L
1,450 SR
Queue Stats
277W - 308L
1,501 Elo+
Solo
Fenrir
Fenrir
fast_voks
Fenrir
Level 12
God Stats
3W - 9L
1,453 SR
Queue Stats
41W - 72L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 14
8,900
809
13,678
13,970
14,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 2 / 8
8,039
731
6,022
11,364
9,487
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
IcyfoxEW
Morgan Le Fay
17
6 / 2 / 8
9,509
864
8,092
11,281
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
jc4def
Bastet
18
12 / 1 / 12
10,148
923
19,869
12,676
5,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
koshakoid
Neith
15
2 / 2 / 6
8,304
755
9,763
13,287
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 2 / 2
8,544
777
14,292
19,465
15,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Fallensita
Danzaburou
13
0 / 7 / 3
7,676
698
4,775
11,728
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
NaoTakahashi
Charybdis
15
1 / 5 / 4
8,428
766
7,534
12,838
5,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 2
8,396
763
19,137
9,668
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
fast_voks
Fenrir
13
0 / 5 / 2
7,068
643
382
13,003
7,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
24
Kills
7
7
Deaths
24
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
2
2
2.5
W
3
0
14
10
W
1
2
8
2.5
L
Danzaburou
Fallensita
Danzaburou
0
7
3
0.21
W
Morgan Le Fay
IcyfoxEW
Morgan Le Fay
6
2
8
5
L
Charybdis
NaoTakahashi
Charybdis
1
5
4
0.6
L
2
5
2
0.6
L
Fenrir
fast_voks
Fenrir
0
5
2
0.2
W
Bastet
jc4def
Bastet
12
1
12
18
W
Neith
koshakoid
Neith
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,424
Damage
46,120
62,578
Taken
66,702
39,764
Mitigated
36,384
17,547
Healing
14,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,292
733
370
5,461
19,465
15,693
0
7,022
12,166
35,916
0
W
13,678
6,209
510
1,259
13,970
14,361
0
8,872
4,827
27,918
0
W
6,022
946
1,921
2,750
11,364
9,487
388
7,081
4,065
0
22,824
L
Danzaburou
Fallensita
Danzaburou
4,775
1,112
30
1,219
11,728
4,681
0
2,461
9,235
0
19,434
W
Morgan Le Fay
IcyfoxEW
Morgan Le Fay
8,092
1,028
81
3,181
11,281
5,171
1,430
6,862
4,290
39,432
0
L
Charybdis
NaoTakahashi
Charybdis
7,534
4,072
0
3,571
12,838
5,006
0
3,874
8,884
0
28,244
L
19,137
1,123
205
1,916
9,668
3,593
0
3,145
6,433
41,819
0
L
Fenrir
fast_voks
Fenrir
382
49
0
1,824
13,003
7,411
200
4,617
8,214
0
3,071
W
Bastet
jc4def
Bastet
19,869
4,272
307
4,061
12,676
5,509
0
3,946
8,624
0
37,791
W
Neith
koshakoid
Neith
9,763
4,343
0
3,477
13,287
5,236
0
5,821
7,343
0
35,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,900
Gold Earned
40,112
244
Minions Killed
191
0
Camps Cleared
0
1,297,567
Distance Traveled
974,626
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,544
777
43
4
0
238,881
1
W
Atlas
8,900
809
30
3
0
263,226
3
W
Shiva
8,039
731
41
4
0
262,946
3
L
Danzaburou
7,676
698
38
3
0
200,506
3
W
Morgan Le Fay
9,509
864
71
6
0
239,669
3
L
Charybdis
8,428
766
44
4
0
184,398
2
L
Zeus
8,396
763
57
5
0
157,536
4
L
Fenrir
7,068
643
9
1
0
193,305
0
W
Bastet
10,148
923
53
5
0
298,703
0
W
Neith
8,304
755
49
4
0
233,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role