Player Matchup

Merlin
Merlin
AleksInter
Merlin
Level 33
God Stats
0W - 3L
1,242 SR
Queue Stats
3W - 8L
1,494 Elo+
Solo
Da Ji
Da Ji
enzo47180
Da Ji
Level 85
God Stats
21W - 31L
1,447 SR
Queue Stats
161W - 187L
1,372 Elo+
Solo
Discordia
Discordia
iF_Advyy
Discordia
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 25L
1,169 Elo+
Solo
Medusa
Medusa
marth135
Medusa
Level 30
God Stats
3W - 4L
1,545 SR
Queue Stats
50W - 68L
1,500 Elo+
Solo
Xing Tian
Xing Tian
pelli08dfs
Xing Tian
Level 69
God Stats
5W - 6L
1,276 SR
Queue Stats
115W - 120L
1,404 Elo+
Solo
Team Averages
Level 60
1,402 SR
1,388 Elo+

VS

Team Averages
Level 69
1,430 SR
1,430 Elo+
Zeus
Zeus
ELVACADOR
Zeus
Level 129
God Stats
3W - 4L
1,499 SR
Queue Stats
49W - 39L
1,562 Elo+
Party 1
Fafnir
Fafnir
Krystian pl2789
Fafnir
Level 52
God Stats
5W - 6L
1,351 SR
Queue Stats
152W - 178L
1,323 Elo+
Solo
Odin
Odin
Rbo542
Odin
Level 29
God Stats
3W - 4L
1,501 SR
Queue Stats
38W - 34L
1,554 Elo+
Party 1
Vamana
Vamana
kssw34rt588
Vamana
Level 66
God Stats
6W - 5L
1,590 SR
Queue Stats
67W - 95L
1,318 Elo+
Solo
Vulcan
Vulcan
maitre-yorck
Vulcan
Level 67
God Stats
11W - 12L
1,207 SR
Queue Stats
232W - 232L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AleksInter
Merlin
14
2 / 7 / 2
9,369
407
11,422
13,362
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
enzo47180
Da Ji
17
9 / 4 / 3
11,170
486
13,128
17,537
8,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
iF_Advyy
Discordia
16
9 / 6 / 4
11,282
491
14,888
15,705
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
marth135
Medusa
17
3 / 11 / 3
10,876
473
9,990
20,781
7,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
pelli08dfs
Xing Tian
15
1 / 4 / 15
10,827
471
9,554
22,701
22,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
13 / 3 / 9
13,646
593
27,112
13,069
4,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 4 / 21
12,427
540
7,989
23,323
32,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Rbo542
Odin
19
15 / 7 / 8
13,247
576
18,458
23,911
16,225
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
17
1 / 3 / 10
10,747
467
6,531
17,073
9,388
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
14
0 / 7 / 4
9,478
412
8,158
12,037
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
84
24
Kills
32
32
Deaths
24
27
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
AleksInter
Merlin
2
7
2
0.43
W
Zeus
13
3
9
5.83
W
3
4
21
3.38
W
Odin
Rbo542
Odin
15
7
8
2.71
L
Da Ji
enzo47180
Da Ji
9
4
3
2.63
L
Discordia
iF_Advyy
Discordia
9
6
4
1.83
W
Vamana
1
3
10
2
W
Vulcan
0
7
4
0.29
L
Medusa
marth135
Medusa
3
11
3
0.41
L
Xing Tian
pelli08dfs
Xing Tian
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,982
Damage
68,248
90,086
Taken
89,413
47,258
Mitigated
66,486
20,626
Healing
21,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AleksInter
Merlin
11,422
552
312
2,280
13,362
4,352
347
5,416
7,752
39,018
0
W
Zeus
27,112
4,139
0
4,748
13,069
4,501
2,219
3,948
9,027
111,695
0
W
7,989
1,937
625
7,776
23,323
32,093
578
8,257
14,528
24,768
0
W
Odin
Rbo542
Odin
18,458
3,644
0
991
23,911
16,225
1,174
9,488
13,938
0
78,808
L
Da Ji
enzo47180
Da Ji
13,128
4,636
0
4,558
17,537
8,695
0
5,703
11,586
0
64,438
L
Discordia
iF_Advyy
Discordia
14,888
335
192
3,555
15,705
4,556
32
6,983
8,468
69,125
0
W
Vamana
6,531
3,897
764
5,644
17,073
9,388
954
5,437
11,120
0
44,606
W
Vulcan
8,158
4,764
160
858
12,037
4,279
1,105
6,614
4,936
47,853
0
L
Medusa
marth135
Medusa
9,990
5,461
0
3,829
20,781
7,434
2,988
10,766
9,569
0
80,929
L
Xing Tian
pelli08dfs
Xing Tian
9,554
653
709
5,191
22,701
22,221
0
12,723
9,452
33,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,524
Gold Earned
59,545
434
Minions Killed
426
0
Camps Cleared
0
2,027,509
Distance Traveled
2,155,351
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,369
407
76
3
0
397,815
4
W
Zeus
13,646
593
160
7
0
388,985
1
W
Fafnir
12,427
540
23
1
0
454,659
3
W
Odin
13,247
576
91
4
0
447,846
3
L
Da Ji
11,170
486
86
4
0
419,729
1
L
Discordia
11,282
491
105
5
0
394,747
6
W
Vamana
10,747
467
73
3
0
487,498
0
W
Vulcan
9,478
412
79
3
0
376,363
1
L
Medusa
10,876
473
127
6
0
366,614
1
L
Xing Tian
10,827
471
40
2
0
448,604
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role