Player Matchup

Cernunnos
Cernunnos
Cx-v5i-2
Cernunnos
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 167L
1,550 Elo+
Solo
Cthulhu
Cthulhu
EMnM_FRo
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 29L
1,123 Elo+
Party 2
Neith
Neith
Notorious-piggie
Neith
Level 6
God Stats
10W - 13L
1,254 SR
Queue Stats
122W - 147L
1,177 Elo+
Party 2
Zeus
Zeus
YG_Meliiodas
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,480 Elo+
Party 2
Thanatos
Thanatos
Yung_Kazuya
Thanatos
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,100 Elo+
Party 2
Team Averages
Level 26
1,451 SR
1,286 Elo+

VS

Team Averages
Level 103
1,633 SR
1,510 Elo+
Sylvanus
Sylvanus
G_2_Short
Sylvanus
Level 131
God Stats
95W - 69L
1,611 SR
Queue Stats
500W - 503L
1,550 Elo+
Party 1
Chaac
Chaac
J3loodT4lon
Chaac
Level 126
God Stats
6W - 0L
1,815 SR
Queue Stats
36W - 29L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheKingYody
Tsukuyomi
Level 148
God Stats
2W - 2L
1,531 SR
Queue Stats
239W - 227L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
bad_integer
Baron Samedi
Level 68
God Stats
9W - 15L
1,707 SR
Queue Stats
162W - 140L
1,478 Elo+
Solo
Olorun
Olorun
bulgingpotatoe
Olorun
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 139L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cx-v5i-2
Cernunnos
6
0 / 5 / 3
4,261
426
2,450
8,394
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
EMnM_FRo
Cthulhu
8
1 / 6 / 4
5,158
516
4,010
10,940
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 6 / 0
4,014
401
1,140
4,920
1,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
4 / 4 / 1
5,884
588
5,550
5,083
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Yung_Kazuya
Thanatos
7
2 / 2 / 0
4,711
471
1,746
5,052
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
G_2_Short
Sylvanus
10
6 / 2 / 4
6,691
669
8,287
7,065
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
4 / 0 / 1
6,291
629
4,196
4,391
3,157
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
TheKingYody
Tsukuyomi
11
5 / 2 / 5
6,557
656
6,727
7,714
2,115
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
bad_integer
Baron Samedi
10
6 / 2 / 3
6,237
624
6,239
6,550
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 2 / 3
6,131
613
2,955
6,539
2,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
23
23
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Cx-v5i-2
Cernunnos
0
5
3
0.3
L
Cthulhu
EMnM_FRo
Cthulhu
1
6
4
0.5
W
Sylvanus
G_2_Short
Sylvanus
6
2
4
4
W
4
0
1
4.5
L
0
6
0
0
W
Tsukuyomi
TheKingYody
Tsukuyomi
5
2
5
3.75
L
4
4
1
1.13
L
Thanatos
Yung_Kazuya
Thanatos
2
2
0
1
W
Baron Samedi
bad_integer
Baron Samedi
6
2
3
3.75
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,896
Damage
28,404
34,389
Taken
32,259
12,337
Mitigated
13,247
5,441
Healing
14,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Cx-v5i-2
Cernunnos
2,450
934
0
1,354
8,394
2,235
0
4,608
3,786
0
13,572
L
Cthulhu
EMnM_FRo
Cthulhu
4,010
365
76
212
10,940
5,641
0
6,407
4,533
17,215
0
W
Sylvanus
G_2_Short
Sylvanus
8,287
3,765
381
2,801
7,065
3,142
1,173
2,322
4,743
25,868
6,077
W
4,196
457
0
1,568
4,391
3,157
0
335
4,056
0
29,680
L
1,140
154
0
106
4,920
1,206
0
880
4,040
0
5,388
W
Tsukuyomi
TheKingYody
Tsukuyomi
6,727
1,729
0
2,218
7,714
2,115
70
2,057
5,657
0
34,803
L
5,550
550
0
250
5,083
1,512
0
2,652
2,431
22,625
0
L
Thanatos
Yung_Kazuya
Thanatos
1,746
594
0
3,443
5,052
1,743
0
1,440
3,612
0
17,523
W
Baron Samedi
bad_integer
Baron Samedi
6,239
119
846
3,136
6,550
2,470
371
1,929
4,621
26,533
0
W
2,955
1,259
392
2,703
6,539
2,363
2,394
2,917
3,622
30,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,028
Gold Earned
31,907
150
Minions Killed
299
0
Camps Cleared
0
850,024
Distance Traveled
932,051
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,261
426
24
2
0
163,460
2
L
Cthulhu
5,158
516
24
2
0
197,371
1
W
Sylvanus
6,691
669
60
6
0
135,735
0
W
Chaac
6,291
629
63
6
0
223,000
0
L
Neith
4,014
401
18
2
0
166,613
1
W
Tsukuyomi
6,557
656
63
6
0
192,152
1
L
Zeus
5,884
588
42
4
0
173,646
4
L
Thanatos
4,711
471
42
4
0
148,934
2
W
Baron Samedi
6,237
624
42
4
0
206,231
2
W
Olorun
6,131
613
71
7
0
174,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role