Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Aslepius
Sobek
Level 158
God Stats
5W - 0L
1,592 SR
Queue Stats
63W - 55L
1,602 Elo+
Party 1
Xbalanque
Xbalanque
Ozeanzod
Xbalanque
Level 160
God Stats
9W - 8L
1,647 SR
Queue Stats
460W - 510L
1,566 Elo+
Solo
Poseidon
Poseidon
Shayrox
Poseidon
Level 155
God Stats
3W - 1L
1,829 SR
Queue Stats
62W - 60L
1,575 Elo+
Party 1
Athena
Athena
fergysham
Athena
Level 159
God Stats
8W - 6L
1,910 SR
Queue Stats
269W - 281L
1,578 Elo+
Solo
Team Averages
Level 158
1,696 SR
1,564 Elo+

VS

Team Averages
Level 154
1,439 SR
1,563 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
I咲夜I
Bacchus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,674 Elo+
Solo
Da Ji
Da Ji
Zoliee
Da Ji
Level 157
God Stats
3W - 3L
1,195 SR
Queue Stats
322W - 330L
1,601 Elo+
Solo
He Bo
He Bo
Монголоид
He Bo
Level 142
God Stats
2W - 7L
1,500 SR
Queue Stats
222W - 262L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 2 / 19
8,242
1,030
9,418
10,443
6,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Aslepius
Sobek
14
4 / 2 / 17
8,155
1,019
4,495
10,932
12,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
Ozeanzod
Xbalanque
11
4 / 3 / 9
7,586
948
11,880
5,496
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Shayrox
Poseidon
15
10 / 2 / 15
8,987
1,123
10,473
7,532
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
fergysham
Athena
14
3 / 2 / 21
8,407
1,051
5,757
11,331
11,947
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
6 / 6 / 3
8,348
1,044
8,457
9,442
4,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
 
Khepri
13
2 / 4 / 8
7,158
895
4,405
11,952
12,142
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
I咲夜I
Bacchus
10
1 / 4 / 5
5,940
743
3,765
8,781
10,583
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
Zoliee
Da Ji
11
1 / 6 / 6
6,254
782
6,467
7,400
3,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 6 / 8
6,580
823
6,791
7,630
2,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
41
26
Kills
11
11
Deaths
26
81
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
19
7.25
L
Cliodhna
 
Cliodhna
6
6
3
1.25
L
Khepri
 
Khepri
2
4
8
1.5
W
Sobek
Aslepius
Sobek
4
2
17
6.25
L
Bacchus
I咲夜I
Bacchus
1
4
5
0.88
W
Xbalanque
Ozeanzod
Xbalanque
4
3
9
2.83
W
Poseidon
Shayrox
Poseidon
10
2
15
8.75
L
Da Ji
Zoliee
Da Ji
1
6
6
0.67
W
Athena
fergysham
Athena
3
2
21
6.75
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,023
Damage
29,885
45,734
Taken
45,205
36,999
Mitigated
33,291
14,715
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,418
1,593
2,450
3,991
10,443
6,097
1,027
4,214
6,229
0
21,152
L
Cliodhna
 
Cliodhna
8,457
362
0
1,091
9,442
4,400
124
4,149
5,056
0
15,630
L
Khepri
 
Khepri
4,405
190
49
2,637
11,952
12,142
83
5,275
6,437
14,571
0
W
Sobek
Aslepius
Sobek
4,495
164
55
2,986
10,932
12,797
498
3,279
7,653
10,228
0
L
Bacchus
I咲夜I
Bacchus
3,765
218
614
386
8,781
10,583
0
4,828
3,656
6,489
0
W
Xbalanque
Ozeanzod
Xbalanque
11,880
2,450
0
450
5,496
2,633
1,667
1,352
4,144
0
19,628
W
Poseidon
Shayrox
Poseidon
10,473
1,107
711
1,470
7,532
3,525
1,083
3,048
4,484
25,963
0
L
Da Ji
Zoliee
Da Ji
6,467
837
0
168
7,400
3,416
276
2,652
4,636
0
9,394
W
Athena
fergysham
Athena
5,757
1,456
391
2,211
11,331
11,947
556
3,068
8,263
9,126
0
L
6,791
813
178
764
7,630
2,750
293
3,385
4,059
10,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,377
Gold Earned
34,280
80
Minions Killed
51
0
Camps Cleared
0
763,996
Distance Traveled
699,080
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,242
1,030
22
3
0
154,210
1
L
Cliodhna
8,348
1,044
14
2
0
144,041
1
L
Khepri
7,158
895
5
1
0
144,909
0
W
Sobek
8,155
1,019
9
1
0
148,817
0
L
Bacchus
5,940
743
12
2
0
130,307
2
W
Xbalanque
7,586
948
24
3
0
138,304
4
W
Poseidon
8,987
1,123
20
3
0
151,078
1
L
Da Ji
6,254
782
10
1
0
137,431
0
W
Athena
8,407
1,051
5
1
0
171,587
4
L
He Bo
6,580
823
10
1
0
142,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role